// Copyright 2013 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_ #define V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_ #include #include #include #include #include "include/v8-profiler.h" #include "src/base/platform/time.h" #include "src/objects/fixed-array.h" #include "src/objects/hash-table.h" #include "src/objects/heap-object.h" #include "src/objects/js-objects.h" #include "src/objects/literal-objects.h" #include "src/objects/objects.h" #include "src/objects/visitors.h" #include "src/profiler/strings-storage.h" #include "src/strings/string-hasher.h" namespace v8 { namespace internal { class AllocationTraceNode; class HeapEntry; class HeapProfiler; class HeapSnapshot; class HeapSnapshotGenerator; class JSArrayBuffer; class JSCollection; class JSGeneratorObject; class JSGlobalObject; class JSGlobalProxy; class JSPromise; class JSWeakCollection; struct SourceLocation { SourceLocation(int entry_index, int scriptId, int line, int col) : entry_index(entry_index), scriptId(scriptId), line(line), col(col) {} const int entry_index; const int scriptId; const int line; const int col; }; class HeapGraphEdge { public: enum Type { kContextVariable = v8::HeapGraphEdge::kContextVariable, kElement = v8::HeapGraphEdge::kElement, kProperty = v8::HeapGraphEdge::kProperty, kInternal = v8::HeapGraphEdge::kInternal, kHidden = v8::HeapGraphEdge::kHidden, kShortcut = v8::HeapGraphEdge::kShortcut, kWeak = v8::HeapGraphEdge::kWeak }; HeapGraphEdge(Type type, const char* name, HeapEntry* from, HeapEntry* to); HeapGraphEdge(Type type, int index, HeapEntry* from, HeapEntry* to); Type type() const { return TypeField::decode(bit_field_); } int index() const { DCHECK(type() == kElement || type() == kHidden); return index_; } const char* name() const { DCHECK(type() == kContextVariable || type() == kProperty || type() == kInternal || type() == kShortcut || type() == kWeak); return name_; } V8_INLINE HeapEntry* from() const; HeapEntry* to() const { return to_entry_; } V8_INLINE Isolate* isolate() const; private: V8_INLINE HeapSnapshot* snapshot() const; int from_index() const { return FromIndexField::decode(bit_field_); } class TypeField : public BitField {}; class FromIndexField : public BitField {}; uint32_t bit_field_; HeapEntry* to_entry_; union { int index_; const char* name_; }; }; // HeapEntry instances represent an entity from the heap (or a special // virtual node, e.g. root). class HeapEntry { public: enum Type { kHidden = v8::HeapGraphNode::kHidden, kArray = v8::HeapGraphNode::kArray, kString = v8::HeapGraphNode::kString, kObject = v8::HeapGraphNode::kObject, kCode = v8::HeapGraphNode::kCode, kClosure = v8::HeapGraphNode::kClosure, kRegExp = v8::HeapGraphNode::kRegExp, kHeapNumber = v8::HeapGraphNode::kHeapNumber, kNative = v8::HeapGraphNode::kNative, kSynthetic = v8::HeapGraphNode::kSynthetic, kConsString = v8::HeapGraphNode::kConsString, kSlicedString = v8::HeapGraphNode::kSlicedString, kSymbol = v8::HeapGraphNode::kSymbol, kBigInt = v8::HeapGraphNode::kBigInt }; HeapEntry(HeapSnapshot* snapshot, int index, Type type, const char* name, SnapshotObjectId id, size_t self_size, unsigned trace_node_id); HeapSnapshot* snapshot() { return snapshot_; } Type type() const { return static_cast(type_); } void set_type(Type type) { type_ = type; } const char* name() const { return name_; } void set_name(const char* name) { name_ = name; } SnapshotObjectId id() const { return id_; } size_t self_size() const { return self_size_; } unsigned trace_node_id() const { return trace_node_id_; } int index() const { return index_; } V8_INLINE int children_count() const; V8_INLINE int set_children_index(int index); V8_INLINE void add_child(HeapGraphEdge* edge); V8_INLINE HeapGraphEdge* child(int i); V8_INLINE Isolate* isolate() const; void SetIndexedReference( HeapGraphEdge::Type type, int index, HeapEntry* entry); void SetNamedReference( HeapGraphEdge::Type type, const char* name, HeapEntry* entry); void SetIndexedAutoIndexReference(HeapGraphEdge::Type type, HeapEntry* child) { SetIndexedReference(type, children_count_ + 1, child); } void SetNamedAutoIndexReference(HeapGraphEdge::Type type, const char* description, HeapEntry* child, StringsStorage* strings); V8_EXPORT_PRIVATE void Print(const char* prefix, const char* edge_name, int max_depth, int indent); private: V8_INLINE std::vector::iterator children_begin() const; V8_INLINE std::vector::iterator children_end() const; const char* TypeAsString(); unsigned type_: 4; unsigned index_ : 28; // Supports up to ~250M objects. union { // The count is used during the snapshot build phase, // then it gets converted into the index by the |FillChildren| function. unsigned children_count_; unsigned children_end_index_; }; size_t self_size_; HeapSnapshot* snapshot_; const char* name_; SnapshotObjectId id_; // id of allocation stack trace top node unsigned trace_node_id_; }; // HeapSnapshot represents a single heap snapshot. It is stored in // HeapProfiler, which is also a factory for // HeapSnapshots. All HeapSnapshots share strings copied from JS heap // to be able to return them even if they were collected. // HeapSnapshotGenerator fills in a HeapSnapshot. class HeapSnapshot { public: explicit HeapSnapshot(HeapProfiler* profiler); void Delete(); HeapProfiler* profiler() const { return profiler_; } HeapEntry* root() const { return root_entry_; } HeapEntry* gc_roots() const { return gc_roots_entry_; } HeapEntry* gc_subroot(Root root) const { return gc_subroot_entries_[static_cast(root)]; } std::deque& entries() { return entries_; } std::deque& edges() { return edges_; } std::vector& children() { return children_; } const std::vector& locations() const { return locations_; } void RememberLastJSObjectId(); SnapshotObjectId max_snapshot_js_object_id() const { return max_snapshot_js_object_id_; } bool is_complete() const { return !children_.empty(); } void AddLocation(HeapEntry* entry, int scriptId, int line, int col); HeapEntry* AddEntry(HeapEntry::Type type, const char* name, SnapshotObjectId id, size_t size, unsigned trace_node_id); void AddSyntheticRootEntries(); HeapEntry* GetEntryById(SnapshotObjectId id); void FillChildren(); void Print(int max_depth); private: void AddRootEntry(); void AddGcRootsEntry(); void AddGcSubrootEntry(Root root, SnapshotObjectId id); HeapProfiler* profiler_; HeapEntry* root_entry_ = nullptr; HeapEntry* gc_roots_entry_ = nullptr; HeapEntry* gc_subroot_entries_[static_cast(Root::kNumberOfRoots)]; // For |entries_| we rely on the deque property, that it never reallocates // backing storage, thus all entry pointers remain valid for the duration // of snapshotting. std::deque entries_; std::deque edges_; std::vector children_; std::unordered_map entries_by_id_cache_; std::vector locations_; SnapshotObjectId max_snapshot_js_object_id_ = -1; DISALLOW_COPY_AND_ASSIGN(HeapSnapshot); }; class HeapObjectsMap { public: struct TimeInterval { explicit TimeInterval(SnapshotObjectId id) : id(id), size(0), count(0), timestamp(base::TimeTicks::Now()) {} SnapshotObjectId last_assigned_id() const { return id - kObjectIdStep; } SnapshotObjectId id; uint32_t size; uint32_t count; base::TimeTicks timestamp; }; explicit HeapObjectsMap(Heap* heap); Heap* heap() const { return heap_; } SnapshotObjectId FindEntry(Address addr); SnapshotObjectId FindOrAddEntry(Address addr, unsigned int size, bool accessed = true); bool MoveObject(Address from, Address to, int size); void UpdateObjectSize(Address addr, int size); SnapshotObjectId last_assigned_id() const { return next_id_ - kObjectIdStep; } void StopHeapObjectsTracking(); SnapshotObjectId PushHeapObjectsStats(OutputStream* stream, int64_t* timestamp_us); const std::vector& samples() const { return time_intervals_; } static const int kObjectIdStep = 2; static const SnapshotObjectId kInternalRootObjectId; static const SnapshotObjectId kGcRootsObjectId; static const SnapshotObjectId kGcRootsFirstSubrootId; static const SnapshotObjectId kFirstAvailableObjectId; void UpdateHeapObjectsMap(); void RemoveDeadEntries(); private: struct EntryInfo { EntryInfo(SnapshotObjectId id, Address addr, unsigned int size, bool accessed) : id(id), addr(addr), size(size), accessed(accessed) {} SnapshotObjectId id; Address addr; unsigned int size; bool accessed; }; SnapshotObjectId next_id_; // TODO(jkummerow): Use a map that uses {Address} as the key type. base::HashMap entries_map_; std::vector entries_; std::vector time_intervals_; Heap* heap_; DISALLOW_COPY_AND_ASSIGN(HeapObjectsMap); }; // A typedef for referencing anything that can be snapshotted living // in any kind of heap memory. using HeapThing = void*; // An interface that creates HeapEntries by HeapThings. class HeapEntriesAllocator { public: virtual ~HeapEntriesAllocator() = default; virtual HeapEntry* AllocateEntry(HeapThing ptr) = 0; }; class SnapshottingProgressReportingInterface { public: virtual ~SnapshottingProgressReportingInterface() = default; virtual void ProgressStep() = 0; virtual bool ProgressReport(bool force) = 0; }; // An implementation of V8 heap graph extractor. class V8_EXPORT_PRIVATE V8HeapExplorer : public HeapEntriesAllocator { public: V8HeapExplorer(HeapSnapshot* snapshot, SnapshottingProgressReportingInterface* progress, v8::HeapProfiler::ObjectNameResolver* resolver); ~V8HeapExplorer() override = default; HeapEntry* AllocateEntry(HeapThing ptr) override; int EstimateObjectsCount(); bool IterateAndExtractReferences(HeapSnapshotGenerator* generator); void TagGlobalObjects(); void TagBuiltinCodeObject(Code code, const char* name); HeapEntry* AddEntry(Address address, HeapEntry::Type type, const char* name, size_t size); static JSFunction GetConstructor(JSReceiver receiver); static String GetConstructorName(JSObject object); private: void MarkVisitedField(int offset); HeapEntry* AddEntry(HeapObject object); HeapEntry* AddEntry(HeapObject object, HeapEntry::Type type, const char* name); const char* GetSystemEntryName(HeapObject object); void ExtractLocation(HeapEntry* entry, HeapObject object); void ExtractLocationForJSFunction(HeapEntry* entry, JSFunction func); void ExtractReferences(HeapEntry* entry, HeapObject obj); void ExtractJSGlobalProxyReferences(HeapEntry* entry, JSGlobalProxy proxy); void ExtractJSObjectReferences(HeapEntry* entry, JSObject js_obj); void ExtractStringReferences(HeapEntry* entry, String obj); void ExtractSymbolReferences(HeapEntry* entry, Symbol symbol); void ExtractJSCollectionReferences(HeapEntry* entry, JSCollection collection); void ExtractJSWeakCollectionReferences(HeapEntry* entry, JSWeakCollection collection); void ExtractEphemeronHashTableReferences(HeapEntry* entry, EphemeronHashTable table); void ExtractContextReferences(HeapEntry* entry, Context context); void ExtractMapReferences(HeapEntry* entry, Map map); void ExtractSharedFunctionInfoReferences(HeapEntry* entry, SharedFunctionInfo shared); void ExtractScriptReferences(HeapEntry* entry, Script script); void ExtractAccessorInfoReferences(HeapEntry* entry, AccessorInfo accessor_info); void ExtractAccessorPairReferences(HeapEntry* entry, AccessorPair accessors); void ExtractCodeReferences(HeapEntry* entry, Code code); void ExtractCellReferences(HeapEntry* entry, Cell cell); void ExtractFeedbackCellReferences(HeapEntry* entry, FeedbackCell feedback_cell); void ExtractPropertyCellReferences(HeapEntry* entry, PropertyCell cell); void ExtractAllocationSiteReferences(HeapEntry* entry, AllocationSite site); void ExtractArrayBoilerplateDescriptionReferences( HeapEntry* entry, ArrayBoilerplateDescription value); void ExtractJSArrayBufferReferences(HeapEntry* entry, JSArrayBuffer buffer); void ExtractJSPromiseReferences(HeapEntry* entry, JSPromise promise); void ExtractJSGeneratorObjectReferences(HeapEntry* entry, JSGeneratorObject generator); void ExtractFixedArrayReferences(HeapEntry* entry, FixedArray array); void ExtractFeedbackVectorReferences(HeapEntry* entry, FeedbackVector feedback_vector); void ExtractDescriptorArrayReferences(HeapEntry* entry, DescriptorArray array); template void ExtractWeakArrayReferences(int header_size, HeapEntry* entry, T array); void ExtractPropertyReferences(JSObject js_obj, HeapEntry* entry); void ExtractAccessorPairProperty(HeapEntry* entry, Name key, Object callback_obj, int field_offset = -1); void ExtractElementReferences(JSObject js_obj, HeapEntry* entry); void ExtractInternalReferences(JSObject js_obj, HeapEntry* entry); bool IsEssentialObject(Object object); bool IsEssentialHiddenReference(Object parent, int field_offset); void SetContextReference(HeapEntry* parent_entry, String reference_name, Object child, int field_offset); void SetNativeBindReference(HeapEntry* parent_entry, const char* reference_name, Object child); void SetElementReference(HeapEntry* parent_entry, int index, Object child); void SetInternalReference(HeapEntry* parent_entry, const char* reference_name, Object child, int field_offset = -1); void SetInternalReference(HeapEntry* parent_entry, int index, Object child, int field_offset = -1); void SetHiddenReference(HeapObject parent_obj, HeapEntry* parent_entry, int index, Object child, int field_offset); void SetWeakReference(HeapEntry* parent_entry, const char* reference_name, Object child_obj, int field_offset); void SetWeakReference(HeapEntry* parent_entry, int index, Object child_obj, int field_offset); void SetPropertyReference(HeapEntry* parent_entry, Name reference_name, Object child, const char* name_format_string = nullptr, int field_offset = -1); void SetDataOrAccessorPropertyReference( PropertyKind kind, HeapEntry* parent_entry, Name reference_name, Object child, const char* name_format_string = nullptr, int field_offset = -1); void SetUserGlobalReference(Object user_global); void SetRootGcRootsReference(); void SetGcRootsReference(Root root); void SetGcSubrootReference(Root root, const char* description, bool is_weak, Object child); const char* GetStrongGcSubrootName(Object object); void TagObject(Object obj, const char* tag); HeapEntry* GetEntry(Object obj); Heap* heap_; HeapSnapshot* snapshot_; StringsStorage* names_; HeapObjectsMap* heap_object_map_; SnapshottingProgressReportingInterface* progress_; HeapSnapshotGenerator* generator_ = nullptr; std::unordered_map objects_tags_; std::unordered_map strong_gc_subroot_names_; std::unordered_set user_roots_; v8::HeapProfiler::ObjectNameResolver* global_object_name_resolver_; std::vector visited_fields_; friend class IndexedReferencesExtractor; friend class RootsReferencesExtractor; DISALLOW_COPY_AND_ASSIGN(V8HeapExplorer); }; // An implementation of retained native objects extractor. class NativeObjectsExplorer { public: NativeObjectsExplorer(HeapSnapshot* snapshot, SnapshottingProgressReportingInterface* progress); bool IterateAndExtractReferences(HeapSnapshotGenerator* generator); private: HeapEntry* EntryForEmbedderGraphNode(EmbedderGraph::Node* node); Isolate* isolate_; HeapSnapshot* snapshot_; StringsStorage* names_; std::unique_ptr embedder_graph_entries_allocator_; // Used during references extraction. HeapSnapshotGenerator* generator_ = nullptr; static HeapThing const kNativesRootObject; friend class GlobalHandlesExtractor; DISALLOW_COPY_AND_ASSIGN(NativeObjectsExplorer); }; class HeapSnapshotGenerator : public SnapshottingProgressReportingInterface { public: // The HeapEntriesMap instance is used to track a mapping between // real heap objects and their representations in heap snapshots. using HeapEntriesMap = std::unordered_map; HeapSnapshotGenerator(HeapSnapshot* snapshot, v8::ActivityControl* control, v8::HeapProfiler::ObjectNameResolver* resolver, Heap* heap); bool GenerateSnapshot(); HeapEntry* FindEntry(HeapThing ptr) { auto it = entries_map_.find(ptr); return it != entries_map_.end() ? it->second : nullptr; } HeapEntry* AddEntry(HeapThing ptr, HeapEntriesAllocator* allocator) { return entries_map_.emplace(ptr, allocator->AllocateEntry(ptr)) .first->second; } HeapEntry* FindOrAddEntry(HeapThing ptr, HeapEntriesAllocator* allocator) { HeapEntry* entry = FindEntry(ptr); return entry != nullptr ? entry : AddEntry(ptr, allocator); } private: bool FillReferences(); void ProgressStep() override; bool ProgressReport(bool force = false) override; void InitProgressCounter(); HeapSnapshot* snapshot_; v8::ActivityControl* control_; V8HeapExplorer v8_heap_explorer_; NativeObjectsExplorer dom_explorer_; // Mapping from HeapThing pointers to HeapEntry indices. HeapEntriesMap entries_map_; // Used during snapshot generation. int progress_counter_; int progress_total_; Heap* heap_; DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator); }; class OutputStreamWriter; class HeapSnapshotJSONSerializer { public: explicit HeapSnapshotJSONSerializer(HeapSnapshot* snapshot) : snapshot_(snapshot), strings_(StringsMatch), next_node_id_(1), next_string_id_(1), writer_(nullptr) {} void Serialize(v8::OutputStream* stream); private: V8_INLINE static bool StringsMatch(void* key1, void* key2) { return strcmp(reinterpret_cast(key1), reinterpret_cast(key2)) == 0; } V8_INLINE static uint32_t StringHash(const void* string); int GetStringId(const char* s); V8_INLINE int to_node_index(const HeapEntry* e); V8_INLINE int to_node_index(int entry_index); void SerializeEdge(HeapGraphEdge* edge, bool first_edge); void SerializeEdges(); void SerializeImpl(); void SerializeNode(const HeapEntry* entry); void SerializeNodes(); void SerializeSnapshot(); void SerializeTraceTree(); void SerializeTraceNode(AllocationTraceNode* node); void SerializeTraceNodeInfos(); void SerializeSamples(); void SerializeString(const unsigned char* s); void SerializeStrings(); void SerializeLocation(const SourceLocation& location); void SerializeLocations(); static const int kEdgeFieldsCount; static const int kNodeFieldsCount; HeapSnapshot* snapshot_; base::CustomMatcherHashMap strings_; int next_node_id_; int next_string_id_; OutputStreamWriter* writer_; friend class HeapSnapshotJSONSerializerEnumerator; friend class HeapSnapshotJSONSerializerIterator; DISALLOW_COPY_AND_ASSIGN(HeapSnapshotJSONSerializer); }; } // namespace internal } // namespace v8 #endif // V8_PROFILER_HEAP_SNAPSHOT_GENERATOR_H_