// Copyright 2012 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_D8_H_ #define V8_D8_H_ #include #include #include #include #include #include #include #include "src/allocation.h" #include "src/async-hooks-wrapper.h" #include "src/base/platform/time.h" #include "src/string-hasher.h" #include "src/utils.h" #include "src/base/once.h" namespace v8 { // A single counter in a counter collection. class Counter { public: static const int kMaxNameSize = 64; int32_t* Bind(const char* name, bool histogram); int32_t* ptr() { return &count_; } int32_t count() { return count_; } int32_t sample_total() { return sample_total_; } bool is_histogram() { return is_histogram_; } void AddSample(int32_t sample); private: int32_t count_; int32_t sample_total_; bool is_histogram_; uint8_t name_[kMaxNameSize]; }; // A set of counters and associated information. An instance of this // class is stored directly in the memory-mapped counters file if // the --map-counters options is used class CounterCollection { public: CounterCollection(); Counter* GetNextCounter(); private: static const unsigned kMaxCounters = 512; uint32_t magic_number_; uint32_t max_counters_; uint32_t max_name_size_; uint32_t counters_in_use_; Counter counters_[kMaxCounters]; }; struct CStringHasher { std::size_t operator()(const char* name) const { size_t h = 0; size_t c; while ((c = *name++) != 0) { h += h << 5; h += c; } return h; } }; typedef std::unordered_map CounterMap; class SourceGroup { public: SourceGroup() : next_semaphore_(0), done_semaphore_(0), thread_(nullptr), argv_(nullptr), begin_offset_(0), end_offset_(0) {} ~SourceGroup(); void Begin(char** argv, int offset) { argv_ = const_cast(argv); begin_offset_ = offset; } void End(int offset) { end_offset_ = offset; } void Execute(Isolate* isolate); void StartExecuteInThread(); void WaitForThread(); void JoinThread(); private: class IsolateThread : public base::Thread { public: explicit IsolateThread(SourceGroup* group); void Run() override { group_->ExecuteInThread(); } private: SourceGroup* group_; }; void ExecuteInThread(); base::Semaphore next_semaphore_; base::Semaphore done_semaphore_; base::Thread* thread_; void ExitShell(int exit_code); Local ReadFile(Isolate* isolate, const char* name); const char** argv_; int begin_offset_; int end_offset_; }; // The backing store of an ArrayBuffer or SharedArrayBuffer, after // Externalize() has been called on it. class ExternalizedContents { public: explicit ExternalizedContents(const ArrayBuffer::Contents& contents) : data_(contents.Data()), length_(contents.ByteLength()), deleter_(contents.Deleter()), deleter_data_(contents.DeleterData()) {} explicit ExternalizedContents(const SharedArrayBuffer::Contents& contents) : data_(contents.Data()), length_(contents.ByteLength()), deleter_(contents.Deleter()), deleter_data_(contents.DeleterData()) {} ExternalizedContents(ExternalizedContents&& other) V8_NOEXCEPT : data_(other.data_), length_(other.length_), deleter_(other.deleter_), deleter_data_(other.deleter_data_) { other.data_ = nullptr; other.length_ = 0; other.deleter_ = nullptr; other.deleter_data_ = nullptr; } ExternalizedContents& operator=(ExternalizedContents&& other) V8_NOEXCEPT { if (this != &other) { data_ = other.data_; length_ = other.length_; deleter_ = other.deleter_; deleter_data_ = other.deleter_data_; other.data_ = nullptr; other.length_ = 0; other.deleter_ = nullptr; other.deleter_data_ = nullptr; } return *this; } ~ExternalizedContents(); private: void* data_; size_t length_; ArrayBuffer::Contents::DeleterCallback deleter_; void* deleter_data_; DISALLOW_COPY_AND_ASSIGN(ExternalizedContents); }; class SerializationData { public: SerializationData() : size_(0) {} uint8_t* data() { return data_.get(); } size_t size() { return size_; } const std::vector& array_buffer_contents() { return array_buffer_contents_; } const std::vector& shared_array_buffer_contents() { return shared_array_buffer_contents_; } const std::vector& transferrable_modules() { return transferrable_modules_; } private: struct DataDeleter { void operator()(uint8_t* p) const { free(p); } }; std::unique_ptr data_; size_t size_; std::vector array_buffer_contents_; std::vector shared_array_buffer_contents_; std::vector transferrable_modules_; private: friend class Serializer; DISALLOW_COPY_AND_ASSIGN(SerializationData); }; class SerializationDataQueue { public: void Enqueue(std::unique_ptr data); bool Dequeue(std::unique_ptr* data); bool IsEmpty(); void Clear(); private: base::Mutex mutex_; std::vector> data_; }; class Worker { public: Worker(); ~Worker(); // Run the given script on this Worker. This function should only be called // once, and should only be called by the thread that created the Worker. void StartExecuteInThread(const char* script); // Post a message to the worker's incoming message queue. The worker will // take ownership of the SerializationData. // This function should only be called by the thread that created the Worker. void PostMessage(std::unique_ptr data); // Synchronously retrieve messages from the worker's outgoing message queue. // If there is no message in the queue, block until a message is available. // If there are no messages in the queue and the worker is no longer running, // return nullptr. // This function should only be called by the thread that created the Worker. std::unique_ptr GetMessage(); // Terminate the worker's event loop. Messages from the worker that have been // queued can still be read via GetMessage(). // This function can be called by any thread. void Terminate(); // Terminate and join the thread. // This function can be called by any thread. void WaitForThread(); private: class WorkerThread : public base::Thread { public: explicit WorkerThread(Worker* worker) : base::Thread(base::Thread::Options("WorkerThread")), worker_(worker) {} void Run() override { worker_->ExecuteInThread(); } private: Worker* worker_; }; void ExecuteInThread(); static void PostMessageOut(const v8::FunctionCallbackInfo& args); base::Semaphore in_semaphore_; base::Semaphore out_semaphore_; SerializationDataQueue in_queue_; SerializationDataQueue out_queue_; base::Thread* thread_; char* script_; base::Atomic32 running_; }; class PerIsolateData { public: explicit PerIsolateData(Isolate* isolate); ~PerIsolateData(); inline static PerIsolateData* Get(Isolate* isolate) { return reinterpret_cast(isolate->GetData(0)); } class RealmScope { public: explicit RealmScope(PerIsolateData* data); ~RealmScope(); private: PerIsolateData* data_; }; inline void SetTimeout(Local callback, Local context); inline MaybeLocal GetTimeoutCallback(); inline MaybeLocal GetTimeoutContext(); AsyncHooks* GetAsyncHooks() { return async_hooks_wrapper_; } private: friend class Shell; friend class RealmScope; Isolate* isolate_; int realm_count_; int realm_current_; int realm_switch_; Global* realms_; Global realm_shared_; std::queue> set_timeout_callbacks_; std::queue> set_timeout_contexts_; AsyncHooks* async_hooks_wrapper_; int RealmIndexOrThrow(const v8::FunctionCallbackInfo& args, int arg_offset); int RealmFind(Local context); }; class ShellOptions { public: enum CodeCacheOptions { kNoProduceCache, kProduceCache, kProduceCacheAfterExecute }; ShellOptions() : send_idle_notification(false), invoke_weak_callbacks(false), omit_quit(false), wait_for_wasm(true), stress_opt(false), stress_deopt(false), stress_runs(1), interactive_shell(false), test_shell(false), expected_to_throw(false), mock_arraybuffer_allocator(false), enable_inspector(false), num_isolates(1), compile_options(v8::ScriptCompiler::kNoCompileOptions), stress_background_compile(false), code_cache_options(CodeCacheOptions::kNoProduceCache), isolate_sources(nullptr), icu_data_file(nullptr), natives_blob(nullptr), snapshot_blob(nullptr), trace_enabled(false), trace_path(nullptr), trace_config(nullptr), lcov_file(nullptr), disable_in_process_stack_traces(false), read_from_tcp_port(-1) {} ~ShellOptions() { delete[] isolate_sources; } bool send_idle_notification; bool invoke_weak_callbacks; bool omit_quit; bool wait_for_wasm; bool stress_opt; bool stress_deopt; int stress_runs; bool interactive_shell; bool test_shell; bool expected_to_throw; bool mock_arraybuffer_allocator; size_t mock_arraybuffer_allocator_limit = 0; bool enable_inspector; int num_isolates; v8::ScriptCompiler::CompileOptions compile_options; bool stress_background_compile; CodeCacheOptions code_cache_options; SourceGroup* isolate_sources; const char* icu_data_file; const char* natives_blob; const char* snapshot_blob; bool trace_enabled; const char* trace_path; const char* trace_config; const char* lcov_file; bool disable_in_process_stack_traces; int read_from_tcp_port; bool enable_os_system = false; bool quiet_load = false; int thread_pool_size = 0; }; class Shell : public i::AllStatic { public: enum PrintResult : bool { kPrintResult = true, kNoPrintResult = false }; enum ReportExceptions : bool { kReportExceptions = true, kNoReportExceptions = false }; enum ProcessMessageQueue : bool { kProcessMessageQueue = true, kNoProcessMessageQueue = false }; static bool ExecuteString(Isolate* isolate, Local source, Local name, PrintResult print_result, ReportExceptions report_exceptions, ProcessMessageQueue process_message_queue); static bool ExecuteModule(Isolate* isolate, const char* file_name); static void ReportException(Isolate* isolate, TryCatch* try_catch); static Local ReadFile(Isolate* isolate, const char* name); static Local CreateEvaluationContext(Isolate* isolate); static int RunMain(Isolate* isolate, int argc, char* argv[], bool last_run); static int Main(int argc, char* argv[]); static void Exit(int exit_code); static void OnExit(Isolate* isolate); static void CollectGarbage(Isolate* isolate); static bool EmptyMessageQueues(Isolate* isolate); static void CompleteMessageLoop(Isolate* isolate); static std::unique_ptr SerializeValue( Isolate* isolate, Local value, Local transfer); static MaybeLocal DeserializeValue( Isolate* isolate, std::unique_ptr data); static void CleanupWorkers(); static int* LookupCounter(const char* name); static void* CreateHistogram(const char* name, int min, int max, size_t buckets); static void AddHistogramSample(void* histogram, int sample); static void MapCounters(v8::Isolate* isolate, const char* name); static void PerformanceNow(const v8::FunctionCallbackInfo& args); static void RealmCurrent(const v8::FunctionCallbackInfo& args); static void RealmOwner(const v8::FunctionCallbackInfo& args); static void RealmGlobal(const v8::FunctionCallbackInfo& args); static void RealmCreate(const v8::FunctionCallbackInfo& args); static void RealmNavigate(const v8::FunctionCallbackInfo& args); static void RealmCreateAllowCrossRealmAccess( const v8::FunctionCallbackInfo& args); static void RealmDispose(const v8::FunctionCallbackInfo& args); static void RealmSwitch(const v8::FunctionCallbackInfo& args); static void RealmEval(const v8::FunctionCallbackInfo& args); static void RealmSharedGet(Local property, const PropertyCallbackInfo& info); static void RealmSharedSet(Local property, Local value, const PropertyCallbackInfo& info); static void AsyncHooksCreateHook( const v8::FunctionCallbackInfo& args); static void AsyncHooksExecutionAsyncId( const v8::FunctionCallbackInfo& args); static void AsyncHooksTriggerAsyncId( const v8::FunctionCallbackInfo& args); static void Print(const v8::FunctionCallbackInfo& args); static void PrintErr(const v8::FunctionCallbackInfo& args); static void Write(const v8::FunctionCallbackInfo& args); static void WaitUntilDone(const v8::FunctionCallbackInfo& args); static void NotifyDone(const v8::FunctionCallbackInfo& args); static void QuitOnce(v8::FunctionCallbackInfo* args); static void Quit(const v8::FunctionCallbackInfo& args); static void Version(const v8::FunctionCallbackInfo& args); static void Read(const v8::FunctionCallbackInfo& args); static void ReadBuffer(const v8::FunctionCallbackInfo& args); static Local ReadFromStdin(Isolate* isolate); static void ReadLine(const v8::FunctionCallbackInfo& args) { args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate())); } static void Load(const v8::FunctionCallbackInfo& args); static void SetTimeout(const v8::FunctionCallbackInfo& args); static void WorkerNew(const v8::FunctionCallbackInfo& args); static void WorkerPostMessage( const v8::FunctionCallbackInfo& args); static void WorkerGetMessage(const v8::FunctionCallbackInfo& args); static void WorkerTerminate(const v8::FunctionCallbackInfo& args); // The OS object on the global object contains methods for performing // operating system calls: // // os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will // run the command, passing the arguments to the program. The standard output // of the program will be picked up and returned as a multiline string. If // timeout1 is present then it should be a number. -1 indicates no timeout // and a positive number is used as a timeout in milliseconds that limits the // time spent waiting between receiving output characters from the program. // timeout2, if present, should be a number indicating the limit in // milliseconds on the total running time of the program. Exceptions are // thrown on timeouts or other errors or if the exit status of the program // indicates an error. // // os.chdir(dir) changes directory to the given directory. Throws an // exception/ on error. // // os.setenv(variable, value) sets an environment variable. Repeated calls to // this method leak memory due to the API of setenv in the standard C library. // // os.umask(alue) calls the umask system call and returns the old umask. // // os.mkdirp(name, mask) creates a directory. The mask (if present) is anded // with the current umask. Intermediate directories are created if necessary. // An exception is not thrown if the directory already exists. Analogous to // the "mkdir -p" command. static void System(const v8::FunctionCallbackInfo& args); static void ChangeDirectory(const v8::FunctionCallbackInfo& args); static void SetEnvironment(const v8::FunctionCallbackInfo& args); static void UnsetEnvironment(const v8::FunctionCallbackInfo& args); static void SetUMask(const v8::FunctionCallbackInfo& args); static void MakeDirectory(const v8::FunctionCallbackInfo& args); static void RemoveDirectory(const v8::FunctionCallbackInfo& args); static MaybeLocal HostImportModuleDynamically( Local context, Local referrer, Local specifier); static void HostInitializeImportMetaObject(Local context, Local module, Local meta); // Data is of type DynamicImportData*. We use void* here to be able // to conform with MicrotaskCallback interface and enqueue this // function in the microtask queue. static void DoHostImportModuleDynamically(void* data); static void AddOSMethods(v8::Isolate* isolate, Local os_template); static const char* kPrompt; static ShellOptions options; static ArrayBuffer::Allocator* array_buffer_allocator; static void SetWaitUntilDone(Isolate* isolate, bool value); static char* ReadCharsFromTcpPort(const char* name, int* size_out); static void set_script_executed() { script_executed_.store(true); } static bool use_interactive_shell() { return (options.interactive_shell || !script_executed_.load()) && !options.test_shell; } private: static Global evaluation_context_; static base::OnceType quit_once_; static Global stringify_function_; static CounterMap* counter_map_; // We statically allocate a set of local counters to be used if we // don't want to store the stats in a memory-mapped file static CounterCollection local_counters_; static CounterCollection* counters_; static base::OS::MemoryMappedFile* counters_file_; static base::LazyMutex context_mutex_; static const base::TimeTicks kInitialTicks; static base::LazyMutex workers_mutex_; // Guards the following members. static bool allow_new_workers_; static std::vector workers_; static std::vector externalized_contents_; // Multiple isolates may update this flag concurrently. static std::atomic script_executed_; static void WriteIgnitionDispatchCountersFile(v8::Isolate* isolate); // Append LCOV coverage data to file. static void WriteLcovData(v8::Isolate* isolate, const char* file); static Counter* GetCounter(const char* name, bool is_histogram); static Local Stringify(Isolate* isolate, Local value); static void Initialize(Isolate* isolate); static void RunShell(Isolate* isolate); static bool SetOptions(int argc, char* argv[]); static Local CreateGlobalTemplate(Isolate* isolate); static MaybeLocal CreateRealm( const v8::FunctionCallbackInfo& args, int index, v8::MaybeLocal global_object); static void DisposeRealm(const v8::FunctionCallbackInfo& args, int index); static MaybeLocal FetchModuleTree(v8::Local context, const std::string& file_name); static ScriptCompiler::CachedData* LookupCodeCache(Isolate* isolate, Local name); static void StoreInCodeCache(Isolate* isolate, Local name, const ScriptCompiler::CachedData* data); // We may have multiple isolates running concurrently, so the access to // the isolate_status_ needs to be concurrency-safe. static base::LazyMutex isolate_status_lock_; static std::map isolate_status_; static base::LazyMutex cached_code_mutex_; static std::map> cached_code_map_; }; } // namespace v8 #endif // V8_D8_H_