// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_PROPERTY_CELL_INL_H_ #define V8_OBJECTS_PROPERTY_CELL_INL_H_ #include "src/objects/property-cell.h" #include "src/heap/heap-write-barrier-inl.h" #include "src/objects/code-inl.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { OBJECT_CONSTRUCTORS_IMPL(PropertyCell, HeapObject) CAST_ACCESSOR(PropertyCell) ACCESSORS(PropertyCell, dependent_code, DependentCode, kDependentCodeOffset) ACCESSORS(PropertyCell, name, Name, kNameOffset) ACCESSORS(PropertyCell, value, Object, kValueOffset) ACCESSORS(PropertyCell, property_details_raw, Smi, kPropertyDetailsRawOffset) PropertyDetails PropertyCell::property_details() const { return PropertyDetails(Smi::cast(property_details_raw())); } void PropertyCell::set_property_details(PropertyDetails details) { set_property_details_raw(details.AsSmi()); } } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_PROPERTY_CELL_INL_H_