// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BOOTSTRAPPER_H_ #define V8_BOOTSTRAPPER_H_ #include "src/heap/factory.h" #include "src/objects/shared-function-info.h" #include "src/snapshot/natives.h" #include "src/visitors.h" namespace v8 { namespace internal { // A SourceCodeCache uses a FixedArray to store pairs of // (OneByteString*, JSFunction*), mapping names of native code files // (array.js, etc.) to precompiled functions. Instead of mapping // names to functions it might make sense to let the JS2C tool // generate an index for each native JS file. class SourceCodeCache final { public: explicit SourceCodeCache(Script::Type type) : type_(type), cache_(nullptr) {} void Initialize(Isolate* isolate, bool create_heap_objects); void Iterate(RootVisitor* v) { v->VisitRootPointer(Root::kExtensions, nullptr, bit_cast(&cache_)); } bool Lookup(Isolate* isolate, Vector name, Handle* handle); void Add(Isolate* isolate, Vector name, Handle shared); private: Script::Type type_; FixedArray* cache_; DISALLOW_COPY_AND_ASSIGN(SourceCodeCache); }; enum GlobalContextType { FULL_CONTEXT, DEBUG_CONTEXT }; // The Boostrapper is the public interface for creating a JavaScript global // context. class Bootstrapper final { public: static void InitializeOncePerProcess(); static void TearDownExtensions(); // Requires: Heap::SetUp has been called. void Initialize(bool create_heap_objects); void TearDown(); // Creates a JavaScript Global Context with initial object graph. // The returned value is a global handle casted to V8Environment*. Handle CreateEnvironment( MaybeHandle maybe_global_proxy, v8::Local global_object_template, v8::ExtensionConfiguration* extensions, size_t context_snapshot_index, v8::DeserializeEmbedderFieldsCallback embedder_fields_deserializer, GlobalContextType context_type = FULL_CONTEXT); Handle NewRemoteContext( MaybeHandle maybe_global_proxy, v8::Local global_object_template); // Detach the environment from its outer global object. void DetachGlobal(Handle env); // Traverses the pointers for memory management. void Iterate(RootVisitor* v); // Accessor for the native scripts source code. Handle GetNativeSource(NativeType type, int index); // Tells whether bootstrapping is active. bool IsActive() const { return nesting_ != 0; } // Support for thread preemption. static int ArchiveSpacePerThread(); char* ArchiveState(char* to); char* RestoreState(char* from); void FreeThreadResources(); // Used for new context creation. bool InstallExtensions(Handle native_context, v8::ExtensionConfiguration* extensions); SourceCodeCache* extensions_cache() { return &extensions_cache_; } static bool CompileNative(Isolate* isolate, Vector name, Handle source, int argc, Handle argv[], NativesFlag natives_flag); static bool CompileBuiltin(Isolate* isolate, int index); static bool CompileExtraBuiltin(Isolate* isolate, int index); static bool CompileExperimentalExtraBuiltin(Isolate* isolate, int index); static void ExportFromRuntime(Isolate* isolate, Handle container); private: Isolate* isolate_; typedef int NestingCounterType; NestingCounterType nesting_; SourceCodeCache extensions_cache_; friend class BootstrapperActive; friend class Isolate; friend class NativesExternalStringResource; explicit Bootstrapper(Isolate* isolate); static v8::Extension* free_buffer_extension_; static v8::Extension* gc_extension_; static v8::Extension* externalize_string_extension_; static v8::Extension* statistics_extension_; static v8::Extension* trigger_failure_extension_; static v8::Extension* ignition_statistics_extension_; DISALLOW_COPY_AND_ASSIGN(Bootstrapper); }; class BootstrapperActive final { public: explicit BootstrapperActive(Bootstrapper* bootstrapper) : bootstrapper_(bootstrapper) { ++bootstrapper_->nesting_; } ~BootstrapperActive() { --bootstrapper_->nesting_; } private: Bootstrapper* bootstrapper_; DISALLOW_COPY_AND_ASSIGN(BootstrapperActive); }; } // namespace internal } // namespace v8 #endif // V8_BOOTSTRAPPER_H_