// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_ENV_INL_H_ #define SRC_ENV_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "aliased_buffer.h" #include "env.h" #include "node.h" #include "util-inl.h" #include "uv.h" #include "v8.h" #include "node_perf_common.h" #include "node_context_data.h" #include #include #include namespace node { inline v8::Isolate* IsolateData::isolate() const { return isolate_; } inline uv_loop_t* IsolateData::event_loop() const { return event_loop_; } inline bool IsolateData::uses_node_allocator() const { return uses_node_allocator_; } inline v8::ArrayBuffer::Allocator* IsolateData::allocator() const { return allocator_; } inline NodeArrayBufferAllocator* IsolateData::node_allocator() const { return node_allocator_; } inline MultiIsolatePlatform* IsolateData::platform() const { return platform_; } inline AsyncHooks::AsyncHooks() : async_ids_stack_(env()->isolate(), 16 * 2), fields_(env()->isolate(), kFieldsCount), async_id_fields_(env()->isolate(), kUidFieldsCount) { v8::HandleScope handle_scope(env()->isolate()); // Always perform async_hooks checks, not just when async_hooks is enabled. // TODO(AndreasMadsen): Consider removing this for LTS releases. // See discussion in https://github.com/nodejs/node/pull/15454 // When removing this, do it by reverting the commit. Otherwise the test // and flag changes won't be included. fields_[kCheck] = 1; // kDefaultTriggerAsyncId should be -1, this indicates that there is no // specified default value and it should fallback to the executionAsyncId. // 0 is not used as the magic value, because that indicates a missing context // which is different from a default context. async_id_fields_[AsyncHooks::kDefaultTriggerAsyncId] = -1; // kAsyncIdCounter should start at 1 because that'll be the id the execution // context during bootstrap (code that runs before entering uv_run()). async_id_fields_[AsyncHooks::kAsyncIdCounter] = 1; // Create all the provider strings that will be passed to JS. Place them in // an array so the array index matches the PROVIDER id offset. This way the // strings can be retrieved quickly. #define V(Provider) \ providers_[AsyncWrap::PROVIDER_ ## Provider].Set( \ env()->isolate(), \ v8::String::NewFromOneByte( \ env()->isolate(), \ reinterpret_cast(#Provider), \ v8::NewStringType::kInternalized, \ sizeof(#Provider) - 1).ToLocalChecked()); NODE_ASYNC_PROVIDER_TYPES(V) #undef V } inline AliasedUint32Array& AsyncHooks::fields() { return fields_; } inline AliasedFloat64Array& AsyncHooks::async_id_fields() { return async_id_fields_; } inline AliasedFloat64Array& AsyncHooks::async_ids_stack() { return async_ids_stack_; } inline v8::Local AsyncHooks::provider_string(int idx) { return providers_[idx].Get(env()->isolate()); } inline void AsyncHooks::no_force_checks() { fields_[kCheck] -= 1; } inline Environment* AsyncHooks::env() { return Environment::ForAsyncHooks(this); } // Remember to keep this code aligned with pushAsyncIds() in JS. inline void AsyncHooks::push_async_ids(double async_id, double trigger_async_id) { // Since async_hooks is experimental, do only perform the check // when async_hooks is enabled. if (fields_[kCheck] > 0) { CHECK_GE(async_id, -1); CHECK_GE(trigger_async_id, -1); } uint32_t offset = fields_[kStackLength]; if (offset * 2 >= async_ids_stack_.Length()) grow_async_ids_stack(); async_ids_stack_[2 * offset] = async_id_fields_[kExecutionAsyncId]; async_ids_stack_[2 * offset + 1] = async_id_fields_[kTriggerAsyncId]; fields_[kStackLength] += 1; async_id_fields_[kExecutionAsyncId] = async_id; async_id_fields_[kTriggerAsyncId] = trigger_async_id; } // Remember to keep this code aligned with popAsyncIds() in JS. inline bool AsyncHooks::pop_async_id(double async_id) { // In case of an exception then this may have already been reset, if the // stack was multiple MakeCallback()'s deep. if (fields_[kStackLength] == 0) return false; // Ask for the async_id to be restored as a check that the stack // hasn't been corrupted. // Since async_hooks is experimental, do only perform the check // when async_hooks is enabled. if (fields_[kCheck] > 0 && async_id_fields_[kExecutionAsyncId] != async_id) { fprintf(stderr, "Error: async hook stack has become corrupted (" "actual: %.f, expected: %.f)\n", async_id_fields_.GetValue(kExecutionAsyncId), async_id); DumpBacktrace(stderr); fflush(stderr); if (!env()->abort_on_uncaught_exception()) exit(1); fprintf(stderr, "\n"); fflush(stderr); ABORT_NO_BACKTRACE(); } uint32_t offset = fields_[kStackLength] - 1; async_id_fields_[kExecutionAsyncId] = async_ids_stack_[2 * offset]; async_id_fields_[kTriggerAsyncId] = async_ids_stack_[2 * offset + 1]; fields_[kStackLength] = offset; return fields_[kStackLength] > 0; } // Keep in sync with clearAsyncIdStack in lib/internal/async_hooks.js. inline void AsyncHooks::clear_async_id_stack() { async_id_fields_[kExecutionAsyncId] = 0; async_id_fields_[kTriggerAsyncId] = 0; fields_[kStackLength] = 0; } // The DefaultTriggerAsyncIdScope(AsyncWrap*) constructor is defined in // async_wrap-inl.h to avoid a circular dependency. inline AsyncHooks::DefaultTriggerAsyncIdScope ::DefaultTriggerAsyncIdScope( Environment* env, double default_trigger_async_id) : async_hooks_(env->async_hooks()) { if (env->async_hooks()->fields()[AsyncHooks::kCheck] > 0) { CHECK_GE(default_trigger_async_id, 0); } old_default_trigger_async_id_ = async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId]; async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] = default_trigger_async_id; } inline AsyncHooks::DefaultTriggerAsyncIdScope ::~DefaultTriggerAsyncIdScope() { async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] = old_default_trigger_async_id_; } Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) { return ContainerOf(&Environment::async_hooks_, hooks); } inline size_t Environment::async_callback_scope_depth() const { return async_callback_scope_depth_; } inline void Environment::PushAsyncCallbackScope() { async_callback_scope_depth_++; } inline void Environment::PopAsyncCallbackScope() { async_callback_scope_depth_--; } inline ImmediateInfo::ImmediateInfo(v8::Isolate* isolate) : fields_(isolate, kFieldsCount) {} inline AliasedUint32Array& ImmediateInfo::fields() { return fields_; } inline uint32_t ImmediateInfo::count() const { return fields_[kCount]; } inline uint32_t ImmediateInfo::ref_count() const { return fields_[kRefCount]; } inline bool ImmediateInfo::has_outstanding() const { return fields_[kHasOutstanding] == 1; } inline void ImmediateInfo::count_inc(uint32_t increment) { fields_[kCount] += increment; } inline void ImmediateInfo::count_dec(uint32_t decrement) { fields_[kCount] -= decrement; } inline void ImmediateInfo::ref_count_inc(uint32_t increment) { fields_[kRefCount] += increment; } inline void ImmediateInfo::ref_count_dec(uint32_t decrement) { fields_[kRefCount] -= decrement; } inline TickInfo::TickInfo(v8::Isolate* isolate) : fields_(isolate, kFieldsCount) {} inline AliasedUint8Array& TickInfo::fields() { return fields_; } inline bool TickInfo::has_tick_scheduled() const { return fields_[kHasTickScheduled] == 1; } inline bool TickInfo::has_rejection_to_warn() const { return fields_[kHasRejectionToWarn] == 1; } inline void Environment::AssignToContext(v8::Local context, const ContextInfo& info) { context->SetAlignedPointerInEmbedderData( ContextEmbedderIndex::kEnvironment, this); // Used by Environment::GetCurrent to know that we are on a node context. context->SetAlignedPointerInEmbedderData( ContextEmbedderIndex::kContextTag, Environment::kNodeContextTagPtr); #if HAVE_INSPECTOR inspector_agent()->ContextCreated(context, info); #endif // HAVE_INSPECTOR } inline Environment* Environment::GetCurrent(v8::Isolate* isolate) { if (UNLIKELY(!isolate->InContext())) return nullptr; v8::HandleScope handle_scope(isolate); return GetCurrent(isolate->GetCurrentContext()); } inline Environment* Environment::GetCurrent(v8::Local context) { if (UNLIKELY(context.IsEmpty())) { return nullptr; } if (UNLIKELY(context->GetNumberOfEmbedderDataFields() <= ContextEmbedderIndex::kContextTag)) { return nullptr; } if (UNLIKELY(context->GetAlignedPointerFromEmbedderData( ContextEmbedderIndex::kContextTag) != Environment::kNodeContextTagPtr)) { return nullptr; } return static_cast( context->GetAlignedPointerFromEmbedderData( ContextEmbedderIndex::kEnvironment)); } inline Environment* Environment::GetCurrent( const v8::FunctionCallbackInfo& info) { return GetFromCallbackData(info.Data()); } template inline Environment* Environment::GetCurrent( const v8::PropertyCallbackInfo& info) { return GetFromCallbackData(info.Data()); } inline Environment* Environment::GetFromCallbackData(v8::Local val) { DCHECK(val->IsObject()); v8::Local obj = val.As(); DCHECK_GE(obj->InternalFieldCount(), 1); Environment* env = static_cast(obj->GetAlignedPointerFromInternalField(0)); DCHECK(env->as_callback_data_template()->HasInstance(obj)); return env; } inline Environment* Environment::GetThreadLocalEnv() { return static_cast(uv_key_get(&thread_local_env)); } inline bool Environment::profiler_idle_notifier_started() const { return profiler_idle_notifier_started_; } inline v8::Isolate* Environment::isolate() const { return isolate_; } inline Environment* Environment::from_timer_handle(uv_timer_t* handle) { return ContainerOf(&Environment::timer_handle_, handle); } inline uv_timer_t* Environment::timer_handle() { return &timer_handle_; } inline Environment* Environment::from_immediate_check_handle( uv_check_t* handle) { return ContainerOf(&Environment::immediate_check_handle_, handle); } inline uv_check_t* Environment::immediate_check_handle() { return &immediate_check_handle_; } inline uv_idle_t* Environment::immediate_idle_handle() { return &immediate_idle_handle_; } inline void Environment::RegisterHandleCleanup(uv_handle_t* handle, HandleCleanupCb cb, void* arg) { handle_cleanup_queue_.push_back(HandleCleanup{handle, cb, arg}); } template inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) { handle_cleanup_waiting_++; static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle"); static_assert(offsetof(T, data) == offsetof(uv_handle_t, data), "T is a libuv handle"); static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb), "T is a libuv handle"); struct CloseData { Environment* env; OnCloseCallback callback; void* original_data; }; handle->data = new CloseData { this, callback, handle->data }; uv_close(reinterpret_cast(handle), [](uv_handle_t* handle) { std::unique_ptr data { static_cast(handle->data) }; data->env->handle_cleanup_waiting_--; handle->data = data->original_data; data->callback(reinterpret_cast(handle)); }); } void Environment::IncreaseWaitingRequestCounter() { request_waiting_++; } void Environment::DecreaseWaitingRequestCounter() { request_waiting_--; CHECK_GE(request_waiting_, 0); } inline uv_loop_t* Environment::event_loop() const { return isolate_data()->event_loop(); } inline void Environment::TryLoadAddon( const char* filename, int flags, const std::function& was_loaded) { loaded_addons_.emplace_back(filename, flags); if (!was_loaded(&loaded_addons_.back())) { loaded_addons_.pop_back(); } } #if HAVE_INSPECTOR inline bool Environment::is_in_inspector_console_call() const { return is_in_inspector_console_call_; } inline void Environment::set_is_in_inspector_console_call(bool value) { is_in_inspector_console_call_ = value; } #endif inline AsyncHooks* Environment::async_hooks() { return &async_hooks_; } inline ImmediateInfo* Environment::immediate_info() { return &immediate_info_; } inline TickInfo* Environment::tick_info() { return &tick_info_; } inline uint64_t Environment::timer_base() const { return timer_base_; } inline std::shared_ptr Environment::env_vars() { return env_vars_; } inline void Environment::set_env_vars(std::shared_ptr env_vars) { env_vars_ = env_vars; } inline bool Environment::printed_error() const { return printed_error_; } inline void Environment::set_printed_error(bool value) { printed_error_ = value; } inline void Environment::set_trace_sync_io(bool value) { trace_sync_io_ = value; } inline bool Environment::abort_on_uncaught_exception() const { return options_->abort_on_uncaught_exception; } inline void Environment::set_abort_on_uncaught_exception(bool value) { options_->abort_on_uncaught_exception = value; } inline AliasedUint32Array& Environment::should_abort_on_uncaught_toggle() { return should_abort_on_uncaught_toggle_; } inline AliasedInt32Array& Environment::stream_base_state() { return stream_base_state_; } inline uint32_t Environment::get_next_module_id() { return module_id_counter_++; } inline uint32_t Environment::get_next_script_id() { return script_id_counter_++; } inline uint32_t Environment::get_next_function_id() { return function_id_counter_++; } ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope( Environment* env) : env_(env) { env_->PushShouldNotAbortOnUncaughtScope(); } ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() { Close(); } void ShouldNotAbortOnUncaughtScope::Close() { if (env_ != nullptr) { env_->PopShouldNotAbortOnUncaughtScope(); env_ = nullptr; } } inline void Environment::PushShouldNotAbortOnUncaughtScope() { should_not_abort_scope_counter_++; } inline void Environment::PopShouldNotAbortOnUncaughtScope() { should_not_abort_scope_counter_--; } inline bool Environment::inside_should_not_abort_on_uncaught_scope() const { return should_not_abort_scope_counter_ > 0; } inline std::vector* Environment::destroy_async_id_list() { return &destroy_async_id_list_; } inline double Environment::new_async_id() { async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1; return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter]; } inline double Environment::execution_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId]; } inline double Environment::trigger_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId]; } inline double Environment::get_default_trigger_async_id() { double default_trigger_async_id = async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId]; // If defaultTriggerAsyncId isn't set, use the executionAsyncId if (default_trigger_async_id < 0) default_trigger_async_id = execution_async_id(); return default_trigger_async_id; } inline double* Environment::heap_statistics_buffer() const { CHECK_NOT_NULL(heap_statistics_buffer_); return heap_statistics_buffer_; } inline void Environment::set_heap_statistics_buffer(double* pointer) { CHECK_NULL(heap_statistics_buffer_); // Should be set only once. heap_statistics_buffer_ = pointer; } inline double* Environment::heap_space_statistics_buffer() const { CHECK_NOT_NULL(heap_space_statistics_buffer_); return heap_space_statistics_buffer_; } inline void Environment::set_heap_space_statistics_buffer(double* pointer) { CHECK_NULL(heap_space_statistics_buffer_); // Should be set only once. heap_space_statistics_buffer_ = pointer; } inline double* Environment::heap_code_statistics_buffer() const { CHECK_NOT_NULL(heap_code_statistics_buffer_); return heap_code_statistics_buffer_; } inline void Environment::set_heap_code_statistics_buffer(double* pointer) { CHECK_NULL(heap_code_statistics_buffer_); // Should be set only once. heap_code_statistics_buffer_ = pointer; } inline char* Environment::http_parser_buffer() const { return http_parser_buffer_; } inline void Environment::set_http_parser_buffer(char* buffer) { CHECK_NULL(http_parser_buffer_); // Should be set only once. http_parser_buffer_ = buffer; } inline bool Environment::http_parser_buffer_in_use() const { return http_parser_buffer_in_use_; } inline void Environment::set_http_parser_buffer_in_use(bool in_use) { http_parser_buffer_in_use_ = in_use; } inline http2::Http2State* Environment::http2_state() const { return http2_state_.get(); } inline void Environment::set_http2_state( std::unique_ptr buffer) { CHECK(!http2_state_); // Should be set only once. http2_state_ = std::move(buffer); } bool Environment::debug_enabled(DebugCategory category) const { DCHECK_GE(static_cast(category), 0); DCHECK_LT(static_cast(category), static_cast(DebugCategory::CATEGORY_COUNT)); return debug_enabled_[static_cast(category)]; } void Environment::set_debug_enabled(DebugCategory category, bool enabled) { DCHECK_GE(static_cast(category), 0); DCHECK_LT(static_cast(category), static_cast(DebugCategory::CATEGORY_COUNT)); debug_enabled_[static_cast(category)] = enabled; } inline AliasedFloat64Array* Environment::fs_stats_field_array() { return &fs_stats_field_array_; } inline AliasedBigUint64Array* Environment::fs_stats_field_bigint_array() { return &fs_stats_field_bigint_array_; } inline std::vector>& Environment::file_handle_read_wrap_freelist() { return file_handle_read_wrap_freelist_; } inline std::shared_ptr Environment::options() { return options_; } inline const std::vector& Environment::argv() { return argv_; } inline const std::vector& Environment::exec_argv() { return exec_argv_; } inline const std::string& Environment::exec_path() const { return exec_path_; } #if HAVE_INSPECTOR inline void Environment::set_coverage_directory(const char* dir) { coverage_directory_ = std::string(dir); } inline void Environment::set_coverage_connection( std::unique_ptr connection) { CHECK_NULL(coverage_connection_); std::swap(coverage_connection_, connection); } inline profiler::V8CoverageConnection* Environment::coverage_connection() { return coverage_connection_.get(); } inline const std::string& Environment::coverage_directory() const { return coverage_directory_; } inline void Environment::set_cpu_profiler_connection( std::unique_ptr connection) { CHECK_NULL(cpu_profiler_connection_); std::swap(cpu_profiler_connection_, connection); } inline profiler::V8CpuProfilerConnection* Environment::cpu_profiler_connection() { return cpu_profiler_connection_.get(); } inline void Environment::set_cpu_prof_interval(uint64_t interval) { cpu_prof_interval_ = interval; } inline uint64_t Environment::cpu_prof_interval() const { return cpu_prof_interval_; } inline void Environment::set_cpu_prof_name(const std::string& name) { cpu_prof_name_ = name; } inline const std::string& Environment::cpu_prof_name() const { return cpu_prof_name_; } inline void Environment::set_cpu_prof_dir(const std::string& dir) { cpu_prof_dir_ = dir; } inline const std::string& Environment::cpu_prof_dir() const { return cpu_prof_dir_; } inline void Environment::set_heap_profiler_connection( std::unique_ptr connection) { CHECK_NULL(heap_profiler_connection_); std::swap(heap_profiler_connection_, connection); } inline profiler::V8HeapProfilerConnection* Environment::heap_profiler_connection() { return heap_profiler_connection_.get(); } inline void Environment::set_heap_prof_name(const std::string& name) { heap_prof_name_ = name; } inline const std::string& Environment::heap_prof_name() const { return heap_prof_name_; } inline void Environment::set_heap_prof_dir(const std::string& dir) { heap_prof_dir_ = dir; } inline const std::string& Environment::heap_prof_dir() const { return heap_prof_dir_; } inline void Environment::set_heap_prof_interval(uint64_t interval) { heap_prof_interval_ = interval; } inline uint64_t Environment::heap_prof_interval() const { return heap_prof_interval_; } #endif // HAVE_INSPECTOR inline std::shared_ptr Environment::inspector_host_port() { return inspector_host_port_; } inline std::shared_ptr IsolateData::options() { return options_; } inline void IsolateData::set_options( std::shared_ptr options) { options_ = std::move(options); } template void Environment::CreateImmediate(Fn&& cb, bool ref) { auto callback = std::make_unique>( std::move(cb), ref); NativeImmediateCallback* prev_tail = native_immediate_callbacks_tail_; native_immediate_callbacks_tail_ = callback.get(); if (prev_tail != nullptr) prev_tail->set_next(std::move(callback)); else native_immediate_callbacks_head_ = std::move(callback); immediate_info()->count_inc(1); } template void Environment::SetImmediate(Fn&& cb) { CreateImmediate(std::move(cb), true); if (immediate_info()->ref_count() == 0) ToggleImmediateRef(true); immediate_info()->ref_count_inc(1); } template void Environment::SetUnrefImmediate(Fn&& cb) { CreateImmediate(std::move(cb), false); } Environment::NativeImmediateCallback::NativeImmediateCallback(bool refed) : refed_(refed) {} bool Environment::NativeImmediateCallback::is_refed() const { return refed_; } std::unique_ptr Environment::NativeImmediateCallback::get_next() { return std::move(next_); } void Environment::NativeImmediateCallback::set_next( std::unique_ptr next) { next_ = std::move(next); } template Environment::NativeImmediateCallbackImpl::NativeImmediateCallbackImpl( Fn&& callback, bool refed) : NativeImmediateCallback(refed), callback_(std::move(callback)) {} template void Environment::NativeImmediateCallbackImpl::Call(Environment* env) { callback_(env); } inline bool Environment::can_call_into_js() const { return can_call_into_js_ && !is_stopping(); } inline void Environment::set_can_call_into_js(bool can_call_into_js) { can_call_into_js_ = can_call_into_js; } inline bool Environment::has_run_bootstrapping_code() const { return has_run_bootstrapping_code_; } inline void Environment::set_has_run_bootstrapping_code(bool value) { has_run_bootstrapping_code_ = value; } inline bool Environment::has_serialized_options() const { return has_serialized_options_; } inline void Environment::set_has_serialized_options(bool value) { has_serialized_options_ = value; } inline bool Environment::is_main_thread() const { return flags_ & kIsMainThread; } inline bool Environment::owns_process_state() const { return flags_ & kOwnsProcessState; } inline bool Environment::owns_inspector() const { return flags_ & kOwnsInspector; } inline uint64_t Environment::thread_id() const { return thread_id_; } inline worker::Worker* Environment::worker_context() const { return worker_context_; } inline void Environment::set_worker_context(worker::Worker* context) { CHECK_NULL(worker_context_); // Should be set only once. worker_context_ = context; } inline void Environment::add_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.insert(context); } inline void Environment::remove_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.erase(context); } inline bool Environment::is_stopping() const { return thread_stopper_.is_stopped(); } inline std::list* Environment::extra_linked_bindings() { return &extra_linked_bindings_; } inline node_module* Environment::extra_linked_bindings_head() { return extra_linked_bindings_.size() > 0 ? &extra_linked_bindings_.front() : nullptr; } inline const Mutex& Environment::extra_linked_bindings_mutex() const { return extra_linked_bindings_mutex_; } inline performance::performance_state* Environment::performance_state() { return performance_state_.get(); } inline std::unordered_map* Environment::performance_marks() { return &performance_marks_; } inline IsolateData* Environment::isolate_data() const { return isolate_data_; } inline char* Environment::AllocateUnchecked(size_t size) { return static_cast( isolate_data()->allocator()->AllocateUninitialized(size)); } inline char* Environment::Allocate(size_t size) { char* ret = AllocateUnchecked(size); CHECK_NE(ret, nullptr); return ret; } inline void Environment::Free(char* data, size_t size) { if (data != nullptr) isolate_data()->allocator()->Free(data, size); } inline AllocatedBuffer Environment::AllocateManaged(size_t size, bool checked) { char* data = checked ? Allocate(size) : AllocateUnchecked(size); if (data == nullptr) size = 0; return AllocatedBuffer(this, uv_buf_init(data, size)); } inline AllocatedBuffer::AllocatedBuffer(Environment* env, uv_buf_t buf) : env_(env), buffer_(buf) {} inline void AllocatedBuffer::Resize(size_t len) { // The `len` check is to make sure we don't end up with `nullptr` as our base. char* new_data = env_->Reallocate(buffer_.base, buffer_.len, len > 0 ? len : 1); CHECK_NOT_NULL(new_data); buffer_ = uv_buf_init(new_data, len); } inline uv_buf_t AllocatedBuffer::release() { uv_buf_t ret = buffer_; buffer_ = uv_buf_init(nullptr, 0); return ret; } inline char* AllocatedBuffer::data() { return buffer_.base; } inline const char* AllocatedBuffer::data() const { return buffer_.base; } inline size_t AllocatedBuffer::size() const { return buffer_.len; } inline AllocatedBuffer::AllocatedBuffer(Environment* env) : env_(env), buffer_(uv_buf_init(nullptr, 0)) {} inline AllocatedBuffer::AllocatedBuffer(AllocatedBuffer&& other) : AllocatedBuffer() { *this = std::move(other); } inline AllocatedBuffer& AllocatedBuffer::operator=(AllocatedBuffer&& other) { clear(); env_ = other.env_; buffer_ = other.release(); return *this; } inline AllocatedBuffer::~AllocatedBuffer() { clear(); } inline void AllocatedBuffer::clear() { uv_buf_t buf = release(); env_->Free(buf.base, buf.len); } // It's a bit awkward to define this Buffer::New() overload here, but it // avoids a circular dependency with node_internals.h. namespace Buffer { v8::MaybeLocal New(Environment* env, char* data, size_t length, bool uses_malloc); } inline v8::MaybeLocal AllocatedBuffer::ToBuffer() { CHECK_NOT_NULL(env_); v8::MaybeLocal obj = Buffer::New(env_, data(), size(), false); if (!obj.IsEmpty()) release(); return obj; } inline v8::Local AllocatedBuffer::ToArrayBuffer() { CHECK_NOT_NULL(env_); uv_buf_t buf = release(); return v8::ArrayBuffer::New(env_->isolate(), buf.base, buf.len, v8::ArrayBufferCreationMode::kInternalized); } inline void Environment::ThrowError(const char* errmsg) { ThrowError(v8::Exception::Error, errmsg); } inline void Environment::ThrowTypeError(const char* errmsg) { ThrowError(v8::Exception::TypeError, errmsg); } inline void Environment::ThrowRangeError(const char* errmsg) { ThrowError(v8::Exception::RangeError, errmsg); } inline void Environment::ThrowError( v8::Local (*fun)(v8::Local), const char* errmsg) { v8::HandleScope handle_scope(isolate()); isolate()->ThrowException(fun(OneByteString(isolate(), errmsg))); } inline void Environment::ThrowErrnoException(int errorno, const char* syscall, const char* message, const char* path) { isolate()->ThrowException( ErrnoException(isolate(), errorno, syscall, message, path)); } inline void Environment::ThrowUVException(int errorno, const char* syscall, const char* message, const char* path, const char* dest) { isolate()->ThrowException( UVException(isolate(), errorno, syscall, message, path, dest)); } inline v8::Local Environment::NewFunctionTemplate(v8::FunctionCallback callback, v8::Local signature, v8::ConstructorBehavior behavior, v8::SideEffectType side_effect_type) { v8::Local external = as_callback_data(); return v8::FunctionTemplate::New(isolate(), callback, external, signature, 0, behavior, side_effect_type); } inline void Environment::SetMethod(v8::Local that, const char* name, v8::FunctionCallback callback) { v8::Local context = isolate()->GetCurrentContext(); v8::Local function = NewFunctionTemplate(callback, v8::Local(), v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasSideEffect) ->GetFunction(context) .ToLocalChecked(); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(context, name_string, function).Check(); function->SetName(name_string); // NODE_SET_METHOD() compatibility. } inline void Environment::SetMethodNoSideEffect(v8::Local that, const char* name, v8::FunctionCallback callback) { v8::Local context = isolate()->GetCurrentContext(); v8::Local function = NewFunctionTemplate(callback, v8::Local(), v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasNoSideEffect) ->GetFunction(context) .ToLocalChecked(); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(context, name_string, function).Check(); function->SetName(name_string); // NODE_SET_METHOD() compatibility. } inline void Environment::SetProtoMethod(v8::Local that, const char* name, v8::FunctionCallback callback) { v8::Local signature = v8::Signature::New(isolate(), that); v8::Local t = NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->PrototypeTemplate()->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility. } inline void Environment::SetProtoMethodNoSideEffect( v8::Local that, const char* name, v8::FunctionCallback callback) { v8::Local signature = v8::Signature::New(isolate(), that); v8::Local t = NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasNoSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->PrototypeTemplate()->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility. } inline void Environment::SetInstanceMethod(v8::Local that, const char* name, v8::FunctionCallback callback) { v8::Local signature = v8::Signature::New(isolate(), that); v8::Local t = NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->InstanceTemplate()->Set(name_string, t); t->SetClassName(name_string); } void Environment::AddCleanupHook(void (*fn)(void*), void* arg) { auto insertion_info = cleanup_hooks_.emplace(CleanupHookCallback { fn, arg, cleanup_hook_counter_++ }); // Make sure there was no existing element with these values. CHECK_EQ(insertion_info.second, true); } void Environment::RemoveCleanupHook(void (*fn)(void*), void* arg) { CleanupHookCallback search { fn, arg, 0 }; cleanup_hooks_.erase(search); } inline void Environment::RegisterFinalizationGroupForCleanup( v8::Local group) { cleanup_finalization_groups_.emplace_back(isolate(), group); uv_async_send(&cleanup_finalization_groups_async_); } size_t CleanupHookCallback::Hash::operator()( const CleanupHookCallback& cb) const { return std::hash()(cb.arg_); } bool CleanupHookCallback::Equal::operator()( const CleanupHookCallback& a, const CleanupHookCallback& b) const { return a.fn_ == b.fn_ && a.arg_ == b.arg_; } BaseObject* CleanupHookCallback::GetBaseObject() const { if (fn_ == BaseObject::DeleteMe) return static_cast(arg_); else return nullptr; } template void Environment::ForEachBaseObject(T&& iterator) { for (const auto& hook : cleanup_hooks_) { BaseObject* obj = hook.GetBaseObject(); if (obj != nullptr) iterator(obj); } } void Environment::modify_base_object_count(int64_t delta) { base_object_count_ += delta; } int64_t Environment::base_object_count() const { return base_object_count_; } bool AsyncRequest::is_stopped() const { return stopped_.load(); } void AsyncRequest::set_stopped(bool flag) { stopped_.store(flag); } #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define V(TypeName, PropertyName) \ inline \ v8::Local IsolateData::PropertyName(v8::Isolate* isolate) const { \ /* Strings are immutable so casting away const-ness here is okay. */ \ return const_cast(this)->PropertyName ## _.Get(isolate); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) #undef V #undef VS #undef VY #undef VP #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define V(TypeName, PropertyName) \ inline v8::Local Environment::PropertyName() const { \ return isolate_data()->PropertyName(isolate()); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) #undef V #undef VS #undef VY #undef VP #define V(PropertyName, TypeName) \ inline v8::Local Environment::PropertyName() const { \ return PersistentToLocal::Strong(PropertyName ## _); \ } \ inline void Environment::set_ ## PropertyName(v8::Local value) { \ PropertyName ## _.Reset(isolate(), value); \ } ENVIRONMENT_STRONG_PERSISTENT_TEMPLATES(V) ENVIRONMENT_STRONG_PERSISTENT_VALUES(V) #undef V inline v8::Local Environment::context() const { return PersistentToLocal::Strong(context_); } } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_ENV_INL_H_