// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Flags: --allow-natives-syntax // Make sure we don't accidentally leak information about other objects. var realm = Realm.create(); var test = Realm.eval(realm, "() => { return Realm.global(0) instanceof Object }"); assertFalse(test()); // Set the prototype of the current global object to the global object of the // other realm. __proto__ = Realm.eval(realm, "this"); assertFalse(test()); test(); test(); %OptimizeFunctionOnNextCall(test); assertEquals(false, test());