// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_LOGGING_COUNTERS_DEFINITIONS_H_ #define V8_LOGGING_COUNTERS_DEFINITIONS_H_ namespace v8 { namespace internal { #define HISTOGRAM_RANGE_LIST(HR) \ /* Generic range histograms: HR(name, caption, min, max, num_buckets) */ \ HR(background_marking, V8.GCBackgroundMarking, 0, 10000, 101) \ HR(background_scavenger, V8.GCBackgroundScavenger, 0, 10000, 101) \ HR(background_sweeping, V8.GCBackgroundSweeping, 0, 10000, 101) \ HR(code_cache_reject_reason, V8.CodeCacheRejectReason, 1, 6, 6) \ HR(errors_thrown_per_context, V8.ErrorsThrownPerContext, 0, 200, 20) \ HR(debug_feature_usage, V8.DebugFeatureUsage, 1, 7, 7) \ HR(incremental_marking_reason, V8.GCIncrementalMarkingReason, 0, 22, 23) \ HR(incremental_marking_sum, V8.GCIncrementalMarkingSum, 0, 10000, 101) \ HR(mark_compact_reason, V8.GCMarkCompactReason, 0, 22, 23) \ HR(gc_finalize_clear, V8.GCFinalizeMC.Clear, 0, 10000, 101) \ HR(gc_finalize_epilogue, V8.GCFinalizeMC.Epilogue, 0, 10000, 101) \ HR(gc_finalize_evacuate, V8.GCFinalizeMC.Evacuate, 0, 10000, 101) \ HR(gc_finalize_finish, V8.GCFinalizeMC.Finish, 0, 10000, 101) \ HR(gc_finalize_mark, V8.GCFinalizeMC.Mark, 0, 10000, 101) \ HR(gc_finalize_prologue, V8.GCFinalizeMC.Prologue, 0, 10000, 101) \ HR(gc_finalize_sweep, V8.GCFinalizeMC.Sweep, 0, 10000, 101) \ HR(gc_scavenger_scavenge_main, V8.GCScavenger.ScavengeMain, 0, 10000, 101) \ HR(gc_scavenger_scavenge_roots, V8.GCScavenger.ScavengeRoots, 0, 10000, 101) \ HR(gc_mark_compactor, V8.GCMarkCompactor, 0, 10000, 101) \ HR(gc_marking_sum, V8.GCMarkingSum, 0, 10000, 101) \ /* Range and bucket matches BlinkGC.MainThreadMarkingThroughput. */ \ HR(gc_main_thread_marking_throughput, V8.GCMainThreadMarkingThroughput, 0, \ 100000, 50) \ HR(scavenge_reason, V8.GCScavengeReason, 0, 22, 23) \ HR(young_generation_handling, V8.GCYoungGenerationHandling, 0, 2, 3) \ /* Asm/Wasm. */ \ HR(wasm_functions_per_asm_module, V8.WasmFunctionsPerModule.asm, 1, 1000000, \ 51) \ HR(wasm_functions_per_wasm_module, V8.WasmFunctionsPerModule.wasm, 1, \ 1000000, 51) \ HR(array_buffer_big_allocations, V8.ArrayBufferLargeAllocations, 0, 4096, \ 13) \ HR(array_buffer_new_size_failures, V8.ArrayBufferNewSizeFailures, 0, 4096, \ 13) \ HR(shared_array_allocations, V8.SharedArrayAllocationSizes, 0, 4096, 13) \ HR(wasm_asm_function_size_bytes, V8.WasmFunctionSizeBytes.asm, 1, GB, 51) \ HR(wasm_wasm_function_size_bytes, V8.WasmFunctionSizeBytes.wasm, 1, GB, 51) \ HR(wasm_asm_module_size_bytes, V8.WasmModuleSizeBytes.asm, 1, GB, 51) \ HR(wasm_wasm_module_size_bytes, V8.WasmModuleSizeBytes.wasm, 1, GB, 51) \ HR(wasm_asm_min_mem_pages_count, V8.WasmMinMemPagesCount.asm, 1, 2 << 16, \ 51) \ HR(wasm_wasm_min_mem_pages_count, V8.WasmMinMemPagesCount.wasm, 1, 2 << 16, \ 51) \ HR(wasm_wasm_max_mem_pages_count, V8.WasmMaxMemPagesCount.wasm, 1, 2 << 16, \ 51) \ HR(wasm_decode_asm_module_peak_memory_bytes, \ V8.WasmDecodeModulePeakMemoryBytes.asm, 1, GB, 51) \ HR(wasm_decode_wasm_module_peak_memory_bytes, \ V8.WasmDecodeModulePeakMemoryBytes.wasm, 1, GB, 51) \ HR(asm_wasm_translation_peak_memory_bytes, \ V8.AsmWasmTranslationPeakMemoryBytes, 1, GB, 51) \ HR(wasm_compile_function_peak_memory_bytes, \ V8.WasmCompileFunctionPeakMemoryBytes, 1, GB, 51) \ HR(asm_module_size_bytes, V8.AsmModuleSizeBytes, 1, GB, 51) \ HR(asm_wasm_translation_throughput, V8.AsmWasmTranslationThroughput, 1, 100, \ 20) \ HR(wasm_lazy_compilation_throughput, V8.WasmLazyCompilationThroughput, 1, \ 10000, 50) \ HR(compile_script_cache_behaviour, V8.CompileScript.CacheBehaviour, 0, 20, \ 21) \ HR(wasm_memory_allocation_result, V8.WasmMemoryAllocationResult, 0, 3, 4) \ HR(wasm_address_space_usage_mb, V8.WasmAddressSpaceUsageMiB, 0, 1 << 20, \ 128) \ /* committed code size per module, collected on GC */ \ HR(wasm_module_code_size_mb, V8.WasmModuleCodeSizeMiB, 0, 1024, 64) \ /* code size per module after baseline compilation */ \ HR(wasm_module_code_size_mb_after_baseline, \ V8.WasmModuleCodeSizeBaselineMiB, 0, 1024, 64) \ /* code size per module after top-tier compilation */ \ HR(wasm_module_code_size_mb_after_top_tier, V8.WasmModuleCodeSizeTopTierMiB, \ 0, 1024, 64) \ /* freed code size per module, collected on GC */ \ HR(wasm_module_freed_code_size_mb, V8.WasmModuleCodeSizeFreed, 0, 1024, 64) \ /* percent of freed code size per module, collected on GC */ \ HR(wasm_module_freed_code_size_percent, V8.WasmModuleCodeSizePercentFreed, \ 0, 100, 32) \ /* number of code GCs triggered per native module, collected on code GC */ \ HR(wasm_module_num_triggered_code_gcs, \ V8.WasmModuleNumberOfCodeGCsTriggered, 1, 128, 20) \ /* number of code spaces reserved per wasm module */ \ HR(wasm_module_num_code_spaces, V8.WasmModuleNumberOfCodeSpaces, 1, 128, 20) \ /* bailout reason if Liftoff failed, or {kSuccess} (per function) */ \ HR(liftoff_bailout_reasons, V8.LiftoffBailoutReasons, 0, 20, 21) \ /* Ticks observed in a single Turbofan compilation, in 1K */ \ HR(turbofan_ticks, V8.TurboFan1KTicks, 0, 100000, 200) #define HISTOGRAM_TIMER_LIST(HT) \ /* Timer histograms, not thread safe: HT(name, caption, max, unit) */ \ /* Garbage collection timers. */ \ HT(gc_context, V8.GCContext, 10000, \ MILLISECOND) /* GC context cleanup time */ \ HT(gc_idle_notification, V8.GCIdleNotification, 10000, MILLISECOND) \ HT(gc_incremental_marking, V8.GCIncrementalMarking, 10000, MILLISECOND) \ HT(gc_incremental_marking_start, V8.GCIncrementalMarkingStart, 10000, \ MILLISECOND) \ HT(gc_incremental_marking_finalize, V8.GCIncrementalMarkingFinalize, 10000, \ MILLISECOND) \ HT(gc_low_memory_notification, V8.GCLowMemoryNotification, 10000, \ MILLISECOND) \ /* Compilation times. */ \ HT(collect_source_positions, V8.CollectSourcePositions, 1000000, \ MICROSECOND) \ HT(compile, V8.CompileMicroSeconds, 1000000, MICROSECOND) \ HT(compile_eval, V8.CompileEvalMicroSeconds, 1000000, MICROSECOND) \ /* Serialization as part of compilation (code caching) */ \ HT(compile_serialize, V8.CompileSerializeMicroSeconds, 100000, MICROSECOND) \ HT(compile_deserialize, V8.CompileDeserializeMicroSeconds, 1000000, \ MICROSECOND) \ /* Total compilation time incl. caching/parsing */ \ HT(compile_script, V8.CompileScriptMicroSeconds, 1000000, MICROSECOND) \ /* Total JavaScript execution time (including callbacks and runtime calls */ \ HT(execute, V8.Execute, 1000000, MICROSECOND) \ /* Asm/Wasm */ \ HT(asm_wasm_translation_time, V8.AsmWasmTranslationMicroSeconds, 1000000, \ MICROSECOND) \ HT(wasm_lazy_compilation_time, V8.WasmLazyCompilationMicroSeconds, 1000000, \ MICROSECOND) #define TIMED_HISTOGRAM_LIST(HT) \ /* Timer histograms, thread safe: HT(name, caption, max, unit) */ \ /* Garbage collection timers. */ \ HT(gc_compactor, V8.GCCompactor, 10000, MILLISECOND) \ HT(gc_compactor_background, V8.GCCompactorBackground, 10000, MILLISECOND) \ HT(gc_compactor_foreground, V8.GCCompactorForeground, 10000, MILLISECOND) \ HT(gc_finalize, V8.GCFinalizeMC, 10000, MILLISECOND) \ HT(gc_finalize_background, V8.GCFinalizeMCBackground, 10000, MILLISECOND) \ HT(gc_finalize_foreground, V8.GCFinalizeMCForeground, 10000, MILLISECOND) \ HT(gc_finalize_reduce_memory, V8.GCFinalizeMCReduceMemory, 10000, \ MILLISECOND) \ HT(gc_finalize_reduce_memory_background, \ V8.GCFinalizeMCReduceMemoryBackground, 10000, MILLISECOND) \ HT(gc_finalize_reduce_memory_foreground, \ V8.GCFinalizeMCReduceMemoryForeground, 10000, MILLISECOND) \ HT(gc_scavenger, V8.GCScavenger, 10000, MILLISECOND) \ HT(gc_scavenger_background, V8.GCScavengerBackground, 10000, MILLISECOND) \ HT(gc_scavenger_foreground, V8.GCScavengerForeground, 10000, MILLISECOND) \ /* TurboFan timers. */ \ HT(turbofan_optimize_prepare, V8.TurboFanOptimizePrepare, 1000000, \ MICROSECOND) \ HT(turbofan_optimize_execute, V8.TurboFanOptimizeExecute, 1000000, \ MICROSECOND) \ HT(turbofan_optimize_finalize, V8.TurboFanOptimizeFinalize, 1000000, \ MICROSECOND) \ HT(turbofan_optimize_total_foreground, V8.TurboFanOptimizeTotalForeground, \ 10000000, MICROSECOND) \ HT(turbofan_optimize_total_background, V8.TurboFanOptimizeTotalBackground, \ 10000000, MICROSECOND) \ HT(turbofan_optimize_total_time, V8.TurboFanOptimizeTotalTime, 10000000, \ MICROSECOND) \ HT(turbofan_optimize_non_concurrent_total_time, \ V8.TurboFanOptimizeNonConcurrentTotalTime, 10000000, MICROSECOND) \ HT(turbofan_optimize_concurrent_total_time, \ V8.TurboFanOptimizeConcurrentTotalTime, 10000000, MICROSECOND) \ HT(turbofan_osr_prepare, V8.TurboFanOptimizeForOnStackReplacementPrepare, \ 1000000, MICROSECOND) \ HT(turbofan_osr_execute, V8.TurboFanOptimizeForOnStackReplacementExecute, \ 1000000, MICROSECOND) \ HT(turbofan_osr_finalize, V8.TurboFanOptimizeForOnStackReplacementFinalize, \ 1000000, MICROSECOND) \ HT(turbofan_osr_total_time, \ V8.TurboFanOptimizeForOnStackReplacementTotalTime, 10000000, MICROSECOND) \ /* Wasm timers. */ \ HT(wasm_decode_asm_module_time, V8.WasmDecodeModuleMicroSeconds.asm, \ 1000000, MICROSECOND) \ HT(wasm_decode_wasm_module_time, V8.WasmDecodeModuleMicroSeconds.wasm, \ 1000000, MICROSECOND) \ HT(wasm_decode_asm_function_time, V8.WasmDecodeFunctionMicroSeconds.asm, \ 1000000, MICROSECOND) \ HT(wasm_decode_wasm_function_time, V8.WasmDecodeFunctionMicroSeconds.wasm, \ 1000000, MICROSECOND) \ HT(wasm_compile_asm_module_time, V8.WasmCompileModuleMicroSeconds.asm, \ 10000000, MICROSECOND) \ HT(wasm_compile_wasm_module_time, V8.WasmCompileModuleMicroSeconds.wasm, \ 10000000, MICROSECOND) \ HT(wasm_async_compile_wasm_module_time, \ V8.WasmCompileModuleAsyncMicroSeconds, 100000000, MICROSECOND) \ HT(wasm_streaming_compile_wasm_module_time, \ V8.WasmCompileModuleStreamingMicroSeconds, 100000000, MICROSECOND) \ HT(wasm_streaming_deserialize_wasm_module_time, \ V8.WasmDeserializeModuleStreamingMicroSeconds, 100000000, MICROSECOND) \ HT(wasm_tier_up_module_time, V8.WasmTierUpModuleMicroSeconds, 100000000, \ MICROSECOND) \ HT(wasm_compile_asm_function_time, V8.WasmCompileFunctionMicroSeconds.asm, \ 1000000, MICROSECOND) \ HT(wasm_compile_wasm_function_time, V8.WasmCompileFunctionMicroSeconds.wasm, \ 1000000, MICROSECOND) \ HT(liftoff_compile_time, V8.LiftoffCompileMicroSeconds, 10000000, \ MICROSECOND) \ HT(wasm_instantiate_wasm_module_time, \ V8.WasmInstantiateModuleMicroSeconds.wasm, 10000000, MICROSECOND) \ HT(wasm_instantiate_asm_module_time, \ V8.WasmInstantiateModuleMicroSeconds.asm, 10000000, MICROSECOND) \ HT(wasm_code_gc_time, V8.WasmCodeGCTime, 1000000, MICROSECOND) \ /* Total compilation time incl. caching/parsing for various cache states. */ \ HT(compile_script_with_produce_cache, \ V8.CompileScriptMicroSeconds.ProduceCache, 1000000, MICROSECOND) \ HT(compile_script_with_isolate_cache_hit, \ V8.CompileScriptMicroSeconds.IsolateCacheHit, 1000000, MICROSECOND) \ HT(compile_script_with_consume_cache, \ V8.CompileScriptMicroSeconds.ConsumeCache, 1000000, MICROSECOND) \ HT(compile_script_consume_failed, \ V8.CompileScriptMicroSeconds.ConsumeCache.Failed, 1000000, MICROSECOND) \ HT(compile_script_no_cache_other, \ V8.CompileScriptMicroSeconds.NoCache.Other, 1000000, MICROSECOND) \ HT(compile_script_no_cache_because_inline_script, \ V8.CompileScriptMicroSeconds.NoCache.InlineScript, 1000000, MICROSECOND) \ HT(compile_script_no_cache_because_script_too_small, \ V8.CompileScriptMicroSeconds.NoCache.ScriptTooSmall, 1000000, \ MICROSECOND) \ HT(compile_script_no_cache_because_cache_too_cold, \ V8.CompileScriptMicroSeconds.NoCache.CacheTooCold, 1000000, MICROSECOND) \ HT(compile_script_streaming_finalization, \ V8.CompileScriptMicroSeconds.StreamingFinalization, 1000000, MICROSECOND) \ HT(compile_script_on_background, \ V8.CompileScriptMicroSeconds.BackgroundThread, 1000000, MICROSECOND) \ HT(compile_function_on_background, \ V8.CompileFunctionMicroSeconds.BackgroundThread, 1000000, MICROSECOND) #define AGGREGATABLE_HISTOGRAM_TIMER_LIST(AHT) \ AHT(compile_lazy, V8.CompileLazyMicroSeconds) #define HISTOGRAM_PERCENTAGE_LIST(HP) \ /* Heap fragmentation. */ \ HP(external_fragmentation_total, V8.MemoryExternalFragmentationTotal) \ HP(external_fragmentation_old_space, V8.MemoryExternalFragmentationOldSpace) \ HP(external_fragmentation_code_space, \ V8.MemoryExternalFragmentationCodeSpace) \ HP(external_fragmentation_map_space, V8.MemoryExternalFragmentationMapSpace) \ HP(external_fragmentation_lo_space, V8.MemoryExternalFragmentationLoSpace) // Note: These use Histogram with options (min=1000, max=500000, buckets=50). #define HISTOGRAM_LEGACY_MEMORY_LIST(HM) \ HM(heap_sample_total_committed, V8.MemoryHeapSampleTotalCommitted) \ HM(heap_sample_total_used, V8.MemoryHeapSampleTotalUsed) \ HM(heap_sample_map_space_committed, V8.MemoryHeapSampleMapSpaceCommitted) \ HM(heap_sample_code_space_committed, V8.MemoryHeapSampleCodeSpaceCommitted) \ HM(heap_sample_maximum_committed, V8.MemoryHeapSampleMaximumCommitted) // WARNING: STATS_COUNTER_LIST_* is a very large macro that is causing MSVC // Intellisense to crash. It was broken into two macros (each of length 40 // lines) rather than one macro (of length about 80 lines) to work around // this problem. Please avoid using recursive macros of this length when // possible. #define STATS_COUNTER_LIST_1(SC) \ /* Global Handle Count*/ \ SC(global_handles, V8.GlobalHandles) \ /* OS Memory allocated */ \ SC(memory_allocated, V8.OsMemoryAllocated) \ SC(maps_normalized, V8.MapsNormalized) \ SC(maps_created, V8.MapsCreated) \ SC(elements_transitions, V8.ObjectElementsTransitions) \ SC(props_to_dictionary, V8.ObjectPropertiesToDictionary) \ SC(elements_to_dictionary, V8.ObjectElementsToDictionary) \ SC(alive_after_last_gc, V8.AliveAfterLastGC) \ SC(objs_since_last_young, V8.ObjsSinceLastYoung) \ SC(objs_since_last_full, V8.ObjsSinceLastFull) \ SC(string_table_capacity, V8.StringTableCapacity) \ SC(number_of_symbols, V8.NumberOfSymbols) \ SC(inlined_copied_elements, V8.InlinedCopiedElements) \ SC(compilation_cache_hits, V8.CompilationCacheHits) \ SC(compilation_cache_misses, V8.CompilationCacheMisses) \ /* Amount of evaled source code. */ \ SC(total_eval_size, V8.TotalEvalSize) \ /* Amount of loaded source code. */ \ SC(total_load_size, V8.TotalLoadSize) \ /* Amount of parsed source code. */ \ SC(total_parse_size, V8.TotalParseSize) \ /* Amount of source code skipped over using preparsing. */ \ SC(total_preparse_skipped, V8.TotalPreparseSkipped) \ /* Amount of compiled source code. */ \ SC(total_compile_size, V8.TotalCompileSize) \ /* Number of contexts created from scratch. */ \ SC(contexts_created_from_scratch, V8.ContextsCreatedFromScratch) \ /* Number of contexts created by partial snapshot. */ \ SC(contexts_created_by_snapshot, V8.ContextsCreatedBySnapshot) \ /* Number of code objects found from pc. */ \ SC(pc_to_code, V8.PcToCode) \ SC(pc_to_code_cached, V8.PcToCodeCached) \ /* The store-buffer implementation of the write barrier. */ \ SC(store_buffer_overflows, V8.StoreBufferOverflows) #define STATS_COUNTER_LIST_2(SC) \ /* Amount of (JS) compiled code. */ \ SC(total_compiled_code_size, V8.TotalCompiledCodeSize) \ SC(gc_compactor_caused_by_request, V8.GCCompactorCausedByRequest) \ SC(gc_compactor_caused_by_promoted_data, V8.GCCompactorCausedByPromotedData) \ SC(gc_compactor_caused_by_oldspace_exhaustion, \ V8.GCCompactorCausedByOldspaceExhaustion) \ SC(gc_last_resort_from_js, V8.GCLastResortFromJS) \ SC(gc_last_resort_from_handles, V8.GCLastResortFromHandles) \ SC(cow_arrays_converted, V8.COWArraysConverted) \ SC(constructed_objects_runtime, V8.ConstructedObjectsRuntime) \ SC(megamorphic_stub_cache_updates, V8.MegamorphicStubCacheUpdates) \ SC(enum_cache_hits, V8.EnumCacheHits) \ SC(enum_cache_misses, V8.EnumCacheMisses) \ SC(string_add_runtime, V8.StringAddRuntime) \ SC(sub_string_runtime, V8.SubStringRuntime) \ SC(regexp_entry_runtime, V8.RegExpEntryRuntime) \ SC(stack_interrupts, V8.StackInterrupts) \ SC(runtime_profiler_ticks, V8.RuntimeProfilerTicks) \ SC(soft_deopts_executed, V8.SoftDeoptsExecuted) \ SC(new_space_bytes_available, V8.MemoryNewSpaceBytesAvailable) \ SC(new_space_bytes_committed, V8.MemoryNewSpaceBytesCommitted) \ SC(new_space_bytes_used, V8.MemoryNewSpaceBytesUsed) \ SC(old_space_bytes_available, V8.MemoryOldSpaceBytesAvailable) \ SC(old_space_bytes_committed, V8.MemoryOldSpaceBytesCommitted) \ SC(old_space_bytes_used, V8.MemoryOldSpaceBytesUsed) \ SC(code_space_bytes_available, V8.MemoryCodeSpaceBytesAvailable) \ SC(code_space_bytes_committed, V8.MemoryCodeSpaceBytesCommitted) \ SC(code_space_bytes_used, V8.MemoryCodeSpaceBytesUsed) \ SC(map_space_bytes_available, V8.MemoryMapSpaceBytesAvailable) \ SC(map_space_bytes_committed, V8.MemoryMapSpaceBytesCommitted) \ SC(map_space_bytes_used, V8.MemoryMapSpaceBytesUsed) \ SC(lo_space_bytes_available, V8.MemoryLoSpaceBytesAvailable) \ SC(lo_space_bytes_committed, V8.MemoryLoSpaceBytesCommitted) \ SC(lo_space_bytes_used, V8.MemoryLoSpaceBytesUsed) \ /* Total code size (including metadata) of baseline code or bytecode. */ \ SC(total_baseline_code_size, V8.TotalBaselineCodeSize) \ /* Total count of functions compiled using the baseline compiler. */ \ SC(total_baseline_compile_count, V8.TotalBaselineCompileCount) #define STATS_COUNTER_TS_LIST(SC) \ SC(wasm_generated_code_size, V8.WasmGeneratedCodeBytes) \ SC(wasm_reloc_size, V8.WasmRelocBytes) \ SC(wasm_lazily_compiled_functions, V8.WasmLazilyCompiledFunctions) \ SC(liftoff_compiled_functions, V8.LiftoffCompiledFunctions) \ SC(liftoff_unsupported_functions, V8.LiftoffUnsupportedFunctions) // List of counters that can be incremented from generated code. We need them in // a separate list to be able to relocate them. #define STATS_COUNTER_NATIVE_CODE_LIST(SC) \ /* Number of write barriers executed at runtime. */ \ SC(write_barriers, V8.WriteBarriers) \ SC(constructed_objects, V8.ConstructedObjects) \ SC(fast_new_closure_total, V8.FastNewClosureTotal) \ SC(regexp_entry_native, V8.RegExpEntryNative) \ SC(string_add_native, V8.StringAddNative) \ SC(sub_string_native, V8.SubStringNative) \ SC(ic_keyed_load_generic_smi, V8.ICKeyedLoadGenericSmi) \ SC(ic_keyed_load_generic_symbol, V8.ICKeyedLoadGenericSymbol) \ SC(ic_keyed_load_generic_slow, V8.ICKeyedLoadGenericSlow) \ SC(megamorphic_stub_cache_probes, V8.MegamorphicStubCacheProbes) \ SC(megamorphic_stub_cache_misses, V8.MegamorphicStubCacheMisses) } // namespace internal } // namespace v8 #endif // V8_LOGGING_COUNTERS_DEFINITIONS_H_