// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_HANDLES_GLOBAL_HANDLES_H_ #define V8_HANDLES_GLOBAL_HANDLES_H_ #include #include #include #include "include/v8.h" #include "include/v8-profiler.h" #include "src/utils/utils.h" #include "src/handles/handles.h" #include "src/objects/objects.h" namespace v8 { namespace internal { class HeapStats; class RootVisitor; enum WeaknessType { // Embedder gets a handle to the dying object. FINALIZER_WEAK, // In the following cases, the embedder gets the parameter they passed in // earlier, and 0 or 2 first embedder fields. Note that the internal // fields must contain aligned non-V8 pointers. Getting pointers to V8 // objects through this interface would be GC unsafe so in that case the // embedder gets a null pointer instead. PHANTOM_WEAK, PHANTOM_WEAK_2_EMBEDDER_FIELDS, // The handle is automatically reset by the garbage collector when // the object is no longer reachable. PHANTOM_WEAK_RESET_HANDLE }; // Global handles hold handles that are independent of stack-state and can have // callbacks and finalizers attached to them. class V8_EXPORT_PRIVATE GlobalHandles final { public: template class NodeBlock; // // API for regular handles. // static void MoveGlobal(Address** from, Address** to); static Handle CopyGlobal(Address* location); static void Destroy(Address* location); // Make the global handle weak and set the callback parameter for the // handle. When the garbage collector recognizes that only weak global // handles point to an object the callback function is invoked (for each // handle) with the handle and corresponding parameter as arguments. By // default the handle still contains a pointer to the object that is being // collected. For this reason the object is not collected until the next // GC. For a phantom weak handle the handle is cleared (set to a Smi) // before the callback is invoked, but the handle can still be identified // in the callback by using the location() of the handle. static void MakeWeak(Address* location, void* parameter, WeakCallbackInfo::Callback weak_callback, v8::WeakCallbackType type); static void MakeWeak(Address** location_addr); static void AnnotateStrongRetainer(Address* location, const char* label); // Clear the weakness of a global handle. static void* ClearWeakness(Address* location); // Tells whether global handle is weak. static bool IsWeak(Address* location); // // API for traced handles. // static void MoveTracedGlobal(Address** from, Address** to); static void CopyTracedGlobal(const Address* const* from, Address** to); static void DestroyTraced(Address* location); static void SetFinalizationCallbackForTraced( Address* location, void* parameter, WeakCallbackInfo::Callback callback); explicit GlobalHandles(Isolate* isolate); ~GlobalHandles(); // Creates a new global handle that is alive until Destroy is called. Handle Create(Object value); Handle Create(Address value); template Handle Create(T value) { static_assert(std::is_base_of::value, "static type violation"); // The compiler should only pick this method if T is not Object. static_assert(!std::is_same::value, "compiler error"); return Handle::cast(Create(Object(value))); } Handle CreateTraced(Object value, Address* slot, bool has_destructor); Handle CreateTraced(Address value, Address* slot, bool has_destructor); void RecordStats(HeapStats* stats); size_t InvokeFirstPassWeakCallbacks(); void InvokeSecondPassPhantomCallbacks(); // Process pending weak handles. // Returns the number of freed nodes. size_t PostGarbageCollectionProcessing( GarbageCollector collector, const v8::GCCallbackFlags gc_callback_flags); void IterateStrongRoots(RootVisitor* v); void IterateWeakRoots(RootVisitor* v); void IterateAllRoots(RootVisitor* v); void IterateAllYoungRoots(RootVisitor* v); // Iterates over all handles that have embedder-assigned class ID. void IterateAllRootsWithClassIds(v8::PersistentHandleVisitor* v); // Iterates over all handles in the new space that have embedder-assigned // class ID. void IterateAllYoungRootsWithClassIds(v8::PersistentHandleVisitor* v); // Iterate over all handles in the new space that are weak, unmodified // and have class IDs void IterateYoungWeakRootsWithClassIds(v8::PersistentHandleVisitor* v); // Iterates over all traces handles represented by TracedGlobal. void IterateTracedNodes( v8::EmbedderHeapTracer::TracedGlobalHandleVisitor* visitor); // Marks handles with finalizers on the predicate |should_reset_handle| as // pending. void IterateWeakRootsIdentifyFinalizers( WeakSlotCallbackWithHeap should_reset_handle); // Uses the provided visitor |v| to mark handles with finalizers that are // pending. void IterateWeakRootsForFinalizers(RootVisitor* v); // Marks handles that are phantom or have callbacks based on the predicate // |should_reset_handle| as pending. void IterateWeakRootsForPhantomHandles( WeakSlotCallbackWithHeap should_reset_handle); // Note: The following *Young* methods are used for the Scavenger to // identify and process handles in the young generation. The set of young // handles is complete but the methods may encounter handles that are // already in old space. // Iterates over strong and dependent handles. See the note above. void IterateYoungStrongAndDependentRoots(RootVisitor* v); // Marks weak unmodified handles satisfying |is_dead| as pending. void MarkYoungWeakUnmodifiedObjectsPending(WeakSlotCallbackWithHeap is_dead); // Iterates over weak independent or unmodified handles. // See the note above. void IterateYoungWeakUnmodifiedRootsForFinalizers(RootVisitor* v); void IterateYoungWeakUnmodifiedRootsForPhantomHandles( RootVisitor* v, WeakSlotCallbackWithHeap should_reset_handle); // Identify unmodified objects that are in weak state and marks them // unmodified void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified); Isolate* isolate() const { return isolate_; } // Number of global handles. size_t handles_count() const { return handles_count_; } size_t GetAndResetGlobalHandleResetCount() { size_t old = number_of_phantom_handle_resets_; number_of_phantom_handle_resets_ = 0; return old; } #ifdef DEBUG void PrintStats(); void Print(); #endif // DEBUG private: // Internal node structures. class Node; template class NodeIterator; template class NodeSpace; class PendingPhantomCallback; class TracedNode; bool InRecursiveGC(unsigned gc_processing_counter); void InvokeSecondPassPhantomCallbacksFromTask(); void InvokeOrScheduleSecondPassPhantomCallbacks(bool synchronous_second_pass); size_t PostScavengeProcessing(unsigned post_processing_count); size_t PostMarkSweepProcessing(unsigned post_processing_count); template size_t InvokeFirstPassWeakCallbacks( std::vector>* pending); template void UpdateAndCompactListOfYoungNode(std::vector* node_list); void UpdateListOfYoungNodes(); void ApplyPersistentHandleVisitor(v8::PersistentHandleVisitor* visitor, Node* node); Isolate* const isolate_; std::unique_ptr> regular_nodes_; // Contains all nodes holding young objects. Note: when the list // is accessed, some of the objects may have been promoted already. std::vector young_nodes_; std::unique_ptr> traced_nodes_; std::vector traced_young_nodes_; // Field always containing the number of handles to global objects. size_t handles_count_ = 0; size_t number_of_phantom_handle_resets_ = 0; std::vector> regular_pending_phantom_callbacks_; std::vector> traced_pending_phantom_callbacks_; std::vector second_pass_callbacks_; bool second_pass_callbacks_task_posted_ = false; bool running_second_pass_callbacks_ = false; // Counter for recursive garbage collections during callback processing. unsigned post_gc_processing_count_ = 0; DISALLOW_COPY_AND_ASSIGN(GlobalHandles); }; class GlobalHandles::PendingPhantomCallback final { public: using Data = v8::WeakCallbackInfo; enum InvocationType { kFirstPass, kSecondPass }; PendingPhantomCallback( Data::Callback callback, void* parameter, void* embedder_fields[v8::kEmbedderFieldsInWeakCallback]) : callback_(callback), parameter_(parameter) { for (int i = 0; i < v8::kEmbedderFieldsInWeakCallback; ++i) { embedder_fields_[i] = embedder_fields[i]; } } void Invoke(Isolate* isolate, InvocationType type); Data::Callback callback() const { return callback_; } private: Data::Callback callback_; void* parameter_; void* embedder_fields_[v8::kEmbedderFieldsInWeakCallback]; }; class EternalHandles final { public: EternalHandles() = default; ~EternalHandles(); // Create an EternalHandle, overwriting the index. V8_EXPORT_PRIVATE void Create(Isolate* isolate, Object object, int* index); // Grab the handle for an existing EternalHandle. inline Handle Get(int index) { return Handle(GetLocation(index)); } // Iterates over all handles. void IterateAllRoots(RootVisitor* visitor); // Iterates over all handles which might be in the young generation. void IterateYoungRoots(RootVisitor* visitor); // Rebuilds new space list. void PostGarbageCollectionProcessing(); size_t handles_count() const { return size_; } private: static const int kInvalidIndex = -1; static const int kShift = 8; static const int kSize = 1 << kShift; static const int kMask = 0xff; // Gets the slot for an index. This returns an Address* rather than an // ObjectSlot in order to avoid #including slots.h in this header file. inline Address* GetLocation(int index) { DCHECK(index >= 0 && index < size_); return &blocks_[index >> kShift][index & kMask]; } int size_ = 0; std::vector blocks_; std::vector young_node_indices_; DISALLOW_COPY_AND_ASSIGN(EternalHandles); }; } // namespace internal } // namespace v8 #endif // V8_HANDLES_GLOBAL_HANDLES_H_