// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/inspector/v8-string-conversions.h" #include #include #include "src/base/logging.h" #include "src/base/v8-fallthrough.h" namespace v8_inspector { namespace { using UChar = uint16_t; using UChar32 = uint32_t; bool isASCII(UChar c) { return !(c & ~0x7F); } const UChar replacementCharacter = 0xFFFD; inline int inlineUTF8SequenceLengthNonASCII(char b0) { if ((b0 & 0xC0) != 0xC0) return 0; if ((b0 & 0xE0) == 0xC0) return 2; if ((b0 & 0xF0) == 0xE0) return 3; if ((b0 & 0xF8) == 0xF0) return 4; return 0; } inline int inlineUTF8SequenceLength(char b0) { return isASCII(b0) ? 1 : inlineUTF8SequenceLengthNonASCII(b0); } // Once the bits are split out into bytes of UTF-8, this is a mask OR-ed // into the first byte, depending on how many bytes follow. There are // as many entries in this table as there are UTF-8 sequence types. // (I.e., one byte sequence, two byte... etc.). Remember that sequences // for *legal* UTF-8 will be 4 or fewer bytes total. static const unsigned char firstByteMark[7] = {0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC}; enum ConversionResult { conversionOK, // conversion successful sourceExhausted, // partial character in source, but hit end targetExhausted, // insuff. room in target for conversion sourceIllegal // source sequence is illegal/malformed }; ConversionResult convertUTF16ToUTF8(const UChar** sourceStart, const UChar* sourceEnd, char** targetStart, char* targetEnd, bool strict) { ConversionResult result = conversionOK; const UChar* source = *sourceStart; char* target = *targetStart; while (source < sourceEnd) { UChar32 ch; uint32_t bytesToWrite = 0; const UChar32 byteMask = 0xBF; const UChar32 byteMark = 0x80; const UChar* oldSource = source; // In case we have to back up because of target overflow. ch = static_cast(*source++); // If we have a surrogate pair, convert to UChar32 first. if (ch >= 0xD800 && ch <= 0xDBFF) { // If the 16 bits following the high surrogate are in the source buffer... if (source < sourceEnd) { UChar32 ch2 = static_cast(*source); // If it's a low surrogate, convert to UChar32. if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) { ch = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x0010000; ++source; } else if (strict) { // it's an unpaired high surrogate --source; // return to the illegal value itself result = sourceIllegal; break; } } else { // We don't have the 16 bits following the high surrogate. --source; // return to the high surrogate result = sourceExhausted; break; } } else if (strict) { // UTF-16 surrogate values are illegal in UTF-32 if (ch >= 0xDC00 && ch <= 0xDFFF) { --source; // return to the illegal value itself result = sourceIllegal; break; } } // Figure out how many bytes the result will require if (ch < static_cast(0x80)) { bytesToWrite = 1; } else if (ch < static_cast(0x800)) { bytesToWrite = 2; } else if (ch < static_cast(0x10000)) { bytesToWrite = 3; } else if (ch < static_cast(0x110000)) { bytesToWrite = 4; } else { bytesToWrite = 3; ch = replacementCharacter; } target += bytesToWrite; if (target > targetEnd) { source = oldSource; // Back up source pointer! target -= bytesToWrite; result = targetExhausted; break; } switch (bytesToWrite) { case 4: *--target = static_cast((ch | byteMark) & byteMask); ch >>= 6; V8_FALLTHROUGH; case 3: *--target = static_cast((ch | byteMark) & byteMask); ch >>= 6; V8_FALLTHROUGH; case 2: *--target = static_cast((ch | byteMark) & byteMask); ch >>= 6; V8_FALLTHROUGH; case 1: *--target = static_cast(ch | firstByteMark[bytesToWrite]); } target += bytesToWrite; } *sourceStart = source; *targetStart = target; return result; } /** * Is this code point a BMP code point (U+0000..U+ffff)? * @param c 32-bit code point * @return TRUE or FALSE * @stable ICU 2.8 */ #define U_IS_BMP(c) ((uint32_t)(c) <= 0xFFFF) /** * Is this code point a supplementary code point (U+010000..U+10FFFF)? * @param c 32-bit code point * @return TRUE or FALSE * @stable ICU 2.8 */ #define U_IS_SUPPLEMENTARY(c) ((uint32_t)((c)-0x010000) <= 0xFFFFF) /** * Is this code point a surrogate (U+d800..U+dfff)? * @param c 32-bit code point * @return TRUE or FALSE * @stable ICU 2.4 */ #define U_IS_SURROGATE(c) (((c)&0xFFFFF800) == 0xD800) /** * Get the lead surrogate (0xD800..0xDBFF) for a * supplementary code point (0x010000..0x10FFFF). * @param supplementary 32-bit code point (U+010000..U+10FFFF) * @return lead surrogate (U+D800..U+DBFF) for supplementary * @stable ICU 2.4 */ #define U16_LEAD(supplementary) (UChar)(((supplementary) >> 10) + 0xD7C0) /** * Get the trail surrogate (0xDC00..0xDFFF) for a * supplementary code point (0x010000..0x10FFFF). * @param supplementary 32-bit code point (U+010000..U+10FFFF) * @return trail surrogate (U+DC00..U+DFFF) for supplementary * @stable ICU 2.4 */ #define U16_TRAIL(supplementary) (UChar)(((supplementary)&0x3FF) | 0xDC00) // This must be called with the length pre-determined by the first byte. // If presented with a length > 4, this returns false. The Unicode // definition of UTF-8 goes up to 4-byte sequences. static bool isLegalUTF8(const unsigned char* source, int length) { unsigned char a; const unsigned char* srcptr = source + length; switch (length) { default: return false; // Everything else falls through when "true"... case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; V8_FALLTHROUGH; case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; V8_FALLTHROUGH; case 2: if ((a = (*--srcptr)) > 0xBF) return false; // no fall-through in this inner switch switch (*source) { case 0xE0: if (a < 0xA0) return false; break; case 0xED: if (a > 0x9F) return false; break; case 0xF0: if (a < 0x90) return false; break; case 0xF4: if (a > 0x8F) return false; break; default: if (a < 0x80) return false; } V8_FALLTHROUGH; case 1: if (*source >= 0x80 && *source < 0xC2) return false; } if (*source > 0xF4) return false; return true; } // Magic values subtracted from a buffer value during UTF8 conversion. // This table contains as many values as there might be trailing bytes // in a UTF-8 sequence. static const UChar32 offsetsFromUTF8[6] = {0x00000000UL, 0x00003080UL, 0x000E2080UL, 0x03C82080UL, static_cast(0xFA082080UL), static_cast(0x82082080UL)}; static inline UChar32 readUTF8Sequence( const char*& sequence, // NOLINT(runtime/references) size_t length) { UChar32 character = 0; // The cases all fall through. switch (length) { case 6: character += static_cast(*sequence++); character <<= 6; V8_FALLTHROUGH; case 5: character += static_cast(*sequence++); character <<= 6; V8_FALLTHROUGH; case 4: character += static_cast(*sequence++); character <<= 6; V8_FALLTHROUGH; case 3: character += static_cast(*sequence++); character <<= 6; V8_FALLTHROUGH; case 2: character += static_cast(*sequence++); character <<= 6; V8_FALLTHROUGH; case 1: character += static_cast(*sequence++); } return character - offsetsFromUTF8[length - 1]; } ConversionResult convertUTF8ToUTF16(const char** sourceStart, const char* sourceEnd, UChar** targetStart, UChar* targetEnd, bool* sourceAllASCII, bool strict) { ConversionResult result = conversionOK; const char* source = *sourceStart; UChar* target = *targetStart; UChar orAllData = 0; while (source < sourceEnd) { int utf8SequenceLength = inlineUTF8SequenceLength(*source); if (sourceEnd - source < utf8SequenceLength) { result = sourceExhausted; break; } // Do this check whether lenient or strict if (!isLegalUTF8(reinterpret_cast(source), utf8SequenceLength)) { result = sourceIllegal; break; } UChar32 character = readUTF8Sequence(source, utf8SequenceLength); if (target >= targetEnd) { source -= utf8SequenceLength; // Back up source pointer! result = targetExhausted; break; } if (U_IS_BMP(character)) { // UTF-16 surrogate values are illegal in UTF-32 if (U_IS_SURROGATE(character)) { if (strict) { source -= utf8SequenceLength; // return to the illegal value itself result = sourceIllegal; break; } *target++ = replacementCharacter; orAllData |= replacementCharacter; } else { *target++ = static_cast(character); // normal case orAllData |= character; } } else if (U_IS_SUPPLEMENTARY(character)) { // target is a character in range 0xFFFF - 0x10FFFF if (target + 1 >= targetEnd) { source -= utf8SequenceLength; // Back up source pointer! result = targetExhausted; break; } *target++ = U16_LEAD(character); *target++ = U16_TRAIL(character); orAllData = 0xFFFF; } else { if (strict) { source -= utf8SequenceLength; // return to the start result = sourceIllegal; break; // Bail out; shouldn't continue } else { *target++ = replacementCharacter; orAllData |= replacementCharacter; } } } *sourceStart = source; *targetStart = target; if (sourceAllASCII) *sourceAllASCII = !(orAllData & ~0x7F); return result; } // Helper to write a three-byte UTF-8 code point to the buffer, caller must // check room is available. static inline void putUTF8Triple(char*& buffer, // NOLINT(runtime/references) UChar ch) { *buffer++ = static_cast(((ch >> 12) & 0x0F) | 0xE0); *buffer++ = static_cast(((ch >> 6) & 0x3F) | 0x80); *buffer++ = static_cast((ch & 0x3F) | 0x80); } } // namespace std::string UTF16ToUTF8(const UChar* stringStart, size_t length) { if (!stringStart || !length) return std::string(); // Allocate a buffer big enough to hold all the characters // (an individual UTF-16 UChar can only expand to 3 UTF-8 bytes). // Optimization ideas, if we find this function is hot: // * We could speculatively create a CStringBuffer to contain 'length' // characters, and resize if necessary (i.e. if the buffer contains // non-ascii characters). (Alternatively, scan the buffer first for // ascii characters, so we know this will be sufficient). // * We could allocate a CStringBuffer with an appropriate size to // have a good chance of being able to write the string into the // buffer without reallocing (say, 1.5 x length). if (length > std::numeric_limits::max() / 3) return std::string(); std::string output(length * 3, '\0'); const UChar* characters = stringStart; const UChar* characters_end = characters + length; char* buffer = &*output.begin(); char* buffer_end = &*output.end(); while (characters < characters_end) { // Use strict conversion to detect unpaired surrogates. ConversionResult result = convertUTF16ToUTF8( &characters, characters_end, &buffer, buffer_end, /* strict= */ true); DCHECK_NE(result, targetExhausted); // Conversion fails when there is an unpaired surrogate. Put // replacement character (U+FFFD) instead of the unpaired // surrogate. if (result != conversionOK) { DCHECK_LE(0xD800, *characters); DCHECK_LE(*characters, 0xDFFF); // There should be room left, since one UChar hasn't been // converted. DCHECK_LE(buffer + 3, buffer_end); putUTF8Triple(buffer, replacementCharacter); ++characters; } } output.resize(buffer - output.data()); return output; } std::basic_string UTF8ToUTF16(const char* stringStart, size_t length) { if (!stringStart || !length) return std::basic_string(); std::vector buffer(length); UChar* bufferStart = buffer.data(); UChar* bufferCurrent = bufferStart; const char* stringCurrent = reinterpret_cast(stringStart); if (convertUTF8ToUTF16(&stringCurrent, reinterpret_cast(stringStart + length), &bufferCurrent, bufferCurrent + buffer.size(), nullptr, true) != conversionOK) return std::basic_string(); size_t utf16Length = bufferCurrent - bufferStart; return std::basic_string(bufferStart, bufferStart + utf16Length); } } // namespace v8_inspector