// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_RELOC_INFO_H_ #define V8_RELOC_INFO_H_ #include "src/globals.h" #include "src/objects.h" namespace v8 { namespace internal { class CodeReference; class EmbeddedData; // Specifies whether to perform icache flush operations on RelocInfo updates. // If FLUSH_ICACHE_IF_NEEDED, the icache will always be flushed if an // instruction was modified. If SKIP_ICACHE_FLUSH the flush will always be // skipped (only use this if you will flush the icache manually before it is // executed). enum ICacheFlushMode { FLUSH_ICACHE_IF_NEEDED, SKIP_ICACHE_FLUSH }; // ----------------------------------------------------------------------------- // Relocation information // Relocation information consists of the address (pc) of the datum // to which the relocation information applies, the relocation mode // (rmode), and an optional data field. The relocation mode may be // "descriptive" and not indicate a need for relocation, but simply // describe a property of the datum. Such rmodes are useful for GC // and nice disassembly output. class RelocInfo { public: // This string is used to add padding comments to the reloc info in cases // where we are not sure to have enough space for patching in during // lazy deoptimization. This is the case if we have indirect calls for which // we do not normally record relocation info. static const char* const kFillerCommentString; // The minimum size of a comment is equal to two bytes for the extra tagged // pc and kPointerSize for the actual pointer to the comment. static const int kMinRelocCommentSize = 2 + kPointerSize; // The maximum size for a call instruction including pc-jump. static const int kMaxCallSize = 6; // The maximum pc delta that will use the short encoding. static const int kMaxSmallPCDelta; enum Mode : int8_t { // Please note the order is important (see IsRealRelocMode, IsGCRelocMode, // and IsShareableRelocMode predicates below). CODE_TARGET, RELATIVE_CODE_TARGET, // LAST_CODE_TARGET_MODE EMBEDDED_OBJECT, // LAST_GCED_ENUM JS_TO_WASM_CALL, WASM_CALL, // FIRST_SHAREABLE_RELOC_MODE WASM_STUB_CALL, RUNTIME_ENTRY, COMMENT, EXTERNAL_REFERENCE, // The address of an external C++ function. INTERNAL_REFERENCE, // An address inside the same function. // Encoded internal reference, used only on MIPS, MIPS64 and PPC. INTERNAL_REFERENCE_ENCODED, // An off-heap instruction stream target. See http://goo.gl/Z2HUiM. OFF_HEAP_TARGET, // Marks constant and veneer pools. Only used on ARM and ARM64. // They use a custom noncompact encoding. CONST_POOL, VENEER_POOL, DEOPT_SCRIPT_OFFSET, DEOPT_INLINING_ID, // Deoptimization source position. DEOPT_REASON, // Deoptimization reason index. DEOPT_ID, // Deoptimization inlining id. // This is not an actual reloc mode, but used to encode a long pc jump that // cannot be encoded as part of another record. PC_JUMP, // Pseudo-types NUMBER_OF_MODES, NONE, // never recorded value LAST_CODE_TARGET_MODE = RELATIVE_CODE_TARGET, FIRST_REAL_RELOC_MODE = CODE_TARGET, LAST_REAL_RELOC_MODE = VENEER_POOL, LAST_GCED_ENUM = EMBEDDED_OBJECT, FIRST_SHAREABLE_RELOC_MODE = WASM_CALL, }; STATIC_ASSERT(NUMBER_OF_MODES <= kBitsPerInt); RelocInfo() = default; RelocInfo(Address pc, Mode rmode, intptr_t data, Code* host, Address constant_pool = kNullAddress) : pc_(pc), rmode_(rmode), data_(data), host_(host), constant_pool_(constant_pool) {} static constexpr bool IsRealRelocMode(Mode mode) { return mode >= FIRST_REAL_RELOC_MODE && mode <= LAST_REAL_RELOC_MODE; } // Is the relocation mode affected by GC? static constexpr bool IsGCRelocMode(Mode mode) { return mode <= LAST_GCED_ENUM; } static constexpr bool IsShareableRelocMode(Mode mode) { static_assert(RelocInfo::NONE >= RelocInfo::FIRST_SHAREABLE_RELOC_MODE, "Users of this function rely on NONE being a sharable " "relocation mode."); return mode >= RelocInfo::FIRST_SHAREABLE_RELOC_MODE; } static constexpr bool IsCodeTarget(Mode mode) { return mode == CODE_TARGET; } static constexpr bool IsCodeTargetMode(Mode mode) { return mode <= LAST_CODE_TARGET_MODE; } static constexpr bool IsRelativeCodeTarget(Mode mode) { return mode == RELATIVE_CODE_TARGET; } static constexpr bool IsEmbeddedObject(Mode mode) { return mode == EMBEDDED_OBJECT; } static constexpr bool IsRuntimeEntry(Mode mode) { return mode == RUNTIME_ENTRY; } static constexpr bool IsWasmCall(Mode mode) { return mode == WASM_CALL; } static constexpr bool IsWasmStubCall(Mode mode) { return mode == WASM_STUB_CALL; } static constexpr bool IsComment(Mode mode) { return mode == COMMENT; } static constexpr bool IsConstPool(Mode mode) { return mode == CONST_POOL; } static constexpr bool IsVeneerPool(Mode mode) { return mode == VENEER_POOL; } static constexpr bool IsDeoptPosition(Mode mode) { return mode == DEOPT_SCRIPT_OFFSET || mode == DEOPT_INLINING_ID; } static constexpr bool IsDeoptReason(Mode mode) { return mode == DEOPT_REASON; } static constexpr bool IsDeoptId(Mode mode) { return mode == DEOPT_ID; } static constexpr bool IsExternalReference(Mode mode) { return mode == EXTERNAL_REFERENCE; } static constexpr bool IsInternalReference(Mode mode) { return mode == INTERNAL_REFERENCE; } static constexpr bool IsInternalReferenceEncoded(Mode mode) { return mode == INTERNAL_REFERENCE_ENCODED; } static constexpr bool IsOffHeapTarget(Mode mode) { return mode == OFF_HEAP_TARGET; } static constexpr bool IsNone(Mode mode) { return mode == NONE; } static constexpr bool IsWasmReference(Mode mode) { return IsWasmPtrReference(mode); } static constexpr bool IsJsToWasmCall(Mode mode) { return mode == JS_TO_WASM_CALL; } static constexpr bool IsWasmPtrReference(Mode mode) { return mode == WASM_CALL || mode == JS_TO_WASM_CALL; } static bool IsOnlyForSerializer(Mode mode) { #ifdef V8_TARGET_ARCH_IA32 // On ia32, inlined off-heap trampolines must be relocated. DCHECK_NE((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0); DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0); return mode == EXTERNAL_REFERENCE; #else DCHECK_EQ((kApplyMask & ModeMask(OFF_HEAP_TARGET)), 0); DCHECK_EQ((kApplyMask & ModeMask(EXTERNAL_REFERENCE)), 0); return mode == EXTERNAL_REFERENCE || mode == OFF_HEAP_TARGET; #endif } static constexpr int ModeMask(Mode mode) { return 1 << mode; } // Accessors Address pc() const { return pc_; } Mode rmode() const { return rmode_; } intptr_t data() const { return data_; } Code* host() const { return host_; } Address constant_pool() const { return constant_pool_; } // Apply a relocation by delta bytes. When the code object is moved, PC // relative addresses have to be updated as well as absolute addresses // inside the code (internal references). // Do not forget to flush the icache afterwards! V8_INLINE void apply(intptr_t delta); // Is the pointer this relocation info refers to coded like a plain pointer // or is it strange in some way (e.g. relative or patched into a series of // instructions). bool IsCodedSpecially(); // The static pendant to IsCodedSpecially, just for off-heap targets. Used // during deserialization, when we don't actually have a RelocInfo handy. static bool OffHeapTargetIsCodedSpecially(); // If true, the pointer this relocation info refers to is an entry in the // constant pool, otherwise the pointer is embedded in the instruction stream. bool IsInConstantPool(); // Returns the deoptimization id for the entry associated with the reloc info // where {kind} is the deoptimization kind. // This is only used for printing RUNTIME_ENTRY relocation info. int GetDeoptimizationId(Isolate* isolate, DeoptimizeKind kind); Address wasm_call_address() const; Address wasm_stub_call_address() const; Address js_to_wasm_address() const; uint32_t wasm_call_tag() const; void set_wasm_call_address( Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); void set_wasm_stub_call_address( Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); void set_js_to_wasm_address( Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); void set_target_address( Address target, WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); // this relocation applies to; // can only be called if IsCodeTarget(rmode_) || IsRuntimeEntry(rmode_) V8_INLINE Address target_address(); V8_INLINE HeapObject* target_object(); V8_INLINE Handle target_object_handle(Assembler* origin); V8_INLINE void set_target_object( Heap* heap, HeapObject* target, WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); V8_INLINE Address target_runtime_entry(Assembler* origin); V8_INLINE void set_target_runtime_entry( Address target, WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); V8_INLINE Address target_off_heap_target(); V8_INLINE Cell* target_cell(); V8_INLINE Handle target_cell_handle(); V8_INLINE void set_target_cell( Cell* cell, WriteBarrierMode write_barrier_mode = UPDATE_WRITE_BARRIER, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); V8_INLINE void set_target_external_reference( Address, ICacheFlushMode icache_flush_mode = FLUSH_ICACHE_IF_NEEDED); // Returns the address of the constant pool entry where the target address // is held. This should only be called if IsInConstantPool returns true. V8_INLINE Address constant_pool_entry_address(); // Read the address of the word containing the target_address in an // instruction stream. What this means exactly is architecture-independent. // The only architecture-independent user of this function is the serializer. // The serializer uses it to find out how many raw bytes of instruction to // output before the next target. Architecture-independent code shouldn't // dereference the pointer it gets back from this. V8_INLINE Address target_address_address(); // This indicates how much space a target takes up when deserializing a code // stream. For most architectures this is just the size of a pointer. For // an instruction like movw/movt where the target bits are mixed into the // instruction bits the size of the target will be zero, indicating that the // serializer should not step forwards in memory after a target is resolved // and written. In this case the target_address_address function above // should return the end of the instructions to be patched, allowing the // deserializer to deserialize the instructions as raw bytes and put them in // place, ready to be patched with the target. V8_INLINE int target_address_size(); // Read the reference in the instruction this relocation // applies to; can only be called if rmode_ is EXTERNAL_REFERENCE. V8_INLINE Address target_external_reference(); // Read the reference in the instruction this relocation // applies to; can only be called if rmode_ is INTERNAL_REFERENCE. V8_INLINE Address target_internal_reference(); // Return the reference address this relocation applies to; // can only be called if rmode_ is INTERNAL_REFERENCE. V8_INLINE Address target_internal_reference_address(); // Wipe out a relocation to a fixed value, used for making snapshots // reproducible. V8_INLINE void WipeOut(); template inline void Visit(ObjectVisitor* v); // Check whether the given code contains relocation information that // either is position-relative or movable by the garbage collector. static bool RequiresRelocationAfterCodegen(const CodeDesc& desc); static bool RequiresRelocation(Code* code); #ifdef ENABLE_DISASSEMBLER // Printing static const char* RelocModeName(Mode rmode); void Print(Isolate* isolate, std::ostream& os); // NOLINT #endif // ENABLE_DISASSEMBLER #ifdef VERIFY_HEAP void Verify(Isolate* isolate); #endif static const int kApplyMask; // Modes affected by apply. Depends on arch. // In addition to modes covered by the apply mask (which is applied at GC // time, among others), this covers all modes that are relocated by // Code::CopyFromNoFlush after code generation. static int PostCodegenRelocationMask() { return ModeMask(RelocInfo::CODE_TARGET) | ModeMask(RelocInfo::EMBEDDED_OBJECT) | ModeMask(RelocInfo::RUNTIME_ENTRY) | ModeMask(RelocInfo::RELATIVE_CODE_TARGET) | kApplyMask; } private: // On ARM/ARM64, note that pc_ is the address of the instruction referencing // the constant pool and not the address of the constant pool entry. Address pc_; Mode rmode_; intptr_t data_ = 0; Code* host_; Address constant_pool_ = kNullAddress; friend class RelocIterator; }; // RelocInfoWriter serializes a stream of relocation info. It writes towards // lower addresses. class RelocInfoWriter { public: RelocInfoWriter() : pos_(nullptr), last_pc_(nullptr) {} byte* pos() const { return pos_; } byte* last_pc() const { return last_pc_; } void Write(const RelocInfo* rinfo); // Update the state of the stream after reloc info buffer // and/or code is moved while the stream is active. void Reposition(byte* pos, byte* pc) { pos_ = pos; last_pc_ = pc; } // Max size (bytes) of a written RelocInfo. Longest encoding is // ExtraTag, VariableLengthPCJump, ExtraTag, pc_delta, data_delta. static constexpr int kMaxSize = 1 + 4 + 1 + 1 + kPointerSize; private: inline uint32_t WriteLongPCJump(uint32_t pc_delta); inline void WriteShortTaggedPC(uint32_t pc_delta, int tag); inline void WriteShortData(intptr_t data_delta); inline void WriteMode(RelocInfo::Mode rmode); inline void WriteModeAndPC(uint32_t pc_delta, RelocInfo::Mode rmode); inline void WriteIntData(int data_delta); inline void WriteData(intptr_t data_delta); byte* pos_; byte* last_pc_; DISALLOW_COPY_AND_ASSIGN(RelocInfoWriter); }; // A RelocIterator iterates over relocation information. // Typical use: // // for (RelocIterator it(code); !it.done(); it.next()) { // // do something with it.rinfo() here // } // // A mask can be specified to skip unwanted modes. class RelocIterator : public Malloced { public: // Create a new iterator positioned at // the beginning of the reloc info. // Relocation information with mode k is included in the // iteration iff bit k of mode_mask is set. explicit RelocIterator(Code* code, int mode_mask = -1); explicit RelocIterator(EmbeddedData* embedded_data, Code* code, int mode_mask); explicit RelocIterator(const CodeDesc& desc, int mode_mask = -1); explicit RelocIterator(const CodeReference code_reference, int mode_mask = -1); explicit RelocIterator(Vector instructions, Vector reloc_info, Address const_pool, int mode_mask = -1); RelocIterator(RelocIterator&&) = default; // Iteration bool done() const { return done_; } void next(); // Return pointer valid until next next(). RelocInfo* rinfo() { DCHECK(!done()); return &rinfo_; } private: RelocIterator(Code* host, Address pc, Address constant_pool, const byte* pos, const byte* end, int mode_mask); // Advance* moves the position before/after reading. // *Read* reads from current byte(s) into rinfo_. // *Get* just reads and returns info on current byte. void Advance(int bytes = 1) { pos_ -= bytes; } int AdvanceGetTag(); RelocInfo::Mode GetMode(); void AdvanceReadLongPCJump(); void ReadShortTaggedPC(); void ReadShortData(); void AdvanceReadPC(); void AdvanceReadInt(); void AdvanceReadData(); // If the given mode is wanted, set it in rinfo_ and return true. // Else return false. Used for efficiently skipping unwanted modes. bool SetMode(RelocInfo::Mode mode) { return (mode_mask_ & (1 << mode)) ? (rinfo_.rmode_ = mode, true) : false; } const byte* pos_; const byte* end_; RelocInfo rinfo_; bool done_ = false; const int mode_mask_; DISALLOW_COPY_AND_ASSIGN(RelocIterator); }; } // namespace internal } // namespace v8 #endif // V8_RELOC_INFO_H_