// Copyright 2018 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "include/v8-platform.h" #include "src/base/logging.h" #include "src/base/macros.h" #include "src/base/platform/mutex.h" #include "src/base/platform/platform.h" #include "src/base/platform/time.h" #include "src/base/template-utils.h" #include "src/base/utils/random-number-generator.h" #include "src/d8-platforms.h" namespace v8 { class PredictablePlatform : public Platform { public: explicit PredictablePlatform(std::unique_ptr platform) : platform_(std::move(platform)) { DCHECK_NOT_NULL(platform_); } PageAllocator* GetPageAllocator() override { return platform_->GetPageAllocator(); } void OnCriticalMemoryPressure() override { platform_->OnCriticalMemoryPressure(); } bool OnCriticalMemoryPressure(size_t length) override { return platform_->OnCriticalMemoryPressure(length); } std::shared_ptr GetForegroundTaskRunner( v8::Isolate* isolate) override { return platform_->GetForegroundTaskRunner(isolate); } int NumberOfWorkerThreads() override { return 0; } void CallOnWorkerThread(std::unique_ptr task) override { // It's not defined when background tasks are being executed, so we can just // execute them right away. task->Run(); } void CallDelayedOnWorkerThread(std::unique_ptr task, double delay_in_seconds) override { // Never run delayed tasks. } void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { // This is a deprecated function and should not be called anymore. UNREACHABLE(); } void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, double delay_in_seconds) override { // This is a deprecated function and should not be called anymore. UNREACHABLE(); } void CallIdleOnForegroundThread(Isolate* isolate, IdleTask* task) override { UNREACHABLE(); } bool IdleTasksEnabled(Isolate* isolate) override { return false; } double MonotonicallyIncreasingTime() override { return synthetic_time_in_sec_ += 0.00001; } double CurrentClockTimeMillis() override { return MonotonicallyIncreasingTime() * base::Time::kMillisecondsPerSecond; } v8::TracingController* GetTracingController() override { return platform_->GetTracingController(); } Platform* platform() const { return platform_.get(); } private: double synthetic_time_in_sec_ = 0.0; std::unique_ptr platform_; DISALLOW_COPY_AND_ASSIGN(PredictablePlatform); }; std::unique_ptr MakePredictablePlatform( std::unique_ptr platform) { return base::make_unique(std::move(platform)); } class DelayedTasksPlatform : public Platform { public: explicit DelayedTasksPlatform(std::unique_ptr platform) : platform_(std::move(platform)) { DCHECK_NOT_NULL(platform_); } explicit DelayedTasksPlatform(std::unique_ptr platform, int64_t random_seed) : platform_(std::move(platform)), rng_(random_seed) { DCHECK_NOT_NULL(platform_); } ~DelayedTasksPlatform() { // When the platform shuts down, all task runners must be freed. DCHECK_EQ(0, delayed_task_runners_.size()); } PageAllocator* GetPageAllocator() override { return platform_->GetPageAllocator(); } void OnCriticalMemoryPressure() override { platform_->OnCriticalMemoryPressure(); } bool OnCriticalMemoryPressure(size_t length) override { return platform_->OnCriticalMemoryPressure(length); } std::shared_ptr GetForegroundTaskRunner( v8::Isolate* isolate) override { std::shared_ptr runner = platform_->GetForegroundTaskRunner(isolate); base::MutexGuard lock_guard(&mutex_); // Check if we can re-materialize the weak ptr in our map. std::weak_ptr& weak_delayed_runner = delayed_task_runners_[runner.get()]; std::shared_ptr delayed_runner = weak_delayed_runner.lock(); if (!delayed_runner) { // Create a new {DelayedTaskRunner} and keep a weak reference in our map. delayed_runner.reset(new DelayedTaskRunner(runner, this), DelayedTaskRunnerDeleter{}); weak_delayed_runner = delayed_runner; } return std::move(delayed_runner); } int NumberOfWorkerThreads() override { return platform_->NumberOfWorkerThreads(); } void CallOnWorkerThread(std::unique_ptr task) override { platform_->CallOnWorkerThread(MakeDelayedTask(std::move(task))); } void CallDelayedOnWorkerThread(std::unique_ptr task, double delay_in_seconds) override { platform_->CallDelayedOnWorkerThread(MakeDelayedTask(std::move(task)), delay_in_seconds); } void CallOnForegroundThread(v8::Isolate* isolate, Task* task) override { // This is a deprecated function and should not be called anymore. UNREACHABLE(); } void CallDelayedOnForegroundThread(v8::Isolate* isolate, Task* task, double delay_in_seconds) override { // This is a deprecated function and should not be called anymore. UNREACHABLE(); } void CallIdleOnForegroundThread(Isolate* isolate, IdleTask* task) override { // This is a deprecated function and should not be called anymore. UNREACHABLE(); } bool IdleTasksEnabled(Isolate* isolate) override { return platform_->IdleTasksEnabled(isolate); } double MonotonicallyIncreasingTime() override { return platform_->MonotonicallyIncreasingTime(); } double CurrentClockTimeMillis() override { return platform_->CurrentClockTimeMillis(); } v8::TracingController* GetTracingController() override { return platform_->GetTracingController(); } private: class DelayedTaskRunnerDeleter; class DelayedTaskRunner final : public TaskRunner { public: DelayedTaskRunner(std::shared_ptr task_runner, DelayedTasksPlatform* platform) : task_runner_(task_runner), platform_(platform) {} void PostTask(std::unique_ptr task) final { task_runner_->PostTask(platform_->MakeDelayedTask(std::move(task))); } void PostDelayedTask(std::unique_ptr task, double delay_in_seconds) final { task_runner_->PostDelayedTask(platform_->MakeDelayedTask(std::move(task)), delay_in_seconds); } void PostIdleTask(std::unique_ptr task) final { task_runner_->PostIdleTask( platform_->MakeDelayedIdleTask(std::move(task))); } bool IdleTasksEnabled() final { return task_runner_->IdleTasksEnabled(); } private: friend class DelayedTaskRunnerDeleter; std::shared_ptr task_runner_; DelayedTasksPlatform* platform_; }; class DelayedTaskRunnerDeleter { public: void operator()(DelayedTaskRunner* runner) const { TaskRunner* original_runner = runner->task_runner_.get(); base::MutexGuard lock_guard(&runner->platform_->mutex_); auto& delayed_task_runners = runner->platform_->delayed_task_runners_; DCHECK_EQ(1, delayed_task_runners.count(original_runner)); delayed_task_runners.erase(original_runner); } }; class DelayedTask : public Task { public: DelayedTask(std::unique_ptr task, int32_t delay_ms) : task_(std::move(task)), delay_ms_(delay_ms) {} void Run() final { base::OS::Sleep(base::TimeDelta::FromMicroseconds(delay_ms_)); task_->Run(); } private: std::unique_ptr task_; int32_t delay_ms_; }; class DelayedIdleTask : public IdleTask { public: DelayedIdleTask(std::unique_ptr task, int32_t delay_ms) : task_(std::move(task)), delay_ms_(delay_ms) {} void Run(double deadline_in_seconds) final { base::OS::Sleep(base::TimeDelta::FromMicroseconds(delay_ms_)); task_->Run(deadline_in_seconds); } private: std::unique_ptr task_; int32_t delay_ms_; }; std::unique_ptr platform_; // The Mutex protects the RNG, which is used by foreground and background // threads, and the {delayed_task_runners_} map might be accessed concurrently // by the shared_ptr destructor. base::Mutex mutex_; base::RandomNumberGenerator rng_; std::unordered_map> delayed_task_runners_; int32_t GetRandomDelayInMilliseconds() { base::MutexGuard lock_guard(&mutex_); double delay_fraction = rng_.NextDouble(); // Sleep up to 100ms (100000us). Square {delay_fraction} to shift // distribution towards shorter sleeps. return 1e5 * (delay_fraction * delay_fraction); } std::unique_ptr MakeDelayedTask(std::unique_ptr task) { return base::make_unique(std::move(task), GetRandomDelayInMilliseconds()); } std::unique_ptr MakeDelayedIdleTask( std::unique_ptr task) { return base::make_unique(std::move(task), GetRandomDelayInMilliseconds()); } DISALLOW_COPY_AND_ASSIGN(DelayedTasksPlatform); }; std::unique_ptr MakeDelayedTasksPlatform( std::unique_ptr platform, int64_t random_seed) { if (random_seed) { return base::make_unique(std::move(platform), random_seed); } return base::make_unique(std::move(platform)); } } // namespace v8