// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef HANDLE_WRAP_H_ #define HANDLE_WRAP_H_ #include "ngx-queue.h" namespace node { // Rules: // // - Do not throw from handle methods. Set errno. // // - MakeCallback may only be made directly off the event loop. // That is there can be no JavaScript stack frames underneith it. // (Is there anyway to assert that?) // // - No use of v8::WeakReferenceCallback. The close callback signifies that // we're done with a handle - external resources can be freed. // // - Reusable? // // - The uv_close_cb is used to free the c++ object. The close callback // is not made into javascript land. // // - uv_ref, uv_unref counts are managed at this layer to avoid needless // js/c++ boundary crossing. At the javascript layer that should all be // taken care of. class HandleWrap { public: static void Initialize(v8::Handle target); static v8::Handle Close(const v8::Arguments& args); static v8::Handle Unref(const v8::Arguments& args); static v8::Handle Ref(const v8::Arguments& args); protected: HandleWrap(v8::Handle object, uv_handle_t* handle); virtual ~HandleWrap(); virtual void SetHandle(uv_handle_t* h); virtual void StateChange() {} v8::Persistent object_; private: friend v8::Handle GetActiveHandles(const v8::Arguments&); static void OnClose(uv_handle_t* handle); ngx_queue_t handle_wrap_queue_; // Using double underscore due to handle_ member in tcp_wrap. Probably // tcp_wrap should rename it's member to 'handle'. uv_handle_t* handle__; bool unref; }; } // namespace node #endif // HANDLE_WRAP_H_