// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/init/setup-isolate.h" #include "src/builtins/builtins.h" #include "src/codegen/assembler-inl.h" #include "src/codegen/interface-descriptors.h" #include "src/codegen/macro-assembler.h" #include "src/compiler/code-assembler.h" #include "src/execution/isolate.h" #include "src/handles/handles-inl.h" #include "src/heap/heap-inl.h" // For MemoryAllocator::code_range. #include "src/interpreter/bytecodes.h" #include "src/interpreter/interpreter-generator.h" #include "src/interpreter/interpreter.h" #include "src/objects/objects-inl.h" #include "src/objects/shared-function-info.h" #include "src/objects/smi.h" namespace v8 { namespace internal { // Forward declarations for C++ builtins. #define FORWARD_DECLARE(Name) \ Address Builtin_##Name(int argc, Address* args, Isolate* isolate); BUILTIN_LIST_C(FORWARD_DECLARE) #undef FORWARD_DECLARE namespace { AssemblerOptions BuiltinAssemblerOptions(Isolate* isolate, int32_t builtin_index) { AssemblerOptions options = AssemblerOptions::Default(isolate); CHECK(!options.isolate_independent_code); CHECK(!options.use_pc_relative_calls_and_jumps); CHECK(!options.collect_win64_unwind_info); if (!isolate->IsGeneratingEmbeddedBuiltins() || !Builtins::IsIsolateIndependent(builtin_index)) { return options; } const base::AddressRegion& code_range = isolate->heap()->memory_allocator()->code_range(); bool pc_relative_calls_fit_in_code_range = !code_range.is_empty() && std::ceil(static_cast(code_range.size() / MB)) <= kMaxPCRelativeCodeRangeInMB; options.isolate_independent_code = true; options.use_pc_relative_calls_and_jumps = pc_relative_calls_fit_in_code_range; options.collect_win64_unwind_info = true; return options; } using MacroAssemblerGenerator = void (*)(MacroAssembler*); using CodeAssemblerGenerator = void (*)(compiler::CodeAssemblerState*); Handle BuildPlaceholder(Isolate* isolate, int32_t builtin_index) { HandleScope scope(isolate); constexpr int kBufferSize = 1 * KB; byte buffer[kBufferSize]; MacroAssembler masm(isolate, CodeObjectRequired::kYes, ExternalAssemblerBuffer(buffer, kBufferSize)); DCHECK(!masm.has_frame()); { FrameScope scope(&masm, StackFrame::NONE); // The contents of placeholder don't matter, as long as they don't create // embedded constants or external references. masm.Move(kJavaScriptCallCodeStartRegister, Smi::zero()); masm.Call(kJavaScriptCallCodeStartRegister); } CodeDesc desc; masm.GetCode(isolate, &desc); Handle code = Factory::CodeBuilder(isolate, desc, Code::BUILTIN) .set_self_reference(masm.CodeObject()) .set_builtin_index(builtin_index) .Build(); return scope.CloseAndEscape(code); } Code BuildWithMacroAssembler(Isolate* isolate, int32_t builtin_index, MacroAssemblerGenerator generator, const char* s_name) { HandleScope scope(isolate); // Canonicalize handles, so that we can share constant pool entries pointing // to code targets without dereferencing their handles. CanonicalHandleScope canonical(isolate); constexpr int kBufferSize = 32 * KB; byte buffer[kBufferSize]; MacroAssembler masm(isolate, BuiltinAssemblerOptions(isolate, builtin_index), CodeObjectRequired::kYes, ExternalAssemblerBuffer(buffer, kBufferSize)); masm.set_builtin_index(builtin_index); DCHECK(!masm.has_frame()); generator(&masm); int handler_table_offset = 0; // JSEntry builtins are a special case and need to generate a handler table. DCHECK_EQ(Builtins::KindOf(Builtins::kJSEntry), Builtins::ASM); DCHECK_EQ(Builtins::KindOf(Builtins::kJSConstructEntry), Builtins::ASM); DCHECK_EQ(Builtins::KindOf(Builtins::kJSRunMicrotasksEntry), Builtins::ASM); if (Builtins::IsJSEntryVariant(builtin_index)) { handler_table_offset = HandlerTable::EmitReturnTableStart(&masm); HandlerTable::EmitReturnEntry( &masm, 0, isolate->builtins()->js_entry_handler_offset()); } CodeDesc desc; masm.GetCode(isolate, &desc, MacroAssembler::kNoSafepointTable, handler_table_offset); Handle code = Factory::CodeBuilder(isolate, desc, Code::BUILTIN) .set_self_reference(masm.CodeObject()) .set_builtin_index(builtin_index) .Build(); #if defined(V8_OS_WIN64) isolate->SetBuiltinUnwindData(builtin_index, masm.GetUnwindInfo()); #endif // V8_OS_WIN64 return *code; } Code BuildAdaptor(Isolate* isolate, int32_t builtin_index, Address builtin_address, const char* name) { HandleScope scope(isolate); // Canonicalize handles, so that we can share constant pool entries pointing // to code targets without dereferencing their handles. CanonicalHandleScope canonical(isolate); constexpr int kBufferSize = 32 * KB; byte buffer[kBufferSize]; MacroAssembler masm(isolate, BuiltinAssemblerOptions(isolate, builtin_index), CodeObjectRequired::kYes, ExternalAssemblerBuffer(buffer, kBufferSize)); masm.set_builtin_index(builtin_index); DCHECK(!masm.has_frame()); Builtins::Generate_Adaptor(&masm, builtin_address); CodeDesc desc; masm.GetCode(isolate, &desc); Handle code = Factory::CodeBuilder(isolate, desc, Code::BUILTIN) .set_self_reference(masm.CodeObject()) .set_builtin_index(builtin_index) .Build(); return *code; } // Builder for builtins implemented in TurboFan with JS linkage. Code BuildWithCodeStubAssemblerJS(Isolate* isolate, int32_t builtin_index, CodeAssemblerGenerator generator, int argc, const char* name) { HandleScope scope(isolate); // Canonicalize handles, so that we can share constant pool entries pointing // to code targets without dereferencing their handles. CanonicalHandleScope canonical(isolate); Zone zone(isolate->allocator(), ZONE_NAME); const int argc_with_recv = (argc == SharedFunctionInfo::kDontAdaptArgumentsSentinel) ? 0 : argc + 1; compiler::CodeAssemblerState state( isolate, &zone, argc_with_recv, Code::BUILTIN, name, PoisoningMitigationLevel::kDontPoison, builtin_index); generator(&state); Handle code = compiler::CodeAssembler::GenerateCode( &state, BuiltinAssemblerOptions(isolate, builtin_index)); return *code; } // Builder for builtins implemented in TurboFan with CallStub linkage. Code BuildWithCodeStubAssemblerCS(Isolate* isolate, int32_t builtin_index, CodeAssemblerGenerator generator, CallDescriptors::Key interface_descriptor, const char* name) { HandleScope scope(isolate); // Canonicalize handles, so that we can share constant pool entries pointing // to code targets without dereferencing their handles. CanonicalHandleScope canonical(isolate); Zone zone(isolate->allocator(), ZONE_NAME); // The interface descriptor with given key must be initialized at this point // and this construction just queries the details from the descriptors table. CallInterfaceDescriptor descriptor(interface_descriptor); // Ensure descriptor is already initialized. DCHECK_LE(0, descriptor.GetRegisterParameterCount()); compiler::CodeAssemblerState state( isolate, &zone, descriptor, Code::BUILTIN, name, PoisoningMitigationLevel::kDontPoison, builtin_index); generator(&state); Handle code = compiler::CodeAssembler::GenerateCode( &state, BuiltinAssemblerOptions(isolate, builtin_index)); return *code; } } // anonymous namespace // static void SetupIsolateDelegate::AddBuiltin(Builtins* builtins, int index, Code code) { DCHECK_EQ(index, code.builtin_index()); builtins->set_builtin(index, code); } // static void SetupIsolateDelegate::PopulateWithPlaceholders(Isolate* isolate) { // Fill the builtins list with placeholders. References to these placeholder // builtins are eventually replaced by the actual builtins. This is to // support circular references between builtins. Builtins* builtins = isolate->builtins(); HandleScope scope(isolate); for (int i = 0; i < Builtins::builtin_count; i++) { Handle placeholder = BuildPlaceholder(isolate, i); AddBuiltin(builtins, i, *placeholder); } } // static void SetupIsolateDelegate::ReplacePlaceholders(Isolate* isolate) { // Replace references from all code objects to placeholders. Builtins* builtins = isolate->builtins(); DisallowHeapAllocation no_gc; CodeSpaceMemoryModificationScope modification_scope(isolate->heap()); static const int kRelocMask = RelocInfo::ModeMask(RelocInfo::CODE_TARGET) | RelocInfo::ModeMask(RelocInfo::FULL_EMBEDDED_OBJECT) | RelocInfo::ModeMask(RelocInfo::COMPRESSED_EMBEDDED_OBJECT) | RelocInfo::ModeMask(RelocInfo::RELATIVE_CODE_TARGET); HeapObjectIterator iterator(isolate->heap()); for (HeapObject obj = iterator.Next(); !obj.is_null(); obj = iterator.Next()) { if (!obj.IsCode()) continue; Code code = Code::cast(obj); bool flush_icache = false; for (RelocIterator it(code, kRelocMask); !it.done(); it.next()) { RelocInfo* rinfo = it.rinfo(); if (RelocInfo::IsCodeTargetMode(rinfo->rmode())) { Code target = Code::GetCodeFromTargetAddress(rinfo->target_address()); DCHECK_IMPLIES(RelocInfo::IsRelativeCodeTarget(rinfo->rmode()), Builtins::IsIsolateIndependent(target.builtin_index())); if (!target.is_builtin()) continue; Code new_target = builtins->builtin(target.builtin_index()); rinfo->set_target_address(new_target.raw_instruction_start(), UPDATE_WRITE_BARRIER, SKIP_ICACHE_FLUSH); } else { DCHECK(RelocInfo::IsEmbeddedObjectMode(rinfo->rmode())); Object object = rinfo->target_object(); if (!object.IsCode()) continue; Code target = Code::cast(object); if (!target.is_builtin()) continue; Code new_target = builtins->builtin(target.builtin_index()); rinfo->set_target_object(isolate->heap(), new_target, UPDATE_WRITE_BARRIER, SKIP_ICACHE_FLUSH); } flush_icache = true; } if (flush_icache) { FlushInstructionCache(code.raw_instruction_start(), code.raw_instruction_size()); } } } namespace { Code GenerateBytecodeHandler(Isolate* isolate, int builtin_index, const char* name, interpreter::OperandScale operand_scale, interpreter::Bytecode bytecode) { DCHECK(interpreter::Bytecodes::BytecodeHasHandler(bytecode, operand_scale)); Handle code = interpreter::GenerateBytecodeHandler( isolate, bytecode, operand_scale, builtin_index, BuiltinAssemblerOptions(isolate, builtin_index)); return *code; } } // namespace // static void SetupIsolateDelegate::SetupBuiltinsInternal(Isolate* isolate) { Builtins* builtins = isolate->builtins(); DCHECK(!builtins->initialized_); PopulateWithPlaceholders(isolate); // Create a scope for the handles in the builtins. HandleScope scope(isolate); int index = 0; Code code; #define BUILD_CPP(Name) \ code = BuildAdaptor(isolate, index, FUNCTION_ADDR(Builtin_##Name), #Name); \ AddBuiltin(builtins, index++, code); #define BUILD_TFJ(Name, Argc, ...) \ code = BuildWithCodeStubAssemblerJS( \ isolate, index, &Builtins::Generate_##Name, Argc, #Name); \ AddBuiltin(builtins, index++, code); #define BUILD_TFC(Name, InterfaceDescriptor) \ /* Return size is from the provided CallInterfaceDescriptor. */ \ code = BuildWithCodeStubAssemblerCS( \ isolate, index, &Builtins::Generate_##Name, \ CallDescriptors::InterfaceDescriptor, #Name); \ AddBuiltin(builtins, index++, code); #define BUILD_TFS(Name, ...) \ /* Return size for generic TF builtins (stub linkage) is always 1. */ \ code = \ BuildWithCodeStubAssemblerCS(isolate, index, &Builtins::Generate_##Name, \ CallDescriptors::Name, #Name); \ AddBuiltin(builtins, index++, code); #define BUILD_TFH(Name, InterfaceDescriptor) \ /* Return size for IC builtins/handlers is always 1. */ \ code = BuildWithCodeStubAssemblerCS( \ isolate, index, &Builtins::Generate_##Name, \ CallDescriptors::InterfaceDescriptor, #Name); \ AddBuiltin(builtins, index++, code); #define BUILD_BCH(Name, OperandScale, Bytecode) \ code = GenerateBytecodeHandler(isolate, index, Builtins::name(index), \ OperandScale, Bytecode); \ AddBuiltin(builtins, index++, code); #define BUILD_ASM(Name, InterfaceDescriptor) \ code = BuildWithMacroAssembler(isolate, index, Builtins::Generate_##Name, \ #Name); \ AddBuiltin(builtins, index++, code); BUILTIN_LIST(BUILD_CPP, BUILD_TFJ, BUILD_TFC, BUILD_TFS, BUILD_TFH, BUILD_BCH, BUILD_ASM); #undef BUILD_CPP #undef BUILD_TFJ #undef BUILD_TFC #undef BUILD_TFS #undef BUILD_TFH #undef BUILD_BCH #undef BUILD_ASM CHECK_EQ(Builtins::builtin_count, index); ReplacePlaceholders(isolate); #define SET_PROMISE_REJECTION_PREDICTION(Name) \ builtins->builtin(Builtins::k##Name).set_is_promise_rejection(true); BUILTIN_PROMISE_REJECTION_PREDICTION_LIST(SET_PROMISE_REJECTION_PREDICTION) #undef SET_PROMISE_REJECTION_PREDICTION #define SET_EXCEPTION_CAUGHT_PREDICTION(Name) \ builtins->builtin(Builtins::k##Name).set_is_exception_caught(true); BUILTIN_EXCEPTION_CAUGHT_PREDICTION_LIST(SET_EXCEPTION_CAUGHT_PREDICTION) #undef SET_EXCEPTION_CAUGHT_PREDICTION builtins->MarkInitialized(); } } // namespace internal } // namespace v8