// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. var stdlib = this; var buffer = new ArrayBuffer(64 * 1024); var foreign = {} var m = (function Module(stdlib, foreign, heap) { "use asm"; var MEM32 = new stdlib.Float32Array(heap); function load(i) { i = i|0; return +MEM32[i >> 2]; } function store(i, v) { i = i|0; v = +v; MEM32[i >> 2] = v; } function load8(i) { i = i|0; return +MEM32[i + 8 >> 2]; } function store8(i, v) { i = i|0; v = +v; MEM32[i + 8 >> 2] = v; } return { load: load, store: store, load8: load8, store8: store8 }; })(stdlib, foreign, buffer); assertEquals(NaN, m.load(-8)); assertEquals(NaN, m.load8(-16)); m.store(0, 42.0); assertEquals(42.0, m.load8(-8)); m.store8(-8, 99.0); assertEquals(99.0, m.load(0)); assertEquals(99.0, m.load8(-8));