#include "node_internals.h" #include "async_wrap.h" #include "v8-profiler.h" #include "node_buffer.h" #include "node_platform.h" #include #include namespace node { using v8::Context; using v8::FunctionTemplate; using v8::HandleScope; using v8::Isolate; using v8::Local; using v8::Message; using v8::Private; using v8::StackFrame; using v8::StackTrace; using v8::String; IsolateData::IsolateData(Isolate* isolate, uv_loop_t* event_loop, MultiIsolatePlatform* platform, uint32_t* zero_fill_field) : // Create string and private symbol properties as internalized one byte strings. // // Internalized because it makes property lookups a little faster and because // the string is created in the old space straight away. It's going to end up // in the old space sooner or later anyway but now it doesn't go through // v8::Eternal's new space handling first. // // One byte because our strings are ASCII and we can safely skip V8's UTF-8 // decoding step. It's a one-time cost, but why pay it when you don't have to? #define V(PropertyName, StringValue) \ PropertyName ## _( \ isolate, \ Private::New( \ isolate, \ String::NewFromOneByte( \ isolate, \ reinterpret_cast(StringValue), \ v8::NewStringType::kInternalized, \ sizeof(StringValue) - 1).ToLocalChecked())), PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(V) #undef V #define V(PropertyName, StringValue) \ PropertyName ## _( \ isolate, \ String::NewFromOneByte( \ isolate, \ reinterpret_cast(StringValue), \ v8::NewStringType::kInternalized, \ sizeof(StringValue) - 1).ToLocalChecked()), PER_ISOLATE_STRING_PROPERTIES(V) #undef V isolate_(isolate), event_loop_(event_loop), zero_fill_field_(zero_fill_field), platform_(platform) { if (platform_ != nullptr) platform_->RegisterIsolate(this, event_loop); } IsolateData::~IsolateData() { if (platform_ != nullptr) platform_->UnregisterIsolate(this); } void Environment::Start(int argc, const char* const* argv, int exec_argc, const char* const* exec_argv, bool start_profiler_idle_notifier) { HandleScope handle_scope(isolate()); Context::Scope context_scope(context()); uv_check_init(event_loop(), immediate_check_handle()); uv_unref(reinterpret_cast(immediate_check_handle())); uv_idle_init(event_loop(), immediate_idle_handle()); // Inform V8's CPU profiler when we're idle. The profiler is sampling-based // but not all samples are created equal; mark the wall clock time spent in // epoll_wait() and friends so profiling tools can filter it out. The samples // still end up in v8.log but with state=IDLE rather than state=EXTERNAL. // TODO(bnoordhuis) Depends on a libuv implementation detail that we should // probably fortify in the API contract, namely that the last started prepare // or check watcher runs first. It's not 100% foolproof; if an add-on starts // a prepare or check watcher after us, any samples attributed to its callback // will be recorded with state=IDLE. uv_prepare_init(event_loop(), &idle_prepare_handle_); uv_check_init(event_loop(), &idle_check_handle_); uv_unref(reinterpret_cast(&idle_prepare_handle_)); uv_unref(reinterpret_cast(&idle_check_handle_)); auto close_and_finish = [](Environment* env, uv_handle_t* handle, void* arg) { handle->data = env; uv_close(handle, [](uv_handle_t* handle) { static_cast(handle->data)->FinishHandleCleanup(handle); }); }; RegisterHandleCleanup( reinterpret_cast(immediate_check_handle()), close_and_finish, nullptr); RegisterHandleCleanup( reinterpret_cast(immediate_idle_handle()), close_and_finish, nullptr); RegisterHandleCleanup( reinterpret_cast(&idle_prepare_handle_), close_and_finish, nullptr); RegisterHandleCleanup( reinterpret_cast(&idle_check_handle_), close_and_finish, nullptr); if (start_profiler_idle_notifier) { StartProfilerIdleNotifier(); } auto process_template = FunctionTemplate::New(isolate()); process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate(), "process")); auto process_object = process_template->GetFunction()->NewInstance(context()).ToLocalChecked(); set_process_object(process_object); SetupProcessObject(this, argc, argv, exec_argc, exec_argv); LoadAsyncWrapperInfo(this); } void Environment::CleanupHandles() { while (HandleCleanup* hc = handle_cleanup_queue_.PopFront()) { handle_cleanup_waiting_++; hc->cb_(this, hc->handle_, hc->arg_); delete hc; } while (handle_cleanup_waiting_ != 0) uv_run(event_loop(), UV_RUN_ONCE); } void Environment::StartProfilerIdleNotifier() { uv_prepare_start(&idle_prepare_handle_, [](uv_prepare_t* handle) { Environment* env = ContainerOf(&Environment::idle_prepare_handle_, handle); env->isolate()->GetCpuProfiler()->SetIdle(true); }); uv_check_start(&idle_check_handle_, [](uv_check_t* handle) { Environment* env = ContainerOf(&Environment::idle_check_handle_, handle); env->isolate()->GetCpuProfiler()->SetIdle(false); }); } void Environment::StopProfilerIdleNotifier() { uv_prepare_stop(&idle_prepare_handle_); uv_check_stop(&idle_check_handle_); } void Environment::PrintSyncTrace() const { if (!trace_sync_io_) return; HandleScope handle_scope(isolate()); Local stack = StackTrace::CurrentStackTrace(isolate(), 10, StackTrace::kDetailed); fprintf(stderr, "(node:%u) WARNING: Detected use of sync API\n", GetProcessId()); for (int i = 0; i < stack->GetFrameCount() - 1; i++) { Local stack_frame = stack->GetFrame(i); node::Utf8Value fn_name_s(isolate(), stack_frame->GetFunctionName()); node::Utf8Value script_name(isolate(), stack_frame->GetScriptName()); const int line_number = stack_frame->GetLineNumber(); const int column = stack_frame->GetColumn(); if (stack_frame->IsEval()) { if (stack_frame->GetScriptId() == Message::kNoScriptIdInfo) { fprintf(stderr, " at [eval]:%i:%i\n", line_number, column); } else { fprintf(stderr, " at [eval] (%s:%i:%i)\n", *script_name, line_number, column); } break; } if (fn_name_s.length() == 0) { fprintf(stderr, " at %s:%i:%i\n", *script_name, line_number, column); } else { fprintf(stderr, " at %s (%s:%i:%i)\n", *fn_name_s, *script_name, line_number, column); } } fflush(stderr); } void Environment::RunAtExitCallbacks() { for (AtExitCallback at_exit : at_exit_functions_) { at_exit.cb_(at_exit.arg_); } at_exit_functions_.clear(); } void Environment::AtExit(void (*cb)(void* arg), void* arg) { at_exit_functions_.push_back(AtExitCallback{cb, arg}); } void Environment::AddPromiseHook(promise_hook_func fn, void* arg) { auto it = std::find_if( promise_hooks_.begin(), promise_hooks_.end(), [&](const PromiseHookCallback& hook) { return hook.cb_ == fn && hook.arg_ == arg; }); if (it != promise_hooks_.end()) { it->enable_count_++; return; } promise_hooks_.push_back(PromiseHookCallback{fn, arg, 1}); if (promise_hooks_.size() == 1) { isolate_->SetPromiseHook(EnvPromiseHook); } } bool Environment::RemovePromiseHook(promise_hook_func fn, void* arg) { auto it = std::find_if( promise_hooks_.begin(), promise_hooks_.end(), [&](const PromiseHookCallback& hook) { return hook.cb_ == fn && hook.arg_ == arg; }); if (it == promise_hooks_.end()) return false; if (--it->enable_count_ > 0) return true; promise_hooks_.erase(it); if (promise_hooks_.empty()) { isolate_->SetPromiseHook(nullptr); } return true; } bool Environment::EmitNapiWarning() { bool current_value = emit_napi_warning_; emit_napi_warning_ = false; return current_value; } void Environment::EnvPromiseHook(v8::PromiseHookType type, v8::Local promise, v8::Local parent) { Environment* env = Environment::GetCurrent(promise->CreationContext()); for (const PromiseHookCallback& hook : env->promise_hooks_) { hook.cb_(type, promise, parent, hook.arg_); } } void Environment::RunAndClearNativeImmediates() { size_t count = native_immediate_callbacks_.size(); if (count > 0) { std::vector list; native_immediate_callbacks_.swap(list); for (const auto& cb : list) { cb.cb_(this, cb.data_); } #ifdef DEBUG CHECK_GE(scheduled_immediate_count_[0], count); #endif scheduled_immediate_count_[0] = scheduled_immediate_count_[0] - count; } } static bool MaybeStopImmediate(Environment* env) { if (env->scheduled_immediate_count()[0] == 0) { uv_check_stop(env->immediate_check_handle()); uv_idle_stop(env->immediate_idle_handle()); return true; } return false; } void Environment::CheckImmediate(uv_check_t* handle) { Environment* env = Environment::from_immediate_check_handle(handle); HandleScope scope(env->isolate()); Context::Scope context_scope(env->context()); if (MaybeStopImmediate(env)) return; env->RunAndClearNativeImmediates(); MakeCallback(env->isolate(), env->process_object(), env->immediate_callback_string(), 0, nullptr, {0, 0}).ToLocalChecked(); MaybeStopImmediate(env); } void Environment::ActivateImmediateCheck() { uv_check_start(&immediate_check_handle_, CheckImmediate); // Idle handle is needed only to stop the event loop from blocking in poll. uv_idle_start(&immediate_idle_handle_, [](uv_idle_t*){ }); } void CollectExceptionInfo(Environment* env, v8::Local obj, int errorno, const char* err_string, const char* syscall, const char* message, const char* path, const char* dest) { obj->Set(env->errno_string(), v8::Integer::New(env->isolate(), errorno)); obj->Set(env->context(), env->code_string(), OneByteString(env->isolate(), err_string)).FromJust(); if (message != nullptr) { obj->Set(env->context(), env->message_string(), OneByteString(env->isolate(), message)).FromJust(); } v8::Local path_buffer; if (path != nullptr) { path_buffer = Buffer::Copy(env->isolate(), path, strlen(path)).ToLocalChecked(); obj->Set(env->context(), env->path_string(), path_buffer).FromJust(); } v8::Local dest_buffer; if (dest != nullptr) { dest_buffer = Buffer::Copy(env->isolate(), dest, strlen(dest)).ToLocalChecked(); obj->Set(env->context(), env->dest_string(), dest_buffer).FromJust(); } if (syscall != nullptr) { obj->Set(env->context(), env->syscall_string(), OneByteString(env->isolate(), syscall)).FromJust(); } } void Environment::CollectExceptionInfo(v8::Local object, int errorno, const char* syscall, const char* message, const char* path) { if (!object->IsObject() || errorno == 0) return; v8::Local obj = object.As(); const char* err_string = node::errno_string(errorno); if (message == nullptr || message[0] == '\0') { message = strerror(errorno); } node::CollectExceptionInfo(this, obj, errorno, err_string, syscall, message, path, nullptr); } void Environment::CollectUVExceptionInfo(v8::Local object, int errorno, const char* syscall, const char* message, const char* path, const char* dest) { if (!object->IsObject() || errorno == 0) return; v8::Local obj = object.As(); const char* err_string = uv_err_name(errorno); if (message == nullptr || message[0] == '\0') { message = uv_strerror(errorno); } node::CollectExceptionInfo(this, obj, errorno, err_string, syscall, message, path, dest); } } // namespace node