// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_BACKEND_X64_INSTRUCTION_CODES_X64_H_ #define V8_COMPILER_BACKEND_X64_INSTRUCTION_CODES_X64_H_ namespace v8 { namespace internal { namespace compiler { // X64-specific opcodes that specify which assembly sequence to emit. // Most opcodes specify a single instruction. #define TARGET_ARCH_OPCODE_LIST(V) \ V(X64Add) \ V(X64Add32) \ V(X64And) \ V(X64And32) \ V(X64Cmp) \ V(X64Cmp32) \ V(X64Cmp16) \ V(X64Cmp8) \ V(X64Test) \ V(X64Test32) \ V(X64Test16) \ V(X64Test8) \ V(X64Or) \ V(X64Or32) \ V(X64Xor) \ V(X64Xor32) \ V(X64Sub) \ V(X64Sub32) \ V(X64Imul) \ V(X64Imul32) \ V(X64ImulHigh32) \ V(X64UmulHigh32) \ V(X64Idiv) \ V(X64Idiv32) \ V(X64Udiv) \ V(X64Udiv32) \ V(X64Not) \ V(X64Not32) \ V(X64Neg) \ V(X64Neg32) \ V(X64Shl) \ V(X64Shl32) \ V(X64Shr) \ V(X64Shr32) \ V(X64Sar) \ V(X64Sar32) \ V(X64Ror) \ V(X64Ror32) \ V(X64Lzcnt) \ V(X64Lzcnt32) \ V(X64Tzcnt) \ V(X64Tzcnt32) \ V(X64Popcnt) \ V(X64Popcnt32) \ V(X64Bswap) \ V(X64Bswap32) \ V(X64MFence) \ V(X64LFence) \ V(SSEFloat32Cmp) \ V(SSEFloat32Add) \ V(SSEFloat32Sub) \ V(SSEFloat32Mul) \ V(SSEFloat32Div) \ V(SSEFloat32Abs) \ V(SSEFloat32Neg) \ V(SSEFloat32Sqrt) \ V(SSEFloat32ToFloat64) \ V(SSEFloat32ToInt32) \ V(SSEFloat32ToUint32) \ V(SSEFloat32Round) \ V(SSEFloat64Cmp) \ V(SSEFloat64Add) \ V(SSEFloat64Sub) \ V(SSEFloat64Mul) \ V(SSEFloat64Div) \ V(SSEFloat64Mod) \ V(SSEFloat64Abs) \ V(SSEFloat64Neg) \ V(SSEFloat64Sqrt) \ V(SSEFloat64Round) \ V(SSEFloat32Max) \ V(SSEFloat64Max) \ V(SSEFloat32Min) \ V(SSEFloat64Min) \ V(SSEFloat64ToFloat32) \ V(SSEFloat64ToInt32) \ V(SSEFloat64ToUint32) \ V(SSEFloat32ToInt64) \ V(SSEFloat64ToInt64) \ V(SSEFloat32ToUint64) \ V(SSEFloat64ToUint64) \ V(SSEInt32ToFloat64) \ V(SSEInt32ToFloat32) \ V(SSEInt64ToFloat32) \ V(SSEInt64ToFloat64) \ V(SSEUint64ToFloat32) \ V(SSEUint64ToFloat64) \ V(SSEUint32ToFloat64) \ V(SSEUint32ToFloat32) \ V(SSEFloat64ExtractLowWord32) \ V(SSEFloat64ExtractHighWord32) \ V(SSEFloat64InsertLowWord32) \ V(SSEFloat64InsertHighWord32) \ V(SSEFloat64LoadLowWord32) \ V(SSEFloat64SilenceNaN) \ V(AVXFloat32Cmp) \ V(AVXFloat32Add) \ V(AVXFloat32Sub) \ V(AVXFloat32Mul) \ V(AVXFloat32Div) \ V(AVXFloat64Cmp) \ V(AVXFloat64Add) \ V(AVXFloat64Sub) \ V(AVXFloat64Mul) \ V(AVXFloat64Div) \ V(AVXFloat64Abs) \ V(AVXFloat64Neg) \ V(AVXFloat32Abs) \ V(AVXFloat32Neg) \ V(X64Movsxbl) \ V(X64Movzxbl) \ V(X64Movsxbq) \ V(X64Movzxbq) \ V(X64Movb) \ V(X64Movsxwl) \ V(X64Movzxwl) \ V(X64Movsxwq) \ V(X64Movzxwq) \ V(X64Movw) \ V(X64Movl) \ V(X64Movsxlq) \ V(X64MovqDecompressTaggedSigned) \ V(X64MovqDecompressTaggedPointer) \ V(X64MovqDecompressAnyTagged) \ V(X64MovqCompressTagged) \ V(X64DecompressSigned) \ V(X64DecompressPointer) \ V(X64DecompressAny) \ V(X64CompressSigned) \ V(X64CompressPointer) \ V(X64CompressAny) \ V(X64Movq) \ V(X64Movsd) \ V(X64Movss) \ V(X64Movdqu) \ V(X64BitcastFI) \ V(X64BitcastDL) \ V(X64BitcastIF) \ V(X64BitcastLD) \ V(X64Lea32) \ V(X64Lea) \ V(X64Dec32) \ V(X64Inc32) \ V(X64Push) \ V(X64Poke) \ V(X64Peek) \ V(X64StackCheck) \ V(X64F64x2Splat) \ V(X64F64x2ExtractLane) \ V(X64F64x2ReplaceLane) \ V(X64F64x2Abs) \ V(X64F64x2Neg) \ V(X64F64x2Eq) \ V(X64F64x2Ne) \ V(X64F64x2Lt) \ V(X64F64x2Le) \ V(X64F32x4Splat) \ V(X64F32x4ExtractLane) \ V(X64F32x4ReplaceLane) \ V(X64F32x4SConvertI32x4) \ V(X64F32x4UConvertI32x4) \ V(X64F32x4Abs) \ V(X64F32x4Neg) \ V(X64F32x4RecipApprox) \ V(X64F32x4RecipSqrtApprox) \ V(X64F32x4Add) \ V(X64F32x4AddHoriz) \ V(X64F32x4Sub) \ V(X64F32x4Mul) \ V(X64F32x4Min) \ V(X64F32x4Max) \ V(X64F32x4Eq) \ V(X64F32x4Ne) \ V(X64F32x4Lt) \ V(X64F32x4Le) \ V(X64I64x2Splat) \ V(X64I64x2ExtractLane) \ V(X64I64x2ReplaceLane) \ V(X64I64x2Neg) \ V(X64I64x2Shl) \ V(X64I64x2ShrS) \ V(X64I64x2Add) \ V(X64I64x2Sub) \ V(X64I64x2Mul) \ V(X64I64x2Eq) \ V(X64I64x2Ne) \ V(X64I64x2GtS) \ V(X64I64x2GeS) \ V(X64I64x2ShrU) \ V(X64I64x2GtU) \ V(X64I64x2GeU) \ V(X64I32x4Splat) \ V(X64I32x4ExtractLane) \ V(X64I32x4ReplaceLane) \ V(X64I32x4SConvertF32x4) \ V(X64I32x4SConvertI16x8Low) \ V(X64I32x4SConvertI16x8High) \ V(X64I32x4Neg) \ V(X64I32x4Shl) \ V(X64I32x4ShrS) \ V(X64I32x4Add) \ V(X64I32x4AddHoriz) \ V(X64I32x4Sub) \ V(X64I32x4Mul) \ V(X64I32x4MinS) \ V(X64I32x4MaxS) \ V(X64I32x4Eq) \ V(X64I32x4Ne) \ V(X64I32x4GtS) \ V(X64I32x4GeS) \ V(X64I32x4UConvertF32x4) \ V(X64I32x4UConvertI16x8Low) \ V(X64I32x4UConvertI16x8High) \ V(X64I32x4ShrU) \ V(X64I32x4MinU) \ V(X64I32x4MaxU) \ V(X64I32x4GtU) \ V(X64I32x4GeU) \ V(X64I16x8Splat) \ V(X64I16x8ExtractLane) \ V(X64I16x8ReplaceLane) \ V(X64I16x8SConvertI8x16Low) \ V(X64I16x8SConvertI8x16High) \ V(X64I16x8Neg) \ V(X64I16x8Shl) \ V(X64I16x8ShrS) \ V(X64I16x8SConvertI32x4) \ V(X64I16x8Add) \ V(X64I16x8AddSaturateS) \ V(X64I16x8AddHoriz) \ V(X64I16x8Sub) \ V(X64I16x8SubSaturateS) \ V(X64I16x8Mul) \ V(X64I16x8MinS) \ V(X64I16x8MaxS) \ V(X64I16x8Eq) \ V(X64I16x8Ne) \ V(X64I16x8GtS) \ V(X64I16x8GeS) \ V(X64I16x8UConvertI8x16Low) \ V(X64I16x8UConvertI8x16High) \ V(X64I16x8ShrU) \ V(X64I16x8UConvertI32x4) \ V(X64I16x8AddSaturateU) \ V(X64I16x8SubSaturateU) \ V(X64I16x8MinU) \ V(X64I16x8MaxU) \ V(X64I16x8GtU) \ V(X64I16x8GeU) \ V(X64I8x16Splat) \ V(X64I8x16ExtractLane) \ V(X64I8x16ReplaceLane) \ V(X64I8x16SConvertI16x8) \ V(X64I8x16Neg) \ V(X64I8x16Shl) \ V(X64I8x16ShrS) \ V(X64I8x16Add) \ V(X64I8x16AddSaturateS) \ V(X64I8x16Sub) \ V(X64I8x16SubSaturateS) \ V(X64I8x16Mul) \ V(X64I8x16MinS) \ V(X64I8x16MaxS) \ V(X64I8x16Eq) \ V(X64I8x16Ne) \ V(X64I8x16GtS) \ V(X64I8x16GeS) \ V(X64I8x16UConvertI16x8) \ V(X64I8x16AddSaturateU) \ V(X64I8x16SubSaturateU) \ V(X64I8x16ShrU) \ V(X64I8x16MinU) \ V(X64I8x16MaxU) \ V(X64I8x16GtU) \ V(X64I8x16GeU) \ V(X64S128Zero) \ V(X64S128Not) \ V(X64S128And) \ V(X64S128Or) \ V(X64S128Xor) \ V(X64S128Select) \ V(X64S8x16Shuffle) \ V(X64S32x4Swizzle) \ V(X64S32x4Shuffle) \ V(X64S16x8Blend) \ V(X64S16x8HalfShuffle1) \ V(X64S16x8HalfShuffle2) \ V(X64S8x16Alignr) \ V(X64S16x8Dup) \ V(X64S8x16Dup) \ V(X64S16x8UnzipHigh) \ V(X64S16x8UnzipLow) \ V(X64S8x16UnzipHigh) \ V(X64S8x16UnzipLow) \ V(X64S64x2UnpackHigh) \ V(X64S32x4UnpackHigh) \ V(X64S16x8UnpackHigh) \ V(X64S8x16UnpackHigh) \ V(X64S64x2UnpackLow) \ V(X64S32x4UnpackLow) \ V(X64S16x8UnpackLow) \ V(X64S8x16UnpackLow) \ V(X64S8x16TransposeLow) \ V(X64S8x16TransposeHigh) \ V(X64S8x8Reverse) \ V(X64S8x4Reverse) \ V(X64S8x2Reverse) \ V(X64S1x2AnyTrue) \ V(X64S1x2AllTrue) \ V(X64S1x4AnyTrue) \ V(X64S1x4AllTrue) \ V(X64S1x8AnyTrue) \ V(X64S1x8AllTrue) \ V(X64S1x16AnyTrue) \ V(X64S1x16AllTrue) \ V(X64Word64AtomicLoadUint8) \ V(X64Word64AtomicLoadUint16) \ V(X64Word64AtomicLoadUint32) \ V(X64Word64AtomicLoadUint64) \ V(X64Word64AtomicStoreWord8) \ V(X64Word64AtomicStoreWord16) \ V(X64Word64AtomicStoreWord32) \ V(X64Word64AtomicStoreWord64) \ V(X64Word64AtomicAddUint8) \ V(X64Word64AtomicAddUint16) \ V(X64Word64AtomicAddUint32) \ V(X64Word64AtomicAddUint64) \ V(X64Word64AtomicSubUint8) \ V(X64Word64AtomicSubUint16) \ V(X64Word64AtomicSubUint32) \ V(X64Word64AtomicSubUint64) \ V(X64Word64AtomicAndUint8) \ V(X64Word64AtomicAndUint16) \ V(X64Word64AtomicAndUint32) \ V(X64Word64AtomicAndUint64) \ V(X64Word64AtomicOrUint8) \ V(X64Word64AtomicOrUint16) \ V(X64Word64AtomicOrUint32) \ V(X64Word64AtomicOrUint64) \ V(X64Word64AtomicXorUint8) \ V(X64Word64AtomicXorUint16) \ V(X64Word64AtomicXorUint32) \ V(X64Word64AtomicXorUint64) \ V(X64Word64AtomicExchangeUint8) \ V(X64Word64AtomicExchangeUint16) \ V(X64Word64AtomicExchangeUint32) \ V(X64Word64AtomicExchangeUint64) \ V(X64Word64AtomicCompareExchangeUint8) \ V(X64Word64AtomicCompareExchangeUint16) \ V(X64Word64AtomicCompareExchangeUint32) \ V(X64Word64AtomicCompareExchangeUint64) // Addressing modes represent the "shape" of inputs to an instruction. // Many instructions support multiple addressing modes. Addressing modes // are encoded into the InstructionCode of the instruction and tell the // code generator after register allocation which assembler method to call. // // We use the following local notation for addressing modes: // // M = memory operand // R = base register // N = index register * N for N in {1, 2, 4, 8} // I = immediate displacement (32-bit signed integer) #define TARGET_ADDRESSING_MODE_LIST(V) \ V(MR) /* [%r1 ] */ \ V(MRI) /* [%r1 + K] */ \ V(MR1) /* [%r1 + %r2*1 ] */ \ V(MR2) /* [%r1 + %r2*2 ] */ \ V(MR4) /* [%r1 + %r2*4 ] */ \ V(MR8) /* [%r1 + %r2*8 ] */ \ V(MR1I) /* [%r1 + %r2*1 + K] */ \ V(MR2I) /* [%r1 + %r2*2 + K] */ \ V(MR4I) /* [%r1 + %r2*3 + K] */ \ V(MR8I) /* [%r1 + %r2*4 + K] */ \ V(M1) /* [ %r2*1 ] */ \ V(M2) /* [ %r2*2 ] */ \ V(M4) /* [ %r2*4 ] */ \ V(M8) /* [ %r2*8 ] */ \ V(M1I) /* [ %r2*1 + K] */ \ V(M2I) /* [ %r2*2 + K] */ \ V(M4I) /* [ %r2*4 + K] */ \ V(M8I) /* [ %r2*8 + K] */ \ V(Root) /* [%root + K] */ } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_BACKEND_X64_INSTRUCTION_CODES_X64_H_