#ifndef SRC_ASYNC_WRAP_INL_H_ #define SRC_ASYNC_WRAP_INL_H_ #include "async-wrap.h" #include "base-object.h" #include "base-object-inl.h" #include "env.h" #include "env-inl.h" #include "node_internals.h" #include "util.h" #include "util-inl.h" #include "v8.h" namespace node { inline AsyncWrap::AsyncWrap(Environment* env, v8::Handle object, ProviderType provider, AsyncWrap* parent) : BaseObject(env, object), bits_(static_cast(provider) << 1) { // Only set wrapper class id if object will be Wrap'd. if (object->InternalFieldCount() > 0) // Shift provider value over to prevent id collision. persistent().SetWrapperClassId(NODE_ASYNC_ID_OFFSET + provider); // Check user controlled flag to see if the init callback should run. if (!env->using_asyncwrap()) return; // If callback hooks have not been enabled, and there is no parent, return. if (!env->async_wrap_callbacks_enabled() && parent == nullptr) return; // If callback hooks have not been enabled and parent has no queue, return. if (!env->async_wrap_callbacks_enabled() && !parent->has_async_queue()) return; v8::HandleScope scope(env->isolate()); v8::TryCatch try_catch; v8::Local n = v8::Int32::New(env->isolate(), provider); env->async_hooks_init_function()->Call(object, 1, &n); if (try_catch.HasCaught()) FatalError("node::AsyncWrap::AsyncWrap", "init hook threw"); bits_ |= 1; // has_async_queue() is true now. } inline bool AsyncWrap::has_async_queue() const { return static_cast(bits_ & 1); } inline AsyncWrap::ProviderType AsyncWrap::provider_type() const { return static_cast(bits_ >> 1); } inline v8::Handle AsyncWrap::MakeCallback( const v8::Handle symbol, int argc, v8::Handle* argv) { v8::Local cb_v = object()->Get(symbol); CHECK(cb_v->IsFunction()); return MakeCallback(cb_v.As(), argc, argv); } inline v8::Handle AsyncWrap::MakeCallback( uint32_t index, int argc, v8::Handle* argv) { v8::Local cb_v = object()->Get(index); CHECK(cb_v->IsFunction()); return MakeCallback(cb_v.As(), argc, argv); } } // namespace node #endif // SRC_ASYNC_WRAP_INL_H_