// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_PROMISE_H_ #define V8_OBJECTS_PROMISE_H_ #include "src/objects/microtask.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { class JSPromise; // Struct to hold state required for PromiseReactionJob. See the comment on the // PromiseReaction below for details on how this is being managed to reduce the // memory and allocation overhead. This is the base class for the concrete // // - PromiseFulfillReactionJobTask // - PromiseRejectReactionJobTask // // classes, which are used to represent either reactions, and we distinguish // them by their instance types. class PromiseReactionJobTask : public Microtask { public: DECL_ACCESSORS(argument, Object) DECL_ACCESSORS(context, Context) DECL_ACCESSORS(handler, HeapObject) // [promise_or_capability]: Either a JSPromise or a PromiseCapability. DECL_ACCESSORS(promise_or_capability, HeapObject) static const int kArgumentOffset = Microtask::kHeaderSize; static const int kContextOffset = kArgumentOffset + kPointerSize; static const int kHandlerOffset = kContextOffset + kPointerSize; static const int kPromiseOrCapabilityOffset = kHandlerOffset + kPointerSize; static const int kSize = kPromiseOrCapabilityOffset + kPointerSize; // Dispatched behavior. DECL_CAST(PromiseReactionJobTask) DECL_VERIFIER(PromiseReactionJobTask) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseReactionJobTask); }; // Struct to hold state required for a PromiseReactionJob of type "Fulfill". class PromiseFulfillReactionJobTask : public PromiseReactionJobTask { public: // Dispatched behavior. DECL_CAST(PromiseFulfillReactionJobTask) DECL_PRINTER(PromiseFulfillReactionJobTask) DECL_VERIFIER(PromiseFulfillReactionJobTask) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseFulfillReactionJobTask); }; // Struct to hold state required for a PromiseReactionJob of type "Reject". class PromiseRejectReactionJobTask : public PromiseReactionJobTask { public: // Dispatched behavior. DECL_CAST(PromiseRejectReactionJobTask) DECL_PRINTER(PromiseRejectReactionJobTask) DECL_VERIFIER(PromiseRejectReactionJobTask) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseRejectReactionJobTask); }; // A container struct to hold state required for PromiseResolveThenableJob. class PromiseResolveThenableJobTask : public Microtask { public: DECL_ACCESSORS(context, Context) DECL_ACCESSORS(promise_to_resolve, JSPromise) DECL_ACCESSORS(then, JSReceiver) DECL_ACCESSORS(thenable, JSReceiver) static const int kContextOffset = Microtask::kHeaderSize; static const int kPromiseToResolveOffset = kContextOffset + kPointerSize; static const int kThenOffset = kPromiseToResolveOffset + kPointerSize; static const int kThenableOffset = kThenOffset + kPointerSize; static const int kSize = kThenableOffset + kPointerSize; // Dispatched behavior. DECL_CAST(PromiseResolveThenableJobTask) DECL_PRINTER(PromiseResolveThenableJobTask) DECL_VERIFIER(PromiseResolveThenableJobTask) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseResolveThenableJobTask); }; // Struct to hold the state of a PromiseCapability. class PromiseCapability : public Struct { public: DECL_ACCESSORS(promise, HeapObject) DECL_ACCESSORS(resolve, Object) DECL_ACCESSORS(reject, Object) static const int kPromiseOffset = Struct::kHeaderSize; static const int kResolveOffset = kPromiseOffset + kPointerSize; static const int kRejectOffset = kResolveOffset + kPointerSize; static const int kSize = kRejectOffset + kPointerSize; // Dispatched behavior. DECL_CAST(PromiseCapability) DECL_PRINTER(PromiseCapability) DECL_VERIFIER(PromiseCapability) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseCapability); }; // A representation of promise reaction. This differs from the specification // in that the PromiseReaction here holds both handlers for the fulfill and // the reject case. When a JSPromise is eventually resolved (either via // fulfilling it or rejecting it), we morph this PromiseReaction object in // memory into a proper PromiseReactionJobTask and schedule it on the queue // of microtasks. So the size of PromiseReaction and the size of the // PromiseReactionJobTask has to be same for this to work. // // The PromiseReaction::promise_or_capability field can either hold a JSPromise // instance (in the fast case of a native promise) or a PromiseCapability in // case of a Promise subclass. // // We need to keep the context in the PromiseReaction so that we can run // the default handlers (in case they are undefined) in the proper context. // // The PromiseReaction objects form a singly-linked list, terminated by // Smi 0. On the JSPromise instance they are linked in reverse order, // and are turned into the proper order again when scheduling them on // the microtask queue. class PromiseReaction : public Struct { public: enum Type { kFulfill, kReject }; DECL_ACCESSORS(next, Object) DECL_ACCESSORS(reject_handler, HeapObject) DECL_ACCESSORS(fulfill_handler, HeapObject) DECL_ACCESSORS(promise_or_capability, HeapObject) static const int kNextOffset = Struct::kHeaderSize; static const int kRejectHandlerOffset = kNextOffset + kPointerSize; static const int kFulfillHandlerOffset = kRejectHandlerOffset + kPointerSize; static const int kPromiseOrCapabilityOffset = kFulfillHandlerOffset + kPointerSize; static const int kSize = kPromiseOrCapabilityOffset + kPointerSize; // Dispatched behavior. DECL_CAST(PromiseReaction) DECL_PRINTER(PromiseReaction) DECL_VERIFIER(PromiseReaction) private: DISALLOW_IMPLICIT_CONSTRUCTORS(PromiseReaction); }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_PROMISE_H_