#ifndef SRC_INSPECTOR_RUNTIME_AGENT_H_ #define SRC_INSPECTOR_RUNTIME_AGENT_H_ #include "node/inspector/protocol/NodeRuntime.h" #include "v8.h" namespace node { class Environment; namespace inspector { namespace protocol { class RuntimeAgent : public NodeRuntime::Backend { public: RuntimeAgent(); void Wire(UberDispatcher* dispatcher); DispatchResponse notifyWhenWaitingForDisconnect(bool enabled) override; bool notifyWaitingForDisconnect(); private: std::shared_ptr frontend_; bool notify_when_waiting_for_disconnect_; }; } // namespace protocol } // namespace inspector } // namespace node #endif // SRC_INSPECTOR_RUNTIME_AGENT_H_