// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/compiler/backend/gap-resolver.h" #include #include #include "src/base/enum-set.h" #include "src/codegen/register-configuration.h" namespace v8 { namespace internal { namespace compiler { namespace { // Splits a FP move between two location operands into the equivalent series of // moves between smaller sub-operands, e.g. a double move to two single moves. // This helps reduce the number of cycles that would normally occur under FP // aliasing, and makes swaps much easier to implement. MoveOperands* Split(MoveOperands* move, MachineRepresentation smaller_rep, ParallelMove* moves) { DCHECK(!kSimpleFPAliasing); // Splitting is only possible when the slot size is the same as float size. DCHECK_EQ(kSystemPointerSize, kFloatSize); const LocationOperand& src_loc = LocationOperand::cast(move->source()); const LocationOperand& dst_loc = LocationOperand::cast(move->destination()); MachineRepresentation dst_rep = dst_loc.representation(); DCHECK_NE(smaller_rep, dst_rep); auto src_kind = src_loc.location_kind(); auto dst_kind = dst_loc.location_kind(); int aliases = 1 << (ElementSizeLog2Of(dst_rep) - ElementSizeLog2Of(smaller_rep)); int base = -1; USE(base); DCHECK_EQ(aliases, RegisterConfiguration::Default()->GetAliases( dst_rep, 0, smaller_rep, &base)); int src_index = -1; int slot_size = (1 << ElementSizeLog2Of(smaller_rep)) / kSystemPointerSize; int src_step = 1; if (src_kind == LocationOperand::REGISTER) { src_index = src_loc.register_code() * aliases; } else { src_index = src_loc.index(); // For operands that occupy multiple slots, the index refers to the last // slot. On little-endian architectures, we start at the high slot and use a // negative step so that register-to-slot moves are in the correct order. src_step = -slot_size; } int dst_index = -1; int dst_step = 1; if (dst_kind == LocationOperand::REGISTER) { dst_index = dst_loc.register_code() * aliases; } else { dst_index = dst_loc.index(); dst_step = -slot_size; } // Reuse 'move' for the first fragment. It is not pending. move->set_source(AllocatedOperand(src_kind, smaller_rep, src_index)); move->set_destination(AllocatedOperand(dst_kind, smaller_rep, dst_index)); // Add the remaining fragment moves. for (int i = 1; i < aliases; ++i) { src_index += src_step; dst_index += dst_step; moves->AddMove(AllocatedOperand(src_kind, smaller_rep, src_index), AllocatedOperand(dst_kind, smaller_rep, dst_index)); } // Return the first fragment. return move; } enum MoveOperandKind : uint8_t { kConstant, kGpReg, kFpReg, kStack }; MoveOperandKind GetKind(const InstructionOperand& move) { if (move.IsConstant()) return kConstant; LocationOperand loc_op = LocationOperand::cast(move); if (loc_op.location_kind() != LocationOperand::REGISTER) return kStack; return IsFloatingPoint(loc_op.representation()) ? kFpReg : kGpReg; } } // namespace void GapResolver::Resolve(ParallelMove* moves) { base::EnumSet source_kinds; base::EnumSet destination_kinds; // Remove redundant moves, collect source kinds and destination kinds to // detect simple non-overlapping moves, and collect FP move representations if // aliasing is non-simple. int fp_reps = 0; size_t nmoves = moves->size(); for (size_t i = 0; i < nmoves;) { MoveOperands* move = (*moves)[i]; if (move->IsRedundant()) { nmoves--; if (i < nmoves) (*moves)[i] = (*moves)[nmoves]; continue; } i++; source_kinds.Add(GetKind(move->source())); destination_kinds.Add(GetKind(move->destination())); if (!kSimpleFPAliasing && move->destination().IsFPRegister()) { fp_reps |= RepresentationBit( LocationOperand::cast(move->destination()).representation()); } } if (nmoves != moves->size()) moves->resize(nmoves); if ((source_kinds & destination_kinds).empty() || moves->size() < 2) { // Fast path for non-conflicting parallel moves. for (MoveOperands* move : *moves) { assembler_->AssembleMove(&move->source(), &move->destination()); } return; } if (!kSimpleFPAliasing) { if (fp_reps && !base::bits::IsPowerOfTwo(fp_reps)) { // Start with the smallest FP moves, so we never encounter smaller moves // in the middle of a cycle of larger moves. if ((fp_reps & RepresentationBit(MachineRepresentation::kFloat32)) != 0) { split_rep_ = MachineRepresentation::kFloat32; for (size_t i = 0; i < moves->size(); ++i) { auto move = (*moves)[i]; if (!move->IsEliminated() && move->destination().IsFloatRegister()) PerformMove(moves, move); } } if ((fp_reps & RepresentationBit(MachineRepresentation::kFloat64)) != 0) { split_rep_ = MachineRepresentation::kFloat64; for (size_t i = 0; i < moves->size(); ++i) { auto move = (*moves)[i]; if (!move->IsEliminated() && move->destination().IsDoubleRegister()) PerformMove(moves, move); } } } split_rep_ = MachineRepresentation::kSimd128; } for (size_t i = 0; i < moves->size(); ++i) { auto move = (*moves)[i]; if (!move->IsEliminated()) PerformMove(moves, move); } } void GapResolver::PerformMove(ParallelMove* moves, MoveOperands* move) { // Each call to this function performs a move and deletes it from the move // graph. We first recursively perform any move blocking this one. We mark a // move as "pending" on entry to PerformMove in order to detect cycles in the // move graph. We use operand swaps to resolve cycles, which means that a // call to PerformMove could change any source operand in the move graph. DCHECK(!move->IsPending()); DCHECK(!move->IsRedundant()); // Clear this move's destination to indicate a pending move. The actual // destination is saved on the side. InstructionOperand source = move->source(); DCHECK(!source.IsInvalid()); // Or else it will look eliminated. InstructionOperand destination = move->destination(); move->SetPending(); // We may need to split moves between FP locations differently. const bool is_fp_loc_move = !kSimpleFPAliasing && destination.IsFPLocationOperand(); // Perform a depth-first traversal of the move graph to resolve dependencies. // Any unperformed, unpending move with a source the same as this one's // destination blocks this one so recursively perform all such moves. for (size_t i = 0; i < moves->size(); ++i) { auto other = (*moves)[i]; if (other->IsEliminated()) continue; if (other->IsPending()) continue; if (other->source().InterferesWith(destination)) { if (is_fp_loc_move && LocationOperand::cast(other->source()).representation() > split_rep_) { // 'other' must also be an FP location move. Break it into fragments // of the same size as 'move'. 'other' is set to one of the fragments, // and the rest are appended to 'moves'. other = Split(other, split_rep_, moves); // 'other' may not block destination now. if (!other->source().InterferesWith(destination)) continue; } // Though PerformMove can change any source operand in the move graph, // this call cannot create a blocking move via a swap (this loop does not // miss any). Assume there is a non-blocking move with source A and this // move is blocked on source B and there is a swap of A and B. Then A and // B must be involved in the same cycle (or they would not be swapped). // Since this move's destination is B and there is only a single incoming // edge to an operand, this move must also be involved in the same cycle. // In that case, the blocking move will be created but will be "pending" // when we return from PerformMove. PerformMove(moves, other); } } // This move's source may have changed due to swaps to resolve cycles and so // it may now be the last move in the cycle. If so remove it. source = move->source(); if (source.EqualsCanonicalized(destination)) { move->Eliminate(); return; } // We are about to resolve this move and don't need it marked as pending, so // restore its destination. move->set_destination(destination); // The move may be blocked on a (at most one) pending move, in which case we // have a cycle. Search for such a blocking move and perform a swap to // resolve it. auto blocker = std::find_if(moves->begin(), moves->end(), [&](MoveOperands* move) { return !move->IsEliminated() && move->source().InterferesWith(destination); }); if (blocker == moves->end()) { // The easy case: This move is not blocked. assembler_->AssembleMove(&source, &destination); move->Eliminate(); return; } // Ensure source is a register or both are stack slots, to limit swap cases. if (source.IsStackSlot() || source.IsFPStackSlot()) { std::swap(source, destination); } assembler_->AssembleSwap(&source, &destination); move->Eliminate(); // Update outstanding moves whose source may now have been moved. if (is_fp_loc_move) { // We may have to split larger moves. for (size_t i = 0; i < moves->size(); ++i) { auto other = (*moves)[i]; if (other->IsEliminated()) continue; if (source.InterferesWith(other->source())) { if (LocationOperand::cast(other->source()).representation() > split_rep_) { other = Split(other, split_rep_, moves); if (!source.InterferesWith(other->source())) continue; } other->set_source(destination); } else if (destination.InterferesWith(other->source())) { if (LocationOperand::cast(other->source()).representation() > split_rep_) { other = Split(other, split_rep_, moves); if (!destination.InterferesWith(other->source())) continue; } other->set_source(source); } } } else { for (auto other : *moves) { if (other->IsEliminated()) continue; if (source.EqualsCanonicalized(other->source())) { other->set_source(destination); } else if (destination.EqualsCanonicalized(other->source())) { other->set_source(source); } } } } } // namespace compiler } // namespace internal } // namespace v8