// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/assembler-inl.h" #include "src/debug/debug-interface.h" #include "src/frames-inl.h" #include "src/property-descriptor.h" #include "src/utils.h" #include "src/wasm/wasm-objects-inl.h" #include "test/cctest/cctest.h" #include "test/cctest/compiler/value-helper.h" #include "test/cctest/wasm/wasm-run-utils.h" #include "test/common/wasm/test-signatures.h" #include "test/common/wasm/wasm-macro-gen.h" namespace v8 { namespace internal { namespace wasm { namespace { void CheckLocations( WasmModuleObject* module_object, debug::Location start, debug::Location end, std::initializer_list expected_locations_init) { std::vector locations; bool success = module_object->GetPossibleBreakpoints(start, end, &locations); CHECK(success); printf("got %d locations: ", static_cast(locations.size())); for (size_t i = 0, e = locations.size(); i != e; ++i) { printf("%s<%d,%d>", i == 0 ? "" : ", ", locations[i].GetLineNumber(), locations[i].GetColumnNumber()); } printf("\n"); std::vector expected_locations(expected_locations_init); CHECK_EQ(expected_locations.size(), locations.size()); for (size_t i = 0, e = locations.size(); i != e; ++i) { CHECK_EQ(expected_locations[i].GetLineNumber(), locations[i].GetLineNumber()); CHECK_EQ(expected_locations[i].GetColumnNumber(), locations[i].GetColumnNumber()); } } void CheckLocationsFail(WasmModuleObject* module_object, debug::Location start, debug::Location end) { std::vector locations; bool success = module_object->GetPossibleBreakpoints(start, end, &locations); CHECK(!success); } class BreakHandler : public debug::DebugDelegate { public: enum Action { Continue = StepAction::LastStepAction + 1, StepNext = StepAction::StepNext, StepIn = StepAction::StepIn, StepOut = StepAction::StepOut }; struct BreakPoint { int position; Action action; BreakPoint(int position, Action action) : position(position), action(action) {} }; explicit BreakHandler(Isolate* isolate, std::initializer_list expected_breaks) : isolate_(isolate), expected_breaks_(expected_breaks) { v8::debug::SetDebugDelegate(reinterpret_cast(isolate_), this); } ~BreakHandler() override { // Check that all expected breakpoints have been hit. CHECK_EQ(count_, expected_breaks_.size()); v8::debug::SetDebugDelegate(reinterpret_cast(isolate_), nullptr); } int count() const { return count_; } private: Isolate* isolate_; int count_ = 0; std::vector expected_breaks_; void BreakProgramRequested(v8::Local paused_context, const std::vector&) override { printf("Break #%d\n", count_); CHECK_GT(expected_breaks_.size(), count_); // Check the current position. StackTraceFrameIterator frame_it(isolate_); auto summ = FrameSummary::GetTop(frame_it.frame()).AsWasmInterpreted(); CHECK_EQ(expected_breaks_[count_].position, summ.byte_offset()); Action next_action = expected_breaks_[count_].action; switch (next_action) { case Continue: break; case StepNext: case StepIn: case StepOut: isolate_->debug()->PrepareStep(static_cast(next_action)); break; default: UNREACHABLE(); } ++count_; } }; void SetBreakpoint(WasmRunnerBase& runner, int function_index, int byte_offset, int expected_set_byte_offset = -1) { int func_offset = runner.builder().GetFunctionAt(function_index)->code.offset(); int code_offset = func_offset + byte_offset; if (expected_set_byte_offset == -1) expected_set_byte_offset = byte_offset; Handle instance = runner.builder().instance_object(); Handle module_object(instance->module_object(), runner.main_isolate()); static int break_index = 0; Handle break_point = runner.main_isolate()->factory()->NewBreakPoint( break_index++, runner.main_isolate()->factory()->empty_string()); CHECK(WasmModuleObject::SetBreakPoint(module_object, &code_offset, break_point)); int set_byte_offset = code_offset - func_offset; CHECK_EQ(expected_set_byte_offset, set_byte_offset); // Also set breakpoint on the debug info of the instance directly, since the // instance chain is not setup properly in tests. Handle debug_info = WasmInstanceObject::GetOrCreateDebugInfo(instance); WasmDebugInfo::SetBreakpoint(debug_info, function_index, set_byte_offset); } // Wrapper with operator<<. struct WasmValWrapper { WasmValue val; bool operator==(const WasmValWrapper& other) const { return val == other.val; } }; // Only needed in debug builds. Avoid unused warning otherwise. #ifdef DEBUG std::ostream& operator<<(std::ostream& out, const WasmValWrapper& wrapper) { switch (wrapper.val.type()) { case kWasmI32: out << "i32: " << wrapper.val.to(); break; case kWasmI64: out << "i64: " << wrapper.val.to(); break; case kWasmF32: out << "f32: " << wrapper.val.to(); break; case kWasmF64: out << "f64: " << wrapper.val.to(); break; default: UNIMPLEMENTED(); } return out; } #endif class CollectValuesBreakHandler : public debug::DebugDelegate { public: struct BreakpointValues { std::vector locals; std::vector stack; }; explicit CollectValuesBreakHandler( Isolate* isolate, std::initializer_list expected_values) : isolate_(isolate), expected_values_(expected_values) { v8::debug::SetDebugDelegate(reinterpret_cast(isolate_), this); } ~CollectValuesBreakHandler() override { v8::debug::SetDebugDelegate(reinterpret_cast(isolate_), nullptr); } private: Isolate* isolate_; int count_ = 0; std::vector expected_values_; void BreakProgramRequested(v8::Local paused_context, const std::vector&) override { printf("Break #%d\n", count_); CHECK_GT(expected_values_.size(), count_); auto& expected = expected_values_[count_]; ++count_; HandleScope handles(isolate_); StackTraceFrameIterator frame_it(isolate_); auto summ = FrameSummary::GetTop(frame_it.frame()).AsWasmInterpreted(); Handle instance = summ.wasm_instance(); auto frame = instance->debug_info()->GetInterpretedFrame(frame_it.frame()->fp(), 0); CHECK_EQ(expected.locals.size(), frame->GetLocalCount()); for (int i = 0; i < frame->GetLocalCount(); ++i) { CHECK_EQ(WasmValWrapper{expected.locals[i]}, WasmValWrapper{frame->GetLocalValue(i)}); } CHECK_EQ(expected.stack.size(), frame->GetStackHeight()); for (int i = 0; i < frame->GetStackHeight(); ++i) { CHECK_EQ(WasmValWrapper{expected.stack[i]}, WasmValWrapper{frame->GetStackValue(i)}); } isolate_->debug()->PrepareStep(StepAction::StepIn); } }; // Special template to explicitly cast to WasmValue. template WasmValue MakeWasmVal(Arg arg) { return WasmValue(arg); } // Translate long to i64 (ambiguous otherwise). template <> WasmValue MakeWasmVal(long arg) { // NOLINT: allow long parameter return WasmValue(static_cast(arg)); } template std::vector wasmVec(Args... args) { std::array arr{{MakeWasmVal(args)...}}; return std::vector{arr.begin(), arr.end()}; } } // namespace WASM_COMPILED_EXEC_TEST(WasmCollectPossibleBreakpoints) { WasmRunner runner(execution_tier); BUILD(runner, WASM_NOP, WASM_I32_ADD(WASM_ZERO, WASM_ONE)); WasmInstanceObject* instance = *runner.builder().instance_object(); WasmModuleObject* module_object = instance->module_object(); std::vector locations; // Check all locations for function 0. CheckLocations(module_object, {0, 0}, {1, 0}, {{0, 1}, {0, 2}, {0, 4}, {0, 6}, {0, 7}}); // Check a range ending at an instruction. CheckLocations(module_object, {0, 2}, {0, 4}, {{0, 2}}); // Check a range ending one behind an instruction. CheckLocations(module_object, {0, 2}, {0, 5}, {{0, 2}, {0, 4}}); // Check a range starting at an instruction. CheckLocations(module_object, {0, 7}, {0, 8}, {{0, 7}}); // Check from an instruction to beginning of next function. CheckLocations(module_object, {0, 7}, {1, 0}, {{0, 7}}); // Check from end of one function (no valid instruction position) to beginning // of next function. Must be empty, but not fail. CheckLocations(module_object, {0, 8}, {1, 0}, {}); // Check from one after the end of the function. Must fail. CheckLocationsFail(module_object, {0, 9}, {1, 0}); } WASM_COMPILED_EXEC_TEST(WasmSimpleBreak) { WasmRunner runner(execution_tier); Isolate* isolate = runner.main_isolate(); BUILD(runner, WASM_NOP, WASM_I32_ADD(WASM_I32V_1(11), WASM_I32V_1(3))); Handle main_fun_wrapper = runner.builder().WrapCode(runner.function_index()); SetBreakpoint(runner, runner.function_index(), 4, 4); BreakHandler count_breaks(isolate, {{4, BreakHandler::Continue}}); Handle global(isolate->context()->global_object(), isolate); MaybeHandle retval = Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr); CHECK(!retval.is_null()); int result; CHECK(retval.ToHandleChecked()->ToInt32(&result)); CHECK_EQ(14, result); } WASM_COMPILED_EXEC_TEST(WasmSimpleStepping) { WasmRunner runner(execution_tier); BUILD(runner, WASM_I32_ADD(WASM_I32V_1(11), WASM_I32V_1(3))); Isolate* isolate = runner.main_isolate(); Handle main_fun_wrapper = runner.builder().WrapCode(runner.function_index()); // Set breakpoint at the first I32Const. SetBreakpoint(runner, runner.function_index(), 1, 1); BreakHandler count_breaks(isolate, { {1, BreakHandler::StepNext}, // I32Const {3, BreakHandler::StepNext}, // I32Const {5, BreakHandler::Continue} // I32Add }); Handle global(isolate->context()->global_object(), isolate); MaybeHandle retval = Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr); CHECK(!retval.is_null()); int result; CHECK(retval.ToHandleChecked()->ToInt32(&result)); CHECK_EQ(14, result); } WASM_COMPILED_EXEC_TEST(WasmStepInAndOut) { WasmRunner runner(execution_tier); WasmFunctionCompiler& f2 = runner.NewFunction(); f2.AllocateLocal(kWasmI32); // Call f2 via indirect call, because a direct call requires f2 to exist when // we compile main, but we need to compile main first so that the order of // functions in the code section matches the function indexes. // return arg0 BUILD(runner, WASM_RETURN1(WASM_GET_LOCAL(0))); // for (int i = 0; i < 10; ++i) { f2(i); } BUILD(f2, WASM_LOOP( WASM_BR_IF(0, WASM_BINOP(kExprI32GeU, WASM_GET_LOCAL(0), WASM_I32V_1(10))), WASM_SET_LOCAL( 0, WASM_BINOP(kExprI32Sub, WASM_GET_LOCAL(0), WASM_ONE)), WASM_CALL_FUNCTION(runner.function_index(), WASM_GET_LOCAL(0)), WASM_DROP, WASM_BR(1))); Isolate* isolate = runner.main_isolate(); Handle main_fun_wrapper = runner.builder().WrapCode(f2.function_index()); // Set first breakpoint on the GetLocal (offset 19) before the Call. SetBreakpoint(runner, f2.function_index(), 19, 19); BreakHandler count_breaks(isolate, { {19, BreakHandler::StepIn}, // GetLocal {21, BreakHandler::StepIn}, // Call {1, BreakHandler::StepOut}, // in f2 {23, BreakHandler::Continue} // After Call }); Handle global(isolate->context()->global_object(), isolate); CHECK(!Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr) .is_null()); } WASM_COMPILED_EXEC_TEST(WasmGetLocalsAndStack) { WasmRunner runner(execution_tier); runner.AllocateLocal(kWasmI64); runner.AllocateLocal(kWasmF32); runner.AllocateLocal(kWasmF64); BUILD(runner, // set [1] to 17 WASM_SET_LOCAL(1, WASM_I64V_1(17)), // set [2] to = 7 WASM_SET_LOCAL(2, WASM_F32_SCONVERT_I32(WASM_GET_LOCAL(0))), // set [3] to /2 = 8.5 WASM_SET_LOCAL(3, WASM_F64_DIV(WASM_F64_SCONVERT_I64(WASM_GET_LOCAL(1)), WASM_F64(2)))); Isolate* isolate = runner.main_isolate(); Handle main_fun_wrapper = runner.builder().WrapCode(runner.function_index()); // Set breakpoint at the first instruction (7 bytes for local decls: num // entries + 3x). SetBreakpoint(runner, runner.function_index(), 7, 7); CollectValuesBreakHandler break_handler( isolate, { // params + locals stack {wasmVec(7, 0L, 0.f, 0.), wasmVec()}, // 0: i64.const[17] {wasmVec(7, 0L, 0.f, 0.), wasmVec(17L)}, // 1: set_local[1] {wasmVec(7, 17L, 0.f, 0.), wasmVec()}, // 2: get_local[0] {wasmVec(7, 17L, 0.f, 0.), wasmVec(7)}, // 3: f32.convert_s {wasmVec(7, 17L, 0.f, 0.), wasmVec(7.f)}, // 4: set_local[2] {wasmVec(7, 17L, 7.f, 0.), wasmVec()}, // 5: get_local[1] {wasmVec(7, 17L, 7.f, 0.), wasmVec(17L)}, // 6: f64.convert_s {wasmVec(7, 17L, 7.f, 0.), wasmVec(17.)}, // 7: f64.const[2] {wasmVec(7, 17L, 7.f, 0.), wasmVec(17., 2.)}, // 8: f64.div {wasmVec(7, 17L, 7.f, 0.), wasmVec(8.5)}, // 9: set_local[3] {wasmVec(7, 17L, 7.f, 8.5), wasmVec()}, // 10: end }); Handle global(isolate->context()->global_object(), isolate); Handle args[]{handle(Smi::FromInt(7), isolate)}; CHECK(!Execution::Call(isolate, main_fun_wrapper, global, 1, args).is_null()); } } // namespace wasm } // namespace internal } // namespace v8