// Copyright 2014 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_TEST_CCTEST_TYPES_H_ #define V8_TEST_CCTEST_TYPES_H_ #include "src/base/utils/random-number-generator.h" #include "src/heap/factory.h" #include "src/isolate.h" #include "src/v8.h" namespace v8 { namespace internal { namespace compiler { class Types { public: Types(Zone* zone, Isolate* isolate, v8::base::RandomNumberGenerator* rng) : zone_(zone), js_heap_broker_(isolate, zone), rng_(rng) { #define DECLARE_TYPE(name, value) \ name = Type::name(); \ types.push_back(name); PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) #undef DECLARE_TYPE SignedSmall = Type::SignedSmall(); UnsignedSmall = Type::UnsignedSmall(); object_map = isolate->factory()->NewMap( JS_OBJECT_TYPE, JSObject::kHeaderSize); smi = handle(Smi::FromInt(666), isolate); boxed_smi = isolate->factory()->NewHeapNumber(666); signed32 = isolate->factory()->NewHeapNumber(0x40000000); float1 = isolate->factory()->NewHeapNumber(1.53); float2 = isolate->factory()->NewHeapNumber(0.53); // float3 is identical to float1 in order to test that OtherNumberConstant // types are equal by double value and not by handle pointer value. float3 = isolate->factory()->NewHeapNumber(1.53); object1 = isolate->factory()->NewJSObjectFromMap(object_map); object2 = isolate->factory()->NewJSObjectFromMap(object_map); array = isolate->factory()->NewJSArray(20); uninitialized = isolate->factory()->uninitialized_value(); SmiConstant = Type::NewConstant(js_heap_broker(), smi, zone); Signed32Constant = Type::NewConstant(js_heap_broker(), signed32, zone); ObjectConstant1 = Type::HeapConstant(js_heap_broker(), object1, zone); ObjectConstant2 = Type::HeapConstant(js_heap_broker(), object2, zone); ArrayConstant = Type::HeapConstant(js_heap_broker(), array, zone); UninitializedConstant = Type::HeapConstant(js_heap_broker(), uninitialized, zone); values.push_back(smi); values.push_back(boxed_smi); values.push_back(signed32); values.push_back(object1); values.push_back(object2); values.push_back(array); values.push_back(uninitialized); values.push_back(float1); values.push_back(float2); values.push_back(float3); for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) { types.push_back(Type::NewConstant(js_heap_broker(), *it, zone)); } integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY)); integers.push_back(isolate->factory()->NewNumber(+V8_INFINITY)); integers.push_back(isolate->factory()->NewNumber(-rng_->NextInt(10))); integers.push_back(isolate->factory()->NewNumber(+rng_->NextInt(10))); for (int i = 0; i < 10; ++i) { double x = rng_->NextInt(); integers.push_back(isolate->factory()->NewNumber(x)); x *= rng_->NextInt(); if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x)); } Integer = Type::Range(-V8_INFINITY, +V8_INFINITY, zone); for (int i = 0; i < 30; ++i) { types.push_back(Fuzz()); } } Handle object_map; Handle smi; Handle boxed_smi; Handle signed32; Handle float1; Handle float2; Handle float3; Handle object1; Handle object2; Handle array; Handle uninitialized; #define DECLARE_TYPE(name, value) Type name; PROPER_BITSET_TYPE_LIST(DECLARE_TYPE) #undef DECLARE_TYPE Type SignedSmall; Type UnsignedSmall; Type SmiConstant; Type Signed32Constant; Type ObjectConstant1; Type ObjectConstant2; Type ArrayConstant; Type UninitializedConstant; Type Integer; typedef std::vector TypeVector; typedef std::vector > ValueVector; TypeVector types; ValueVector values; ValueVector integers; // "Integer" values used for range limits. Type NewConstant(Handle value) { return Type::NewConstant(js_heap_broker(), value, zone_); } Type HeapConstant(Handle value) { return Type::HeapConstant(js_heap_broker(), value, zone_); } Type Range(double min, double max) { return Type::Range(min, max, zone_); } Type Union(Type t1, Type t2) { return Type::Union(t1, t2, zone_); } Type Intersect(Type t1, Type t2) { return Type::Intersect(t1, t2, zone_); } Type Random() { return types[rng_->NextInt(static_cast(types.size()))]; } Type Fuzz(int depth = 4) { switch (rng_->NextInt(depth == 0 ? 3 : 20)) { case 0: { // bitset #define COUNT_BITSET_TYPES(type, value) + 1 int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES); #undef COUNT_BITSET_TYPES // Pick a bunch of named bitsets and return their intersection. Type result = Type::Any(); for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) { int j = rng_->NextInt(n); #define PICK_BITSET_TYPE(type, value) \ if (j-- == 0) { \ Type tmp = Type::Intersect(result, Type::type(), zone_); \ if (tmp.Is(Type::None()) && i != 0) { \ break; \ } else { \ result = tmp; \ continue; \ } \ } PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE) #undef PICK_BITSET_TYPE } return result; } case 1: { // constant int i = rng_->NextInt(static_cast(values.size())); return Type::NewConstant(js_heap_broker(), values[i], zone_); } case 2: { // range int i = rng_->NextInt(static_cast(integers.size())); int j = rng_->NextInt(static_cast(integers.size())); double min = integers[i]->Number(); double max = integers[j]->Number(); if (min > max) std::swap(min, max); return Type::Range(min, max, zone_); } default: { // union int n = rng_->NextInt(10); Type type = None; for (int i = 0; i < n; ++i) { Type operand = Fuzz(depth - 1); type = Type::Union(type, operand, zone_); } return type; } } UNREACHABLE(); } Zone* zone() { return zone_; } JSHeapBroker* js_heap_broker() { return &js_heap_broker_; } private: Zone* zone_; JSHeapBroker js_heap_broker_; v8::base::RandomNumberGenerator* rng_; }; } // namespace compiler } // namespace internal } // namespace v8 #endif