// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_ZONE_ZONE_SEGMENT_H_ #define V8_ZONE_ZONE_SEGMENT_H_ #include "src/v8.h" // Segments represent chunks of memory: They have starting address // (encoded in the this pointer) and a size in bytes. Segments are // chained together forming a LIFO structure with the newest segment // available as segment_head_. Segments are allocated using malloc() // and de-allocated using free(). namespace v8 { namespace internal { // Forward declaration class Zone; class Segment { public: void Initialize(size_t size) { size_ = size; } Zone* zone() const { return zone_; } void set_zone(Zone* const zone) { zone_ = zone; } Segment* next() const { return next_; } void set_next(Segment* const next) { next_ = next; } size_t size() const { return size_; } size_t capacity() const { return size_ - sizeof(Segment); } Address start() const { return address(sizeof(Segment)); } Address end() const { return address(size_); } // Zap the contents of the segment (but not the header). void ZapContents(); // Zaps the header and makes the segment unusable this way. void ZapHeader(); private: #ifdef DEBUG // Constant byte value used for zapping dead memory in debug mode. static const unsigned char kZapDeadByte = 0xcd; #endif // Computes the address of the nth byte in this segment. Address address(size_t n) const { return reinterpret_cast
(this) + n; } Zone* zone_; Segment* next_; size_t size_; }; } // namespace internal } // namespace v8 #endif // V8_ZONE_ZONE_SEGMENT_H_