// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_TORQUE_CONSTANTS_H_ #define V8_TORQUE_CONSTANTS_H_ #include #include #include "src/base/flags.h" namespace v8 { namespace internal { namespace torque { static const char* const CONSTEXPR_TYPE_PREFIX = "constexpr "; static const char* const NEVER_TYPE_STRING = "never"; static const char* const CONSTEXPR_BOOL_TYPE_STRING = "constexpr bool"; static const char* const CONSTEXPR_INTPTR_TYPE_STRING = "constexpr intptr"; static const char* const CONSTEXPR_INSTANCE_TYPE_TYPE_STRING = "constexpr InstanceType"; static const char* const BOOL_TYPE_STRING = "bool"; static const char* const VOID_TYPE_STRING = "void"; static const char* const ARGUMENTS_TYPE_STRING = "Arguments"; static const char* const CONTEXT_TYPE_STRING = "Context"; static const char* const JS_FUNCTION_TYPE_STRING = "JSFunction"; static const char* const MAP_TYPE_STRING = "Map"; static const char* const OBJECT_TYPE_STRING = "Object"; static const char* const HEAP_OBJECT_TYPE_STRING = "HeapObject"; static const char* const JSANY_TYPE_STRING = "JSAny"; static const char* const JSOBJECT_TYPE_STRING = "JSObject"; static const char* const SMI_TYPE_STRING = "Smi"; static const char* const TAGGED_TYPE_STRING = "Tagged"; static const char* const UNINITIALIZED_TYPE_STRING = "Uninitialized"; static const char* const RAWPTR_TYPE_STRING = "RawPtr"; static const char* const CONST_STRING_TYPE_STRING = "constexpr string"; static const char* const STRING_TYPE_STRING = "String"; static const char* const NUMBER_TYPE_STRING = "Number"; static const char* const BUILTIN_POINTER_TYPE_STRING = "BuiltinPtr"; static const char* const INTPTR_TYPE_STRING = "intptr"; static const char* const UINTPTR_TYPE_STRING = "uintptr"; static const char* const INT32_TYPE_STRING = "int32"; static const char* const UINT32_TYPE_STRING = "uint32"; static const char* const INT16_TYPE_STRING = "int16"; static const char* const UINT16_TYPE_STRING = "uint16"; static const char* const INT8_TYPE_STRING = "int8"; static const char* const UINT8_TYPE_STRING = "uint8"; static const char* const FLOAT64_TYPE_STRING = "float64"; static const char* const CONST_INT31_TYPE_STRING = "constexpr int31"; static const char* const CONST_INT32_TYPE_STRING = "constexpr int32"; static const char* const CONST_FLOAT64_TYPE_STRING = "constexpr float64"; static const char* const TORQUE_INTERNAL_NAMESPACE_STRING = "torque_internal"; static const char* const REFERENCE_TYPE_STRING = "Reference"; static const char* const SLICE_TYPE_STRING = "Slice"; static const char* const STRUCT_NAMESPACE_STRING = "_struct"; inline bool IsConstexprName(const std::string& name) { return name.substr(0, std::strlen(CONSTEXPR_TYPE_PREFIX)) == CONSTEXPR_TYPE_PREFIX; } inline std::string GetNonConstexprName(const std::string& name) { if (!IsConstexprName(name)) return name; return name.substr(std::strlen(CONSTEXPR_TYPE_PREFIX)); } inline std::string GetConstexprName(const std::string& name) { if (IsConstexprName(name)) return name; return CONSTEXPR_TYPE_PREFIX + name; } enum class ClassFlag { kNone = 0, kExtern = 1 << 0, kGeneratePrint = 1 << 1, kGenerateVerify = 1 << 2, kTransient = 1 << 3, kAbstract = 1 << 4, kInstantiatedAbstractClass = 1 << 5, kHasSameInstanceTypeAsParent = 1 << 6, kGenerateCppClassDefinitions = 1 << 7, kHasIndexedField = 1 << 8 }; using ClassFlags = base::Flags; } // namespace torque } // namespace internal } // namespace v8 #endif // V8_TORQUE_CONSTANTS_H_