#ifndef SRC_BASE_OBJECT_INL_H_ #define SRC_BASE_OBJECT_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "base-object.h" #include "env.h" #include "env-inl.h" #include "util.h" #include "util-inl.h" #include "v8.h" namespace node { inline BaseObject::BaseObject(Environment* env, v8::Local handle) : persistent_handle_(env->isolate(), handle), env_(env) { CHECK_EQ(false, handle.IsEmpty()); // The zero field holds a pointer to the handle. Immediately set it to // nullptr in case it's accessed by the user before construction is complete. if (handle->InternalFieldCount() > 0) handle->SetAlignedPointerInInternalField(0, nullptr); } inline BaseObject::~BaseObject() { CHECK(persistent_handle_.IsEmpty()); } inline v8::Persistent& BaseObject::persistent() { return persistent_handle_; } inline v8::Local BaseObject::object() { return PersistentToLocal(env_->isolate(), persistent_handle_); } inline Environment* BaseObject::env() const { return env_; } template inline void BaseObject::WeakCallback( const v8::WeakCallbackInfo& data) { Type* self = data.GetParameter(); self->persistent().Reset(); delete self; } template inline void BaseObject::MakeWeak(Type* ptr) { v8::HandleScope scope(env_->isolate()); v8::Local handle = object(); CHECK_GT(handle->InternalFieldCount(), 0); Wrap(handle, ptr); persistent_handle_.MarkIndependent(); persistent_handle_.SetWeak(ptr, WeakCallback, v8::WeakCallbackType::kParameter); } inline void BaseObject::ClearWeak() { persistent_handle_.ClearWeak(); } } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_BASE_OBJECT_INL_H_