// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_HEAP_NUMBER_H_ #define V8_OBJECTS_HEAP_NUMBER_H_ #include "src/objects/heap-object.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { // The HeapNumber class describes heap allocated numbers that cannot be // represented in a Smi (small integer). class HeapNumber : public HeapObject { public: // [value]: number value. inline double value() const; inline void set_value(double value); inline uint64_t value_as_bits() const; inline void set_value_as_bits(uint64_t bits); inline int get_exponent(); inline int get_sign(); // Layout description. static const int kValueOffset = HeapObject::kHeaderSize; // IEEE doubles are two 32 bit words. The first is just mantissa, the second // is a mixture of sign, exponent and mantissa. The offsets of two 32 bit // words within double numbers are endian dependent and they are set // accordingly. #if defined(V8_TARGET_LITTLE_ENDIAN) static const int kMantissaOffset = kValueOffset; static const int kExponentOffset = kValueOffset + 4; #elif defined(V8_TARGET_BIG_ENDIAN) static const int kMantissaOffset = kValueOffset + 4; static const int kExponentOffset = kValueOffset; #else #error Unknown byte ordering #endif static const int kSize = kValueOffset + kDoubleSize; static const uint32_t kSignMask = 0x80000000u; static const uint32_t kExponentMask = 0x7ff00000u; static const uint32_t kMantissaMask = 0xfffffu; static const int kMantissaBits = 52; static const int kExponentBits = 11; static const int kExponentBias = 1023; static const int kExponentShift = 20; static const int kInfinityOrNanExponent = (kExponentMask >> kExponentShift) - kExponentBias; static const int kMantissaBitsInTopWord = 20; static const int kNonMantissaBitsInTopWord = 12; DECL_CAST(HeapNumber) V8_EXPORT_PRIVATE void HeapNumberPrint(std::ostream& os); OBJECT_CONSTRUCTORS(HeapNumber, HeapObject); }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_HEAP_NUMBER_H_