// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ********************************************************************** * Copyright (C) 1999-2007, International Business Machines * Corporation and others. All Rights Reserved. ********************************************************************** * Date Name Description * 11/17/99 aliu Creation. ********************************************************************** */ #ifndef RBT_H #define RBT_H #include "unicode/utypes.h" #if !UCONFIG_NO_TRANSLITERATION #include "unicode/translit.h" #include "unicode/utypes.h" #include "unicode/parseerr.h" #include "unicode/udata.h" #define U_ICUDATA_TRANSLIT U_ICUDATA_NAME U_TREE_SEPARATOR_STRING "translit" U_NAMESPACE_BEGIN class TransliterationRuleData; /** * RuleBasedTransliterator is a transliterator * built from a set of rules as defined for * Transliterator::createFromRules(). * See the C++ class Transliterator documentation for the rule syntax. * * @author Alan Liu * @internal Use transliterator factory methods instead since this class will be removed in that release. */ class RuleBasedTransliterator : public Transliterator { private: /** * The data object is immutable, so we can freely share it with * other instances of RBT, as long as we do NOT own this object. * TODO: data is no longer immutable. See bugs #1866, 2155 */ TransliterationRuleData* fData; /** * If true, we own the data object and must delete it. */ UBool isDataOwned; public: /** * Constructs a new transliterator from the given rules. * @param rules rules, separated by ';' * @param direction either FORWARD or REVERSE. * @exception IllegalArgumentException if rules are malformed. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UnicodeFilter* adoptedFilter, UParseError& parseError, UErrorCode& status); /** * Constructs a new transliterator from the given rules. * @param rules rules, separated by ';' * @param direction either FORWARD or REVERSE. * @exception IllegalArgumentException if rules are malformed. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UnicodeFilter* adoptedFilter, UErrorCode& status);*/ /** * Covenience constructor with no filter. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UTransDirection direction, UErrorCode& status);*/ /** * Covenience constructor with no filter and FORWARD direction. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UErrorCode& status);*/ /** * Covenience constructor with FORWARD direction. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ /*RuleBasedTransliterator(const UnicodeString& id, const UnicodeString& rules, UnicodeFilter* adoptedFilter, UErrorCode& status);*/ private: friend class TransliteratorRegistry; // to access TransliterationRuleData convenience ctor /** * Covenience constructor. * @param id the id for the transliterator. * @param theData the rule data for the transliterator. * @param adoptedFilter the filter for the transliterator */ RuleBasedTransliterator(const UnicodeString& id, const TransliterationRuleData* theData, UnicodeFilter* adoptedFilter = 0); friend class Transliterator; // to access following ct /** * Internal constructor. * @param id the id for the transliterator. * @param theData the rule data for the transliterator. * @param isDataAdopted determine who will own the 'data' object. True, the caller should not delete 'data'. */ RuleBasedTransliterator(const UnicodeString& id, TransliterationRuleData* data, UBool isDataAdopted); public: /** * Copy constructor. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ RuleBasedTransliterator(const RuleBasedTransliterator&); virtual ~RuleBasedTransliterator(); /** * Implement Transliterator API. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual Transliterator* clone(void) const; protected: /** * Implements {@link Transliterator#handleTransliterate}. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual void handleTransliterate(Replaceable& text, UTransPosition& offsets, UBool isIncremental) const; public: /** * Return a representation of this transliterator as source rules. * These rules will produce an equivalent transliterator if used * to construct a new transliterator. * @param result the string to receive the rules. Previous * contents will be deleted. * @param escapeUnprintable if TRUE then convert unprintable * character to their hex escape representations, \uxxxx or * \Uxxxxxxxx. Unprintable characters are those other than * U+000A, U+0020..U+007E. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ virtual UnicodeString& toRules(UnicodeString& result, UBool escapeUnprintable) const; protected: /** * Implement Transliterator framework */ virtual void handleGetSourceSet(UnicodeSet& result) const; public: /** * Override Transliterator framework */ virtual UnicodeSet& getTargetSet(UnicodeSet& result) const; /** * Return the class ID for this class. This is useful only for * comparing to a return value from getDynamicClassID(). For example: *
     * .      Base* polymorphic_pointer = createPolymorphicObject();
     * .      if (polymorphic_pointer->getDynamicClassID() ==
     * .          Derived::getStaticClassID()) ...
     * 
* @return The class ID for all objects of this class. * @internal Use transliterator factory methods instead since this class will be removed in that release. */ U_I18N_API static UClassID U_EXPORT2 getStaticClassID(void); /** * Returns a unique class ID polymorphically. This method * is to implement a simple version of RTTI, since not all C++ * compilers support genuine RTTI. Polymorphic operator==() and * clone() methods call this method. * * @return The class ID for this object. All objects of a given * class have the same class ID. Objects of other classes have * different class IDs. */ virtual UClassID getDynamicClassID(void) const; private: void _construct(const UnicodeString& rules, UTransDirection direction, UParseError& parseError, UErrorCode& status); }; U_NAMESPACE_END #endif /* #if !UCONFIG_NO_TRANSLITERATION */ #endif