// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; const { byteLengthUtf8, copy: _copy, compare: _compare, compareOffset, createFromString, fill: bindingFill, indexOfBuffer, indexOfNumber, indexOfString, swap16: _swap16, swap32: _swap32, swap64: _swap64, kMaxLength, kStringMaxLength, zeroFill: bindingZeroFill } = internalBinding('buffer'); const { getOwnNonIndexProperties, propertyFilter: { ALL_PROPERTIES, ONLY_ENUMERABLE } } = internalBinding('util'); const { customInspectSymbol, isInsideNodeModules, normalizeEncoding, kIsEncodingSymbol } = require('internal/util'); const { isAnyArrayBuffer, isArrayBufferView, isUint8Array } = require('internal/util/types'); const { formatProperty, kObjectType } = require('internal/util/inspect'); const { ERR_BUFFER_OUT_OF_BOUNDS, ERR_OUT_OF_RANGE, ERR_INVALID_ARG_TYPE, ERR_INVALID_ARG_VALUE, ERR_INVALID_BUFFER_SIZE, ERR_INVALID_OPT_VALUE, ERR_NO_LONGER_SUPPORTED, ERR_UNKNOWN_ENCODING } = require('internal/errors').codes; const { validateString } = require('internal/validators'); const { FastBuffer, addBufferPrototypeMethods } = require('internal/buffer'); FastBuffer.prototype.constructor = Buffer; Buffer.prototype = FastBuffer.prototype; addBufferPrototypeMethods(Buffer.prototype); const constants = Object.defineProperties({}, { MAX_LENGTH: { value: kMaxLength, writable: false, enumerable: true }, MAX_STRING_LENGTH: { value: kStringMaxLength, writable: false, enumerable: true } }); Buffer.poolSize = 8 * 1024; let poolSize, poolOffset, allocPool; // A toggle used to access the zero fill setting of the array buffer allocator // in C++. // |zeroFill| can be undefined when running inside an isolate where we // do not own the ArrayBuffer allocator. Zero fill is always on in that case. const zeroFill = bindingZeroFill || [0]; function createUnsafeBuffer(size) { return new FastBuffer(createUnsafeArrayBuffer(size)); } function createUnsafeArrayBuffer(size) { zeroFill[0] = 0; try { return new ArrayBuffer(size); } finally { zeroFill[0] = 1; } } function createPool() { poolSize = Buffer.poolSize; allocPool = createUnsafeArrayBuffer(poolSize); poolOffset = 0; } createPool(); function alignPool() { // Ensure aligned slices if (poolOffset & 0x7) { poolOffset |= 0x7; poolOffset++; } } let bufferWarningAlreadyEmitted = false; let nodeModulesCheckCounter = 0; const bufferWarning = 'Buffer() is deprecated due to security and usability ' + 'issues. Please use the Buffer.alloc(), ' + 'Buffer.allocUnsafe(), or Buffer.from() methods instead.'; function showFlaggedDeprecation() { if (bufferWarningAlreadyEmitted || ++nodeModulesCheckCounter > 10000 || (!require('internal/options').getOptionValue('--pending-deprecation') && isInsideNodeModules())) { // We don't emit a warning, because we either: // - Already did so, or // - Already checked too many times whether a call is coming // from node_modules and want to stop slowing down things, or // - We aren't running with `--pending-deprecation` enabled, // and the code is inside `node_modules`. return; } process.emitWarning(bufferWarning, 'DeprecationWarning', 'DEP0005'); bufferWarningAlreadyEmitted = true; } /** * The Buffer() constructor is deprecated in documentation and should not be * used moving forward. Rather, developers should use one of the three new * factory APIs: Buffer.from(), Buffer.allocUnsafe() or Buffer.alloc() based on * their specific needs. There is no runtime deprecation because of the extent * to which the Buffer constructor is used in the ecosystem currently -- a * runtime deprecation would introduce too much breakage at this time. It's not * likely that the Buffer constructors would ever actually be removed. * Deprecation Code: DEP0005 */ function Buffer(arg, encodingOrOffset, length) { showFlaggedDeprecation(); // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new ERR_INVALID_ARG_TYPE('string', 'string', arg); } return Buffer.alloc(arg); } return Buffer.from(arg, encodingOrOffset, length); } Object.defineProperty(Buffer, Symbol.species, { enumerable: false, configurable: true, get() { return FastBuffer; } }); /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) */ Buffer.from = function from(value, encodingOrOffset, length) { if (typeof value === 'string') return fromString(value, encodingOrOffset); if (isAnyArrayBuffer(value)) return fromArrayBuffer(value, encodingOrOffset, length); if (value === null || value === undefined) { throw new ERR_INVALID_ARG_TYPE( 'first argument', ['string', 'Buffer', 'ArrayBuffer', 'Array', 'Array-like Object'], value ); } if (typeof value === 'number') { throw new ERR_INVALID_ARG_TYPE('value', 'not number', value); } const valueOf = value.valueOf && value.valueOf(); if (valueOf !== null && valueOf !== undefined && valueOf !== value) return Buffer.from(valueOf, encodingOrOffset, length); const b = fromObject(value); if (b) return b; if (typeof value[Symbol.toPrimitive] === 'function') { return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length); } throw new ERR_INVALID_ARG_TYPE( 'first argument', ['string', 'Buffer', 'ArrayBuffer', 'Array', 'Array-like Object'], value ); }; // Identical to the built-in %TypedArray%.of(), but avoids using the deprecated // Buffer() constructor. Must use arrow function syntax to avoid automatically // adding a `prototype` property and making the function a constructor. // // Refs: https://tc39.github.io/ecma262/#sec-%typedarray%.of // Refs: https://esdiscuss.org/topic/isconstructor#content-11 const of = (...items) => { const newObj = createUnsafeBuffer(items.length); for (var k = 0; k < items.length; k++) newObj[k] = items[k]; return newObj; }; Buffer.of = of; Object.setPrototypeOf(Buffer, Uint8Array); // The 'assertSize' method will remove itself from the callstack when an error // occurs. This is done simply to keep the internal details of the // implementation from bleeding out to users. function assertSize(size) { let err = null; if (typeof size !== 'number') { err = new ERR_INVALID_ARG_TYPE('size', 'number', size); } else if (size < 0 || size > kMaxLength) { err = new ERR_INVALID_OPT_VALUE.RangeError('size', size); } if (err !== null) { Error.captureStackTrace(err, assertSize); throw err; } } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) */ Buffer.alloc = function alloc(size, fill, encoding) { assertSize(size); if (fill !== undefined && fill !== 0 && size > 0) { const buf = createUnsafeBuffer(size); return _fill(buf, fill, 0, buf.length, encoding); } return new FastBuffer(size); }; /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer * instance. If `--zero-fill-buffers` is set, will zero-fill the buffer. */ Buffer.allocUnsafe = function allocUnsafe(size) { assertSize(size); return allocate(size); }; /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled * Buffer instance that is not allocated off the pre-initialized pool. * If `--zero-fill-buffers` is set, will zero-fill the buffer. */ Buffer.allocUnsafeSlow = function allocUnsafeSlow(size) { assertSize(size); return createUnsafeBuffer(size); }; // If --zero-fill-buffers command line argument is set, a zero-filled // buffer is returned. function SlowBuffer(length) { if (typeof length !== 'number') length = +length; assertSize(length); return createUnsafeBuffer(length); } Object.setPrototypeOf(SlowBuffer.prototype, Uint8Array.prototype); Object.setPrototypeOf(SlowBuffer, Uint8Array); function allocate(size) { if (size <= 0) { return new FastBuffer(); } if (size < (Buffer.poolSize >>> 1)) { if (size > (poolSize - poolOffset)) createPool(); const b = new FastBuffer(allocPool, poolOffset, size); poolOffset += size; alignPool(); return b; } return createUnsafeBuffer(size); } function fromString(string, encoding) { let length; if (typeof encoding !== 'string' || encoding.length === 0) { if (string.length === 0) return new FastBuffer(); encoding = 'utf8'; length = byteLengthUtf8(string); } else { length = byteLength(string, encoding, true); if (length === -1) throw new ERR_UNKNOWN_ENCODING(encoding); if (string.length === 0) return new FastBuffer(); } if (length >= (Buffer.poolSize >>> 1)) return createFromString(string, encoding); if (length > (poolSize - poolOffset)) createPool(); let b = new FastBuffer(allocPool, poolOffset, length); const actual = b.write(string, encoding); if (actual !== length) { // byteLength() may overestimate. That's a rare case, though. b = new FastBuffer(allocPool, poolOffset, actual); } poolOffset += actual; alignPool(); return b; } function fromArrayLike(obj) { const length = obj.length; const b = allocate(length); for (var i = 0; i < length; i++) b[i] = obj[i]; return b; } function fromArrayBuffer(obj, byteOffset, length) { // convert byteOffset to integer if (byteOffset === undefined) { byteOffset = 0; } else { byteOffset = +byteOffset; if (Number.isNaN(byteOffset)) byteOffset = 0; } const maxLength = obj.byteLength - byteOffset; if (maxLength < 0) throw new ERR_BUFFER_OUT_OF_BOUNDS('offset'); if (length === undefined) { length = maxLength; } else { // Convert length to non-negative integer. length = +length; if (length > 0) { if (length > maxLength) throw new ERR_BUFFER_OUT_OF_BOUNDS('length'); } else { length = 0; } } return new FastBuffer(obj, byteOffset, length); } function fromObject(obj) { if (isUint8Array(obj)) { const b = allocate(obj.length); if (b.length === 0) return b; _copy(obj, b, 0, 0, obj.length); return b; } if (obj.length !== undefined || isAnyArrayBuffer(obj.buffer)) { if (typeof obj.length !== 'number') { return new FastBuffer(); } return fromArrayLike(obj); } if (obj.type === 'Buffer' && Array.isArray(obj.data)) { return fromArrayLike(obj.data); } } // Static methods Buffer.isBuffer = function isBuffer(b) { return b instanceof Buffer; }; Buffer.compare = function compare(buf1, buf2) { if (!isUint8Array(buf1)) { throw new ERR_INVALID_ARG_TYPE('buf1', ['Buffer', 'Uint8Array'], buf1); } if (!isUint8Array(buf2)) { throw new ERR_INVALID_ARG_TYPE('buf2', ['Buffer', 'Uint8Array'], buf2); } if (buf1 === buf2) { return 0; } return _compare(buf1, buf2); }; Buffer.isEncoding = function isEncoding(encoding) { return typeof encoding === 'string' && encoding.length !== 0 && normalizeEncoding(encoding) !== undefined; }; Buffer[kIsEncodingSymbol] = Buffer.isEncoding; Buffer.concat = function concat(list, length) { let i; if (!Array.isArray(list)) { throw new ERR_INVALID_ARG_TYPE( 'list', ['Array', 'Buffer', 'Uint8Array'], list); } if (list.length === 0) return new FastBuffer(); if (length === undefined) { length = 0; for (i = 0; i < list.length; i++) length += list[i].length; } else { length = length >>> 0; } const buffer = Buffer.allocUnsafe(length); let pos = 0; for (i = 0; i < list.length; i++) { const buf = list[i]; if (!isUint8Array(buf)) { // TODO(BridgeAR): This should not be of type ERR_INVALID_ARG_TYPE. // Instead, find the proper error code for this. throw new ERR_INVALID_ARG_TYPE( `list[${i}]`, ['Array', 'Buffer', 'Uint8Array'], list[i]); } _copy(buf, buffer, pos); pos += buf.length; } // Note: `length` is always equal to `buffer.length` at this point if (pos < length) { // Zero-fill the remaining bytes if the specified `length` was more than // the actual total length, i.e. if we have some remaining allocated bytes // there were not initialized. buffer.fill(0, pos, length); } return buffer; }; function base64ByteLength(str, bytes) { // Handle padding if (str.charCodeAt(bytes - 1) === 0x3D) bytes--; if (bytes > 1 && str.charCodeAt(bytes - 1) === 0x3D) bytes--; // Base64 ratio: 3/4 return (bytes * 3) >>> 2; } function byteLength(string, encoding) { if (typeof string !== 'string') { if (isArrayBufferView(string) || isAnyArrayBuffer(string)) { return string.byteLength; } throw new ERR_INVALID_ARG_TYPE( 'string', ['string', 'Buffer', 'ArrayBuffer'], string ); } const len = string.length; const mustMatch = (arguments.length > 2 && arguments[2] === true); if (!mustMatch && len === 0) return 0; if (!encoding) return (mustMatch ? -1 : byteLengthUtf8(string)); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return byteLengthUtf8(string); if (encoding === 'ucs2') return len * 2; encoding = encoding.toLowerCase(); if (encoding === 'utf8') return byteLengthUtf8(string); if (encoding === 'ucs2') return len * 2; break; case 5: if (encoding === 'utf-8') return byteLengthUtf8(string); if (encoding === 'ascii') return len; if (encoding === 'ucs-2') return len * 2; encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return byteLengthUtf8(string); if (encoding === 'ascii') return len; if (encoding === 'ucs-2') return len * 2; break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return len * 2; break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return len * 2; break; case 6: if (encoding === 'latin1' || encoding === 'binary') return len; if (encoding === 'base64') return base64ByteLength(string, len); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return len; if (encoding === 'base64') return base64ByteLength(string, len); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return len >>> 1; break; } return (mustMatch ? -1 : byteLengthUtf8(string)); } Buffer.byteLength = byteLength; // For backwards compatibility. Object.defineProperty(Buffer.prototype, 'parent', { enumerable: true, get() { if (!(this instanceof Buffer)) return undefined; return this.buffer; } }); Object.defineProperty(Buffer.prototype, 'offset', { enumerable: true, get() { if (!(this instanceof Buffer)) return undefined; return this.byteOffset; } }); function stringSlice(buf, encoding, start, end) { if (encoding === undefined) return buf.utf8Slice(start, end); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return buf.utf8Slice(start, end); if (encoding === 'ucs2') return buf.ucs2Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'utf8') return buf.utf8Slice(start, end); if (encoding === 'ucs2') return buf.ucs2Slice(start, end); break; case 5: if (encoding === 'utf-8') return buf.utf8Slice(start, end); if (encoding === 'ascii') return buf.asciiSlice(start, end); if (encoding === 'ucs-2') return buf.ucs2Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return buf.utf8Slice(start, end); if (encoding === 'ascii') return buf.asciiSlice(start, end); if (encoding === 'ucs-2') return buf.ucs2Slice(start, end); break; case 6: if (encoding === 'latin1' || encoding === 'binary') return buf.latin1Slice(start, end); if (encoding === 'base64') return buf.base64Slice(start, end); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return buf.latin1Slice(start, end); if (encoding === 'base64') return buf.base64Slice(start, end); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return buf.hexSlice(start, end); break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return buf.ucs2Slice(start, end); break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return buf.ucs2Slice(start, end); break; } throw new ERR_UNKNOWN_ENCODING(encoding); } Buffer.prototype.copy = function copy(target, targetStart, sourceStart, sourceEnd) { return _copy(this, target, targetStart, sourceStart, sourceEnd); }; // No need to verify that "buf.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. Buffer.prototype.toString = function toString(encoding, start, end) { if (arguments.length === 0) { return this.utf8Slice(0, this.length); } const len = this.length; if (start <= 0) start = 0; else if (start >= len) return ''; else start |= 0; if (end === undefined || end > len) end = len; else end |= 0; if (end <= start) return ''; return stringSlice(this, encoding, start, end); }; Buffer.prototype.equals = function equals(otherBuffer) { if (!isUint8Array(otherBuffer)) { throw new ERR_INVALID_ARG_TYPE( 'otherBuffer', ['Buffer', 'Uint8Array'], otherBuffer); } if (this === otherBuffer) return true; return _compare(this, otherBuffer) === 0; }; // Override how buffers are presented by util.inspect(). Buffer.prototype[customInspectSymbol] = function inspect(recurseTimes, ctx) { const max = exports.INSPECT_MAX_BYTES; const actualMax = Math.min(max, this.length); const remaining = this.length - max; let str = this.hexSlice(0, actualMax).replace(/(.{2})/g, '$1 ').trim(); if (remaining > 0) str += ` ... ${remaining} more byte${remaining > 1 ? 's' : ''}`; // Inspect special properties as well, if possible. if (ctx) { const filter = ctx.showHidden ? ALL_PROPERTIES : ONLY_ENUMERABLE; str += getOwnNonIndexProperties(this, filter).reduce((str, key) => { // Using `formatProperty()` expects an indentationLvl to be set. ctx.indentationLvl = 0; str += `, ${formatProperty(ctx, this, recurseTimes, key, kObjectType)}`; return str; }, ''); } return `<${this.constructor.name} ${str}>`; }; Buffer.prototype.inspect = Buffer.prototype[customInspectSymbol]; Buffer.prototype.compare = function compare(target, targetStart, targetEnd, sourceStart, sourceEnd) { if (!isUint8Array(target)) { throw new ERR_INVALID_ARG_TYPE('target', ['Buffer', 'Uint8Array'], target); } if (arguments.length === 1) return _compare(this, target); if (targetStart === undefined) targetStart = 0; else if (targetStart < 0) throw new ERR_OUT_OF_RANGE('targetStart', '>= 0', targetStart); else targetStart >>>= 0; if (targetEnd === undefined) targetEnd = target.length; else if (targetEnd > target.length) throw new ERR_OUT_OF_RANGE('targetEnd', `<= ${target.length}`, targetEnd); else targetEnd >>>= 0; if (sourceStart === undefined) sourceStart = 0; else if (sourceStart < 0) throw new ERR_OUT_OF_RANGE('sourceStart', '>= 0', sourceStart); else sourceStart >>>= 0; if (sourceEnd === undefined) sourceEnd = this.length; else if (sourceEnd > this.length) throw new ERR_OUT_OF_RANGE('sourceEnd', `<= ${this.length}`, sourceEnd); else sourceEnd >>>= 0; if (sourceStart >= sourceEnd) return (targetStart >= targetEnd ? 0 : -1); else if (targetStart >= targetEnd) return 1; return compareOffset(this, target, targetStart, sourceStart, targetEnd, sourceEnd); }; // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant if val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) { if (typeof byteOffset === 'string') { encoding = byteOffset; byteOffset = undefined; } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff; } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000; } // Coerce to Number. Values like null and [] become 0. byteOffset = +byteOffset; // If the offset is undefined, "foo", {}, coerces to NaN, search whole buffer. if (Number.isNaN(byteOffset)) { byteOffset = dir ? 0 : buffer.length; } dir = !!dir; // Cast to bool. if (typeof val === 'string') { if (encoding === undefined) { return indexOfString(buffer, val, byteOffset, encoding, dir); } return slowIndexOf(buffer, val, byteOffset, encoding, dir); } else if (isUint8Array(val)) { return indexOfBuffer(buffer, val, byteOffset, encoding, dir); } else if (typeof val === 'number') { return indexOfNumber(buffer, val >>> 0, byteOffset, dir); } throw new ERR_INVALID_ARG_TYPE( 'value', ['string', 'Buffer', 'Uint8Array'], val ); } function slowIndexOf(buffer, val, byteOffset, encoding, dir) { let loweredCase = false; for (;;) { switch (encoding) { case 'utf8': case 'utf-8': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'latin1': case 'binary': return indexOfString(buffer, val, byteOffset, encoding, dir); case 'base64': case 'ascii': case 'hex': return indexOfBuffer( buffer, Buffer.from(val, encoding), byteOffset, encoding, dir); default: if (loweredCase) { throw new ERR_UNKNOWN_ENCODING(encoding); } encoding = ('' + encoding).toLowerCase(); loweredCase = true; } } } Buffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true); }; Buffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false); }; Buffer.prototype.includes = function includes(val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1; }; // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill(value, offset, end, encoding) { return _fill(this, value, offset, end, encoding); }; function _fill(buf, value, offset, end, encoding) { if (typeof value === 'string') { if (offset === undefined || typeof offset === 'string') { encoding = offset; offset = 0; end = buf.length; } else if (typeof end === 'string') { encoding = end; end = buf.length; } const normalizedEncoding = normalizeEncoding(encoding); if (normalizedEncoding === undefined) { validateString(encoding, 'encoding'); throw new ERR_UNKNOWN_ENCODING(encoding); } if (value.length === 0) { // If value === '' default to zero. value = 0; } else if (value.length === 1) { // Fast path: If `value` fits into a single byte, use that numeric value. if (normalizedEncoding === 'utf8') { const code = value.charCodeAt(0); if (code < 128) { value = code; } } else if (normalizedEncoding === 'latin1') { value = value.charCodeAt(0); } } } else { encoding = undefined; } if (offset === undefined) { offset = 0; end = buf.length; } else { // Invalid ranges are not set to a default, so can range check early. if (offset < 0) throw new ERR_OUT_OF_RANGE('offset', '>= 0', offset); if (end === undefined) { end = buf.length; } else { if (end > buf.length || end < 0) throw new ERR_OUT_OF_RANGE('end', `>= 0 and <= ${buf.length}`, end); end = end >>> 0; } offset = offset >>> 0; if (offset >= end) return buf; } const res = bindingFill(buf, value, offset, end, encoding); if (res < 0) { if (res === -1) throw new ERR_INVALID_ARG_VALUE('value', value); throw new ERR_BUFFER_OUT_OF_BOUNDS(); } return buf; } Buffer.prototype.write = function write(string, offset, length, encoding) { // Buffer#write(string); if (offset === undefined) { return this.utf8Write(string, 0, this.length); // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset; length = this.length; offset = 0; // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset >>> 0; if (isFinite(length)) { length = length >>> 0; } else { encoding = length; length = undefined; } const remaining = this.length - offset; if (length === undefined || length > remaining) length = remaining; if (string.length > 0 && (length < 0 || offset < 0)) throw new ERR_BUFFER_OUT_OF_BOUNDS(); } else { // If someone is still calling the obsolete form of write(), tell them. // we don't want eg buf.write("foo", "utf8", 10) to silently turn into // buf.write("foo", "utf8"), so we can't ignore extra args throw new ERR_NO_LONGER_SUPPORTED( 'Buffer.write(string, encoding, offset[, length])' ); } if (!encoding) return this.utf8Write(string, offset, length); encoding += ''; switch (encoding.length) { case 4: if (encoding === 'utf8') return this.utf8Write(string, offset, length); if (encoding === 'ucs2') return this.ucs2Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'utf8') return this.utf8Write(string, offset, length); if (encoding === 'ucs2') return this.ucs2Write(string, offset, length); break; case 5: if (encoding === 'utf-8') return this.utf8Write(string, offset, length); if (encoding === 'ascii') return this.asciiWrite(string, offset, length); if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'utf-8') return this.utf8Write(string, offset, length); if (encoding === 'ascii') return this.asciiWrite(string, offset, length); if (encoding === 'ucs-2') return this.ucs2Write(string, offset, length); break; case 7: if (encoding === 'utf16le' || encoding.toLowerCase() === 'utf16le') return this.ucs2Write(string, offset, length); break; case 8: if (encoding === 'utf-16le' || encoding.toLowerCase() === 'utf-16le') return this.ucs2Write(string, offset, length); break; case 6: if (encoding === 'latin1' || encoding === 'binary') return this.latin1Write(string, offset, length); if (encoding === 'base64') return this.base64Write(string, offset, length); encoding = encoding.toLowerCase(); if (encoding === 'latin1' || encoding === 'binary') return this.latin1Write(string, offset, length); if (encoding === 'base64') return this.base64Write(string, offset, length); break; case 3: if (encoding === 'hex' || encoding.toLowerCase() === 'hex') return this.hexWrite(string, offset, length); break; } throw new ERR_UNKNOWN_ENCODING(encoding); }; Buffer.prototype.toJSON = function toJSON() { if (this.length > 0) { const data = new Array(this.length); for (var i = 0; i < this.length; ++i) data[i] = this[i]; return { type: 'Buffer', data }; } return { type: 'Buffer', data: [] }; }; function adjustOffset(offset, length) { // Use Math.trunc() to convert offset to an integer value that can be larger // than an Int32. Hence, don't use offset | 0 or similar techniques. offset = Math.trunc(offset); if (offset === 0) { return 0; } if (offset < 0) { offset += length; return offset > 0 ? offset : 0; } if (offset < length) { return offset; } return Number.isNaN(offset) ? 0 : length; } Buffer.prototype.slice = function slice(start, end) { const srcLength = this.length; start = adjustOffset(start, srcLength); end = end !== undefined ? adjustOffset(end, srcLength) : srcLength; const newLength = end > start ? end - start : 0; return new FastBuffer(this.buffer, this.byteOffset + start, newLength); }; function swap(b, n, m) { const i = b[n]; b[n] = b[m]; b[m] = i; } Buffer.prototype.swap16 = function swap16() { // For Buffer.length < 128, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 2 !== 0) throw new ERR_INVALID_BUFFER_SIZE('16-bits'); if (len < 128) { for (var i = 0; i < len; i += 2) swap(this, i, i + 1); return this; } return _swap16(this); }; Buffer.prototype.swap32 = function swap32() { // For Buffer.length < 192, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 4 !== 0) throw new ERR_INVALID_BUFFER_SIZE('32-bits'); if (len < 192) { for (var i = 0; i < len; i += 4) { swap(this, i, i + 3); swap(this, i + 1, i + 2); } return this; } return _swap32(this); }; Buffer.prototype.swap64 = function swap64() { // For Buffer.length < 192, it's generally faster to // do the swap in javascript. For larger buffers, // dropping down to the native code is faster. const len = this.length; if (len % 8 !== 0) throw new ERR_INVALID_BUFFER_SIZE('64-bits'); if (len < 192) { for (var i = 0; i < len; i += 8) { swap(this, i, i + 7); swap(this, i + 1, i + 6); swap(this, i + 2, i + 5); swap(this, i + 3, i + 4); } return this; } return _swap64(this); }; Buffer.prototype.toLocaleString = Buffer.prototype.toString; let transcode; if (internalBinding('config').hasIntl) { const { icuErrName, transcode: _transcode } = internalBinding('icu'); // Transcodes the Buffer from one encoding to another, returning a new // Buffer instance. transcode = function transcode(source, fromEncoding, toEncoding) { if (!isUint8Array(source)) { throw new ERR_INVALID_ARG_TYPE('source', ['Buffer', 'Uint8Array'], source); } if (source.length === 0) return Buffer.alloc(0); fromEncoding = normalizeEncoding(fromEncoding) || fromEncoding; toEncoding = normalizeEncoding(toEncoding) || toEncoding; const result = _transcode(source, fromEncoding, toEncoding); if (typeof result !== 'number') return result; const code = icuErrName(result); // eslint-disable-next-line no-restricted-syntax const err = new Error(`Unable to transcode Buffer [${code}]`); err.code = code; err.errno = result; throw err; }; } module.exports = exports = { Buffer, SlowBuffer, transcode, INSPECT_MAX_BYTES: 50, // Legacy kMaxLength, kStringMaxLength }; Object.defineProperty(exports, 'constants', { configurable: false, enumerable: true, value: constants });