// Copyright 2011 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_GLOBAL_HANDLES_H_ #define V8_GLOBAL_HANDLES_H_ #include #include #include "include/v8.h" #include "include/v8-profiler.h" #include "src/handles.h" #include "src/utils.h" namespace v8 { namespace internal { class HeapStats; class RootVisitor; // Structure for tracking global handles. // A single list keeps all the allocated global handles. // Destroyed handles stay in the list but is added to the free list. // At GC the destroyed global handles are removed from the free list // and deallocated. enum WeaknessType { // Embedder gets a handle to the dying object. FINALIZER_WEAK, // In the following cases, the embedder gets the parameter they passed in // earlier, and 0 or 2 first embedder fields. Note that the internal // fields must contain aligned non-V8 pointers. Getting pointers to V8 // objects through this interface would be GC unsafe so in that case the // embedder gets a null pointer instead. PHANTOM_WEAK, PHANTOM_WEAK_2_EMBEDDER_FIELDS, // The handle is automatically reset by the garbage collector when // the object is no longer reachable. PHANTOM_WEAK_RESET_HANDLE }; class GlobalHandles { public: ~GlobalHandles(); // Creates a new global handle that is alive until Destroy is called. Handle Create(Object* value); template Handle Create(T* value) { static_assert(std::is_base_of::value, "static type violation"); // The compiler should only pick this method if T is not Object. static_assert(!std::is_same::value, "compiler error"); return Handle::cast(Create(static_cast(value))); } // Copy a global handle static Handle CopyGlobal(Object** location); // Destroy a global handle. static void Destroy(Object** location); // Make the global handle weak and set the callback parameter for the // handle. When the garbage collector recognizes that only weak global // handles point to an object the callback function is invoked (for each // handle) with the handle and corresponding parameter as arguments. By // default the handle still contains a pointer to the object that is being // collected. For this reason the object is not collected until the next // GC. For a phantom weak handle the handle is cleared (set to a Smi) // before the callback is invoked, but the handle can still be identified // in the callback by using the location() of the handle. static void MakeWeak(Object** location, void* parameter, WeakCallbackInfo::Callback weak_callback, v8::WeakCallbackType type); static void MakeWeak(Object*** location_addr); static void AnnotateStrongRetainer(Object** location, const char* label); void RecordStats(HeapStats* stats); // Returns the current number of handles to global objects. int global_handles_count() const { return number_of_global_handles_; } size_t NumberOfPhantomHandleResets() { return number_of_phantom_handle_resets_; } void ResetNumberOfPhantomHandleResets() { number_of_phantom_handle_resets_ = 0; } size_t NumberOfNewSpaceNodes() { return new_space_nodes_.size(); } // Clear the weakness of a global handle. static void* ClearWeakness(Object** location); // Tells whether global handle is near death. static bool IsNearDeath(Object** location); // Tells whether global handle is weak. static bool IsWeak(Object** location); // Process pending weak handles. // Returns the number of freed nodes. int PostGarbageCollectionProcessing( GarbageCollector collector, const v8::GCCallbackFlags gc_callback_flags); void IterateStrongRoots(RootVisitor* v); void IterateWeakRoots(RootVisitor* v); void IterateAllRoots(RootVisitor* v); void IterateAllNewSpaceRoots(RootVisitor* v); void IterateNewSpaceRoots(RootVisitor* v, size_t start, size_t end); // Iterates over all handles that have embedder-assigned class ID. void IterateAllRootsWithClassIds(v8::PersistentHandleVisitor* v); // Iterates over all handles in the new space that have embedder-assigned // class ID. void IterateAllRootsInNewSpaceWithClassIds(v8::PersistentHandleVisitor* v); // Iterate over all handles in the new space that are weak, unmodified // and have class IDs void IterateWeakRootsInNewSpaceWithClassIds(v8::PersistentHandleVisitor* v); // Iterates over weak roots on the heap. void IterateWeakRootsForFinalizers(RootVisitor* v); void IterateWeakRootsForPhantomHandles( WeakSlotCallbackWithHeap should_reset_handle); // Marks all handles that should be finalized based on the predicate // |should_reset_handle| as pending. void IdentifyWeakHandles(WeakSlotCallbackWithHeap should_reset_handle); // NOTE: Five ...NewSpace... functions below are used during // scavenge collections and iterate over sets of handles that are // guaranteed to contain all handles holding new space objects (but // may also include old space objects). // Iterates over strong and dependent handles. See the note above. void IterateNewSpaceStrongAndDependentRoots(RootVisitor* v); // Iterates over strong and dependent handles. See the note above. // Also marks unmodified nodes in the same iteration. void IterateNewSpaceStrongAndDependentRootsAndIdentifyUnmodified( RootVisitor* v, size_t start, size_t end); // Marks weak unmodified handles satisfying |is_dead| as pending. void MarkNewSpaceWeakUnmodifiedObjectsPending( WeakSlotCallbackWithHeap is_dead); // Iterates over weak independent or unmodified handles. // See the note above. void IterateNewSpaceWeakUnmodifiedRootsForFinalizers(RootVisitor* v); void IterateNewSpaceWeakUnmodifiedRootsForPhantomHandles( RootVisitor* v, WeakSlotCallbackWithHeap should_reset_handle); // Identify unmodified objects that are in weak state and marks them // unmodified void IdentifyWeakUnmodifiedObjects(WeakSlotCallback is_unmodified); // Tear down the global handle structure. void TearDown(); Isolate* isolate() { return isolate_; } #ifdef DEBUG void PrintStats(); void Print(); #endif // DEBUG void InvokeSecondPassPhantomCallbacks(); private: // Internal node structures. class Node; class NodeBlock; class NodeIterator; class PendingPhantomCallback; explicit GlobalHandles(Isolate* isolate); void InvokeSecondPassPhantomCallbacksFromTask(); int PostScavengeProcessing(int initial_post_gc_processing_count); int PostMarkSweepProcessing(int initial_post_gc_processing_count); int DispatchPendingPhantomCallbacks(bool synchronous_second_pass); void UpdateListOfNewSpaceNodes(); void ApplyPersistentHandleVisitor(v8::PersistentHandleVisitor* visitor, Node* node); Isolate* isolate_; // Field always containing the number of handles to global objects. int number_of_global_handles_; // List of all allocated node blocks. NodeBlock* first_block_; // List of node blocks with used nodes. NodeBlock* first_used_block_; // Free list of nodes. Node* first_free_; // Contains all nodes holding new space objects. Note: when the list // is accessed, some of the objects may have been promoted already. std::vector new_space_nodes_; int post_gc_processing_count_; size_t number_of_phantom_handle_resets_; std::vector pending_phantom_callbacks_; std::vector second_pass_callbacks_; bool second_pass_callbacks_task_posted_ = false; friend class Isolate; DISALLOW_COPY_AND_ASSIGN(GlobalHandles); }; class GlobalHandles::PendingPhantomCallback { public: typedef v8::WeakCallbackInfo Data; PendingPhantomCallback( Node* node, Data::Callback callback, void* parameter, void* embedder_fields[v8::kEmbedderFieldsInWeakCallback]) : node_(node), callback_(callback), parameter_(parameter) { for (int i = 0; i < v8::kEmbedderFieldsInWeakCallback; ++i) { embedder_fields_[i] = embedder_fields[i]; } } void Invoke(Isolate* isolate); Node* node() { return node_; } Data::Callback callback() { return callback_; } private: Node* node_; Data::Callback callback_; void* parameter_; void* embedder_fields_[v8::kEmbedderFieldsInWeakCallback]; }; class EternalHandles { public: enum SingletonHandle { DATE_CACHE_VERSION, NUMBER_OF_SINGLETON_HANDLES }; EternalHandles(); ~EternalHandles(); int NumberOfHandles() { return size_; } // Create an EternalHandle, overwriting the index. void Create(Isolate* isolate, Object* object, int* index); // Grab the handle for an existing EternalHandle. inline Handle Get(int index) { return Handle(GetLocation(index)); } // Grab the handle for an existing SingletonHandle. inline Handle GetSingleton(SingletonHandle singleton) { DCHECK(Exists(singleton)); return Get(singleton_handles_[singleton]); } // Checks whether a SingletonHandle has been assigned. inline bool Exists(SingletonHandle singleton) { return singleton_handles_[singleton] != kInvalidIndex; } // Assign a SingletonHandle to an empty slot and returns the handle. Handle CreateSingleton(Isolate* isolate, Object* object, SingletonHandle singleton) { Create(isolate, object, &singleton_handles_[singleton]); return Get(singleton_handles_[singleton]); } // Iterates over all handles. void IterateAllRoots(RootVisitor* visitor); // Iterates over all handles which might be in new space. void IterateNewSpaceRoots(RootVisitor* visitor); // Rebuilds new space list. void PostGarbageCollectionProcessing(); private: static const int kInvalidIndex = -1; static const int kShift = 8; static const int kSize = 1 << kShift; static const int kMask = 0xff; // Gets the slot for an index inline Object** GetLocation(int index) { DCHECK(index >= 0 && index < size_); return &blocks_[index >> kShift][index & kMask]; } int size_; std::vector blocks_; std::vector new_space_indices_; int singleton_handles_[NUMBER_OF_SINGLETON_HANDLES]; DISALLOW_COPY_AND_ASSIGN(EternalHandles); }; } // namespace internal } // namespace v8 #endif // V8_GLOBAL_HANDLES_H_