// Copyright 2008 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. var loop_count = 5 for (var i = 0; i < loop_count; i++) { var a = new Array(); var b = Array(); assertEquals(0, a.length); assertEquals(0, b.length); for (var k = 0; k < 10; k++) { assertEquals('undefined', typeof a[k]); assertEquals('undefined', typeof b[k]); } } for (var i = 0; i < loop_count; i++) { for (var j = 0; j < 100; j++) { var a = new Array(j); var b = Array(j); assertEquals(j, a.length); assertEquals(j, b.length); for (var k = 0; k < j; k++) { assertEquals('undefined', typeof a[k]); assertEquals('undefined', typeof b[k]); } } } for (var i = 0; i < loop_count; i++) { a = new Array(0, 1); assertArrayEquals([0, 1], a); a = new Array(0, 1, 2); assertArrayEquals([0, 1, 2], a); a = new Array(0, 1, 2, 3); assertArrayEquals([0, 1, 2, 3], a); a = new Array(0, 1, 2, 3, 4); assertArrayEquals([0, 1, 2, 3, 4], a); a = new Array(0, 1, 2, 3, 4, 5); assertArrayEquals([0, 1, 2, 3, 4, 5], a); a = new Array(0, 1, 2, 3, 4, 5, 6); assertArrayEquals([0, 1, 2, 3, 4, 5, 6], a); a = new Array(0, 1, 2, 3, 4, 5, 6, 7); assertArrayEquals([0, 1, 2, 3, 4, 5, 6, 7], a); a = new Array(0, 1, 2, 3, 4, 5, 6, 7, 8); assertArrayEquals([0, 1, 2, 3, 4, 5, 6, 7, 8], a); a = new Array(0, 1, 2, 3, 4, 5, 6, 7, 8, 9); assertArrayEquals([0, 1, 2, 3, 4, 5, 6, 7, 8, 9], a); } function innerArrayLiteral(n) { var a = new Array(n); for (var i = 0; i < n; i++) { a[i] = i * 2 + 7; } return a.join(); } function testConstruction(len, elements_str) { var a = eval('[' + elements_str + ']'); var b = eval('new Array(' + elements_str + ')') var c = eval('Array(' + elements_str + ')') assertEquals(len, a.length); assertArrayEquals(a, b); assertArrayEquals(a, c); } for (var i = 0; i < loop_count; i++) { const N = 2000; const literal = innerArrayLiteral(N); let str = literal; // JSObject::kInitialMaxFastElementArray is approximately 10000. for (var j = N; j <= 12000; j += N) { testConstruction(j, str); str += ", " + literal; } } for (var i = 0; i < loop_count; i++) { assertArrayEquals(['xxx'], new Array('xxx')); assertArrayEquals(['xxx'], Array('xxx')); assertArrayEquals([true], new Array(true)); assertArrayEquals([false], Array(false)); assertArrayEquals([{a:1}], new Array({a:1})); assertArrayEquals([{b:2}], Array({b:2})); } assertThrows('new Array(3.14)'); assertThrows('Array(2.72)'); // Make sure that throws occur in the context of the Array function. var b = Realm.create(); var bArray = Realm.eval(b, "Array"); var bError = Realm.eval(b, "RangeError"); function verifier(array, error) { try { new array(3.14); } catch(e) { return e.__proto__ === error.__proto__; } assertTrue(false); // should never get here. } assertTrue(verifier(Array, RangeError())); assertTrue(verifier(bArray, bError())); assertFalse(verifier(Array, bError())); assertFalse(verifier(bArray, RangeError()));