From 6ad792610b9e3a0c96206fc1f6968b0eb69956c1 Mon Sep 17 00:00:00 2001 From: Ben Noordhuis Date: Wed, 20 Feb 2013 21:12:18 +0100 Subject: deps: upgrade libuv to 26fa6f8 --- deps/uv/README.md | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'deps/uv/README.md') diff --git a/deps/uv/README.md b/deps/uv/README.md index b4cb4849fd..cdddbd2a4b 100644 --- a/deps/uv/README.md +++ b/deps/uv/README.md @@ -62,7 +62,15 @@ To build via Makefile simply execute: make -To build with Visual Studio run the vcbuilds.bat file which will +MinGW users should run this instead: + + make OS=mingw + +Out-of-tree builds are supported: + + make builddir_name=/path/to/builddir + +To build with Visual Studio run the vcbuild.bat file which will checkout the GYP code into build/gyp and generate the uv.sln and related files. @@ -91,6 +99,9 @@ Macintosh users run ./gyp_uv -f xcode xcodebuild -project uv.xcodeproj -configuration Release -target All +Note for UNIX users: compile your project with `-D_LARGEFILE_SOURCE` and +`-D_FILE_OFFSET_BITS=64`. GYP builds take care of that automatically. + Note for Linux users: compile your project with `-D_GNU_SOURCE` when you include `uv.h`. GYP builds take care of that automatically. If you use autotools, add a `AC_GNU_SOURCE` declaration to your `configure.ac`. -- cgit v1.2.3