// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/string-case.h" #include "src/assert-scope.h" #include "src/base/logging.h" #include "src/globals.h" #include "src/utils.h" namespace v8 { namespace internal { #ifdef DEBUG bool CheckFastAsciiConvert(char* dst, const char* src, int length, bool changed, bool is_to_lower) { bool expected_changed = false; for (int i = 0; i < length; i++) { if (dst[i] == src[i]) continue; expected_changed = true; if (is_to_lower) { DCHECK('A' <= src[i] && src[i] <= 'Z'); DCHECK(dst[i] == src[i] + ('a' - 'A')); } else { DCHECK('a' <= src[i] && src[i] <= 'z'); DCHECK(dst[i] == src[i] - ('a' - 'A')); } } return (expected_changed == changed); } #endif const uintptr_t kOneInEveryByte = kUintptrAllBitsSet / 0xFF; const uintptr_t kAsciiMask = kOneInEveryByte << 7; // Given a word and two range boundaries returns a word with high bit // set in every byte iff the corresponding input byte was strictly in // the range (m, n). All the other bits in the result are cleared. // This function is only useful when it can be inlined and the // boundaries are statically known. // Requires: all bytes in the input word and the boundaries must be // ASCII (less than 0x7F). static inline uintptr_t AsciiRangeMask(uintptr_t w, char m, char n) { // Use strict inequalities since in edge cases the function could be // further simplified. DCHECK(0 < m && m < n); // Has high bit set in every w byte less than n. uintptr_t tmp1 = kOneInEveryByte * (0x7F + n) - w; // Has high bit set in every w byte greater than m. uintptr_t tmp2 = w + kOneInEveryByte * (0x7F - m); return (tmp1 & tmp2 & (kOneInEveryByte * 0x80)); } template int FastAsciiConvert(char* dst, const char* src, int length, bool* changed_out) { #ifdef DEBUG char* saved_dst = dst; #endif const char* saved_src = src; DisallowHeapAllocation no_gc; // We rely on the distance between upper and lower case letters // being a known power of 2. DCHECK_EQ('a' - 'A', 1 << 5); // Boundaries for the range of input characters than require conversion. static const char lo = is_lower ? 'A' - 1 : 'a' - 1; static const char hi = is_lower ? 'Z' + 1 : 'z' + 1; bool changed = false; const char* const limit = src + length; // dst is newly allocated and always aligned. DCHECK(IsAligned(reinterpret_cast(dst), sizeof(uintptr_t))); // Only attempt processing one word at a time if src is also aligned. if (IsAligned(reinterpret_cast(src), sizeof(uintptr_t))) { // Process the prefix of the input that requires no conversion one aligned // (machine) word at a time. while (src <= limit - sizeof(uintptr_t)) { const uintptr_t w = *reinterpret_cast(src); if ((w & kAsciiMask) != 0) return static_cast(src - saved_src); if (AsciiRangeMask(w, lo, hi) != 0) { changed = true; break; } *reinterpret_cast(dst) = w; src += sizeof(uintptr_t); dst += sizeof(uintptr_t); } // Process the remainder of the input performing conversion when // required one word at a time. while (src <= limit - sizeof(uintptr_t)) { const uintptr_t w = *reinterpret_cast(src); if ((w & kAsciiMask) != 0) return static_cast(src - saved_src); uintptr_t m = AsciiRangeMask(w, lo, hi); // The mask has high (7th) bit set in every byte that needs // conversion and we know that the distance between cases is // 1 << 5. *reinterpret_cast(dst) = w ^ (m >> 2); src += sizeof(uintptr_t); dst += sizeof(uintptr_t); } } // Process the last few bytes of the input (or the whole input if // unaligned access is not supported). while (src < limit) { char c = *src; if ((c & kAsciiMask) != 0) return static_cast(src - saved_src); if (lo < c && c < hi) { c ^= (1 << 5); changed = true; } *dst = c; ++src; ++dst; } DCHECK( CheckFastAsciiConvert(saved_dst, saved_src, length, changed, is_lower)); *changed_out = changed; return length; } template int FastAsciiConvert(char* dst, const char* src, int length, bool* changed_out); template int FastAsciiConvert(char* dst, const char* src, int length, bool* changed_out); } // namespace internal } // namespace v8