// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_DEBUG_DEBUG_PROPERTY_ITERATOR_H_ #define V8_DEBUG_DEBUG_PROPERTY_ITERATOR_H_ #include "src/debug/debug-interface.h" #include "src/execution/isolate.h" #include "src/handles/handles.h" #include "src/objects/prototype.h" #include "include/v8.h" namespace v8 { namespace internal { class JSReceiver; class DebugPropertyIterator final : public debug::PropertyIterator { public: DebugPropertyIterator(Isolate* isolate, Handle receiver); ~DebugPropertyIterator() override = default; bool Done() const override; void Advance() override; v8::Local name() const override; bool is_native_accessor() override; bool has_native_getter() override; bool has_native_setter() override; v8::Maybe attributes() override; v8::Maybe descriptor() override; bool is_own() override; bool is_array_index() override; private: void FillKeysForCurrentPrototypeAndStage(); bool should_move_to_next_stage() const; void CalculateNativeAccessorFlags(); Handle raw_name() const; Isolate* isolate_; PrototypeIterator prototype_iterator_; enum Stage { kExoticIndices = 0, kEnumerableStrings = 1, kAllProperties = 2 }; Stage stage_ = kExoticIndices; uint32_t current_key_index_ = 0; Handle keys_; uint32_t exotic_length_ = 0; bool calculated_native_accessor_flags_ = false; int native_accessor_flags_ = 0; bool is_own_ = true; DISALLOW_COPY_AND_ASSIGN(DebugPropertyIterator); }; } // namespace internal } // namespace v8 #endif // V8_DEBUG_DEBUG_PROPERTY_ITERATOR_H_