// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_TRAP_HANDLER_TRAP_HANDLER_INTERNAL_H_ #define V8_TRAP_HANDLER_TRAP_HANDLER_INTERNAL_H_ // This file should not be included (even transitively) by files outside of // src/trap-handler. #include "src/trap-handler/trap-handler.h" #include namespace v8 { namespace internal { namespace trap_handler { // This describes a chunk of code that the signal handler will be able to handle // faults in. {base} points to the beginning of the chunk, and {size} is the // number of bytes in the code chunk. The remainder of the struct is a list of // protected memory access instructions and an offset to a landing pad to handle // faults on that instruction. struct CodeProtectionInfo { Address base; size_t size; size_t num_protected_instructions; ProtectedInstructionData instructions[1]; }; class MetadataLock { static std::atomic_flag spinlock_; public: MetadataLock(); ~MetadataLock(); // We'd normally use DISALLOW_COPY_AND_ASSIGN, but we're avoiding a dependency // on base/macros.h MetadataLock(const MetadataLock&) = delete; void operator=(const MetadataLock&) = delete; }; #if V8_TRAP_HANDLER_SUPPORTED void HandleSignal(int signum, siginfo_t* info, void* context); #endif // To enable constant time registration of handler data, we keep a free list of // entries in the gCodeObjects table. Each entry contains a {next_free} field, // which can be used to figure out where the next entry should be inserted. // In order to avoid having to initialize all the links to start with, we use // 0 to indicate that this is a fresh, never-used list entry and that therefore // the next entry is known to be free. If {next_entry} is greater than zero, // then {next_entry - 1} is the index that we should insert into next. struct CodeProtectionInfoListEntry { CodeProtectionInfo* code_info; size_t next_free; }; extern size_t gNumCodeObjects; extern CodeProtectionInfoListEntry* gCodeObjects; extern std::atomic_size_t gRecoveredTrapCount; // Searches the fault location table for an entry matching fault_addr. If found, // returns true and sets landing_pad to the address of a fragment of code that // can recover from this fault. Otherwise, returns false and leaves offset // unchanged. bool TryFindLandingPad(uintptr_t fault_addr, uintptr_t* landing_pad); #if V8_TRAP_HANDLER_SUPPORTED // When using the default signal handler, we save the old one to restore in case // V8 chooses not to handle the signal. extern struct sigaction g_old_handler; extern bool g_is_default_signal_handler_registered; #endif } // namespace trap_handler } // namespace internal } // namespace v8 #endif // V8_TRAP_HANDLER_TRAP_HANDLER_INTERNAL_H_