// Copyright 2014 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_DIVISION_BY_CONSTANT_H_ #define V8_BASE_DIVISION_BY_CONSTANT_H_ #include #include "src/base/base-export.h" namespace v8 { namespace base { // ---------------------------------------------------------------------------- // The magic numbers for division via multiplication, see Warren's "Hacker's // Delight", chapter 10. The template parameter must be one of the unsigned // integral types. template struct V8_BASE_EXPORT MagicNumbersForDivision { MagicNumbersForDivision(T m, unsigned s, bool a) : multiplier(m), shift(s), add(a) {} bool operator==(const MagicNumbersForDivision& rhs) const { return multiplier == rhs.multiplier && shift == rhs.shift && add == rhs.add; } T multiplier; unsigned shift; bool add; }; // Calculate the multiplier and shift for signed division via multiplication. // The divisor must not be -1, 0 or 1 when interpreted as a signed value. template V8_BASE_EXPORT MagicNumbersForDivision SignedDivisionByConstant(T d); // Calculate the multiplier and shift for unsigned division via multiplication, // see Warren's "Hacker's Delight", chapter 10. The divisor must not be 0 and // leading_zeros can be used to speed up the calculation if the given number of // upper bits of the dividend value are known to be zero. template V8_BASE_EXPORT MagicNumbersForDivision UnsignedDivisionByConstant( T d, unsigned leading_zeros = 0); extern template V8_BASE_EXPORT MagicNumbersForDivision SignedDivisionByConstant(uint32_t d); extern template V8_BASE_EXPORT MagicNumbersForDivision SignedDivisionByConstant(uint64_t d); extern template V8_BASE_EXPORT MagicNumbersForDivision UnsignedDivisionByConstant(uint32_t d, unsigned leading_zeros); extern template V8_BASE_EXPORT MagicNumbersForDivision UnsignedDivisionByConstant(uint64_t d, unsigned leading_zeros); } // namespace base } // namespace v8 #endif // V8_BASE_DIVISION_BY_CONSTANT_H_