From 4bc024ddecf4e0daaa5d28155d3ad5977b98a68e Mon Sep 17 00:00:00 2001 From: isaacs Date: Wed, 26 Jun 2013 10:48:10 -0700 Subject: uv: Upgrade to v0.11.5 --- deps/uv/README.md | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'deps/uv/README.md') diff --git a/deps/uv/README.md b/deps/uv/README.md index e0d38c4463..f4f3ce2c86 100644 --- a/deps/uv/README.md +++ b/deps/uv/README.md @@ -70,6 +70,10 @@ Out-of-tree builds are supported: make builddir_name=/path/to/builddir +To build a shared object: + + make libuv.so # libuv.dylib on OS X + To build with Visual Studio run the vcbuild.bat file which will checkout the GYP code into build/gyp and generate the uv.sln and related files. @@ -106,6 +110,16 @@ Note for Linux users: compile your project with `-D_GNU_SOURCE` when you include `uv.h`. GYP builds take care of that automatically. If you use autotools, add a `AC_GNU_SOURCE` declaration to your `configure.ac`. +To build for android, locate your android NDK path, then run: + + source ./android-configure NDK_PATH + make + +To build for android with gyp, add "gyp" to the configuration: + + source ./android-configure NDK_PATH gyp + make -C out + ## Supported Platforms Microsoft Windows operating systems since Windows XP SP2. It can be built -- cgit v1.2.3