// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************* * Copyright (C) 2010-2014, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************* * collationiterator.h * * created on: 2010oct27 * created by: Markus W. Scherer */ #ifndef __COLLATIONITERATOR_H__ #define __COLLATIONITERATOR_H__ #include "unicode/utypes.h" #if !UCONFIG_NO_COLLATION #include "cmemory.h" #include "collation.h" #include "collationdata.h" U_NAMESPACE_BEGIN class SkippedState; class UCharsTrie; class UVector32; /* Large enough for CEs of most short strings. */ #define CEBUFFER_INITIAL_CAPACITY 40 // Export an explicit template instantiation of the MaybeStackArray that // is used as a data member of CEBuffer. // // MSVC requires this, even though it should not be necessary. // No direct access to the MaybeStackArray leaks out of the i18n library. // // See digitlst.h, pluralaffix.h, datefmt.h, and others for similar examples. // #if defined (_MSC_VER) template class U_I18N_API MaybeStackArray; #endif /** * Collation element iterator and abstract character iterator. * * When a method returns a code point value, it must be in 0..10FFFF, * except it can be negative as a sentinel value. */ class U_I18N_API CollationIterator : public UObject { private: class U_I18N_API CEBuffer { private: /** Large enough for CEs of most short strings. */ static const int32_t INITIAL_CAPACITY = CEBUFFER_INITIAL_CAPACITY; public: CEBuffer() : length(0) {} ~CEBuffer(); inline void append(int64_t ce, UErrorCode &errorCode) { if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) { buffer[length++] = ce; } } inline void appendUnsafe(int64_t ce) { buffer[length++] = ce; } UBool ensureAppendCapacity(int32_t appCap, UErrorCode &errorCode); inline UBool incLength(UErrorCode &errorCode) { // Use INITIAL_CAPACITY for a very simple fastpath. // (Rather than buffer.getCapacity().) if(length < INITIAL_CAPACITY || ensureAppendCapacity(1, errorCode)) { ++length; return TRUE; } else { return FALSE; } } inline int64_t set(int32_t i, int64_t ce) { return buffer[i] = ce; } inline int64_t get(int32_t i) const { return buffer[i]; } const int64_t *getCEs() const { return buffer.getAlias(); } int32_t length; private: CEBuffer(const CEBuffer &); void operator=(const CEBuffer &); MaybeStackArray buffer; }; public: CollationIterator(const CollationData *d, UBool numeric) : trie(d->trie), data(d), cesIndex(0), skipped(NULL), numCpFwd(-1), isNumeric(numeric) {} virtual ~CollationIterator(); virtual UBool operator==(const CollationIterator &other) const; inline UBool operator!=(const CollationIterator &other) const { return !operator==(other); } /** * Resets the iterator state and sets the position to the specified offset. * Subclasses must implement, and must call the parent class method, * or CollationIterator::reset(). */ virtual void resetToOffset(int32_t newOffset) = 0; virtual int32_t getOffset() const = 0; /** * Returns the next collation element. */ inline int64_t nextCE(UErrorCode &errorCode) { if(cesIndex < ceBuffer.length) { // Return the next buffered CE. return ceBuffer.get(cesIndex++); } // assert cesIndex == ceBuffer.length; if(!ceBuffer.incLength(errorCode)) { return Collation::NO_CE; } UChar32 c; uint32_t ce32 = handleNextCE32(c, errorCode); uint32_t t = ce32 & 0xff; if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Forced-inline of isSpecialCE32(ce32). // Normal CE from the main data. // Forced-inline of ceFromSimpleCE32(ce32). return ceBuffer.set(cesIndex++, ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8)); } const CollationData *d; // The compiler should be able to optimize the previous and the following // comparisons of t with the same constant. if(t == Collation::SPECIAL_CE32_LOW_BYTE) { if(c < 0) { return ceBuffer.set(cesIndex++, Collation::NO_CE); } d = data->base; ce32 = d->getCE32(c); t = ce32 & 0xff; if(t < Collation::SPECIAL_CE32_LOW_BYTE) { // Normal CE from the base data. return ceBuffer.set(cesIndex++, ((int64_t)(ce32 & 0xffff0000) << 32) | ((ce32 & 0xff00) << 16) | (t << 8)); } } else { d = data; } if(t == Collation::LONG_PRIMARY_CE32_LOW_BYTE) { // Forced-inline of ceFromLongPrimaryCE32(ce32). return ceBuffer.set(cesIndex++, ((int64_t)(ce32 - t) << 32) | Collation::COMMON_SEC_AND_TER_CE); } return nextCEFromCE32(d, c, ce32, errorCode); } /** * Fetches all CEs. * @return getCEsLength() */ int32_t fetchCEs(UErrorCode &errorCode); /** * Overwrites the current CE (the last one returned by nextCE()). */ void setCurrentCE(int64_t ce) { // assert cesIndex > 0; ceBuffer.set(cesIndex - 1, ce); } /** * Returns the previous collation element. */ int64_t previousCE(UVector32 &offsets, UErrorCode &errorCode); inline int32_t getCEsLength() const { return ceBuffer.length; } inline int64_t getCE(int32_t i) const { return ceBuffer.get(i); } const int64_t *getCEs() const { return ceBuffer.getCEs(); } void clearCEs() { cesIndex = ceBuffer.length = 0; } void clearCEsIfNoneRemaining() { if(cesIndex == ceBuffer.length) { clearCEs(); } } /** * Returns the next code point (with post-increment). * Public for identical-level comparison and for testing. */ virtual UChar32 nextCodePoint(UErrorCode &errorCode) = 0; /** * Returns the previous code point (with pre-decrement). * Public for identical-level comparison and for testing. */ virtual UChar32 previousCodePoint(UErrorCode &errorCode) = 0; protected: CollationIterator(const CollationIterator &other); void reset(); /** * Returns the next code point and its local CE32 value. * Returns Collation::FALLBACK_CE32 at the end of the text (c<0) * or when c's CE32 value is to be looked up in the base data (fallback). * * The code point is used for fallbacks, context and implicit weights. * It is ignored when the returned CE32 is not special (e.g., FFFD_CE32). */ virtual uint32_t handleNextCE32(UChar32 &c, UErrorCode &errorCode); /** * Called when handleNextCE32() returns a LEAD_SURROGATE_TAG for a lead surrogate code unit. * Returns the trail surrogate in that case and advances past it, * if a trail surrogate follows the lead surrogate. * Otherwise returns any other code unit and does not advance. */ virtual UChar handleGetTrailSurrogate(); /** * Called when handleNextCE32() returns with c==0, to see whether it is a NUL terminator. * (Not needed in Java.) */ virtual UBool foundNULTerminator(); /** * @return FALSE if surrogate code points U+D800..U+DFFF * map to their own implicit primary weights (for UTF-16), * or TRUE if they map to CE(U+FFFD) (for UTF-8) */ virtual UBool forbidSurrogateCodePoints() const; virtual void forwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0; virtual void backwardNumCodePoints(int32_t num, UErrorCode &errorCode) = 0; /** * Returns the CE32 from the data trie. * Normally the same as data->getCE32(), but overridden in the builder. * Call this only when the faster data->getCE32() cannot be used. */ virtual uint32_t getDataCE32(UChar32 c) const; virtual uint32_t getCE32FromBuilderData(uint32_t ce32, UErrorCode &errorCode); void appendCEsFromCE32(const CollationData *d, UChar32 c, uint32_t ce32, UBool forward, UErrorCode &errorCode); // Main lookup trie of the data object. const UTrie2 *trie; const CollationData *data; private: int64_t nextCEFromCE32(const CollationData *d, UChar32 c, uint32_t ce32, UErrorCode &errorCode); uint32_t getCE32FromPrefix(const CollationData *d, uint32_t ce32, UErrorCode &errorCode); UChar32 nextSkippedCodePoint(UErrorCode &errorCode); void backwardNumSkipped(int32_t n, UErrorCode &errorCode); uint32_t nextCE32FromContraction( const CollationData *d, uint32_t contractionCE32, const UChar *p, uint32_t ce32, UChar32 c, UErrorCode &errorCode); uint32_t nextCE32FromDiscontiguousContraction( const CollationData *d, UCharsTrie &suffixes, uint32_t ce32, int32_t lookAhead, UChar32 c, UErrorCode &errorCode); /** * Returns the previous CE when data->isUnsafeBackward(c, isNumeric). */ int64_t previousCEUnsafe(UChar32 c, UVector32 &offsets, UErrorCode &errorCode); /** * Turns a string of digits (bytes 0..9) * into a sequence of CEs that will sort in numeric order. * * Starts from this ce32's digit value and consumes the following/preceding digits. * The digits string must not be empty and must not have leading zeros. */ void appendNumericCEs(uint32_t ce32, UBool forward, UErrorCode &errorCode); /** * Turns 1..254 digits into a sequence of CEs. * Called by appendNumericCEs() for each segment of at most 254 digits. */ void appendNumericSegmentCEs(const char *digits, int32_t length, UErrorCode &errorCode); CEBuffer ceBuffer; int32_t cesIndex; SkippedState *skipped; // Number of code points to read forward, or -1. // Used as a forward iteration limit in previousCEUnsafe(). int32_t numCpFwd; // Numeric collation (CollationSettings::NUMERIC). UBool isNumeric; }; U_NAMESPACE_END #endif // !UCONFIG_NO_COLLATION #endif // __COLLATIONITERATOR_H__