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-// © 2016 and later: Unicode, Inc. and others.
-// License & terms of use: http://www.unicode.org/copyright.html
-/*
-**********************************************************************
-* Copyright (C) 1999-2007, International Business Machines Corporation
-* and others. All Rights Reserved.
-**********************************************************************
-* Date Name Description
-* 11/17/99 aliu Creation.
-**********************************************************************
-*/
-#ifndef RBT_SET_H
-#define RBT_SET_H
-
-#include "unicode/utypes.h"
-
-#if !UCONFIG_NO_TRANSLITERATION
-
-#include "unicode/uobject.h"
-#include "unicode/utrans.h"
-#include "uvector.h"
-
-U_NAMESPACE_BEGIN
-
-class Replaceable;
-class TransliterationRule;
-class TransliterationRuleData;
-class UnicodeFilter;
-class UnicodeString;
-class UnicodeSet;
-
-/**
- * A set of rules for a <code>RuleBasedTransliterator</code>.
- * @author Alan Liu
- */
-class TransliterationRuleSet : public UMemory {
- /**
- * Vector of rules, in the order added. This is used while the
- * rule set is getting built. After that, freeze() reorders and
- * indexes the rules into rules[]. Any given rule is stored once
- * in ruleVector, and one or more times in rules[]. ruleVector
- * owns and deletes the rules.
- */
- UVector* ruleVector;
-
- /**
- * Sorted and indexed table of rules. This is created by freeze()
- * from the rules in ruleVector. It contains alias pointers to
- * the rules in ruleVector. It is zero before freeze() is called
- * and non-zero thereafter.
- */
- TransliterationRule** rules;
-
- /**
- * Index table. For text having a first character c, compute x = c&0xFF.
- * Now use rules[index[x]..index[x+1]-1]. This index table is created by
- * freeze(). Before freeze() is called it contains garbage.
- */
- int32_t index[257];
-
- /**
- * Length of the longest preceding context
- */
- int32_t maxContextLength;
-
-public:
-
- /**
- * Construct a new empty rule set.
- * @param status Output parameter filled in with success or failure status.
- */
- TransliterationRuleSet(UErrorCode& status);
-
- /**
- * Copy constructor.
- */
- TransliterationRuleSet(const TransliterationRuleSet&);
-
- /**
- * Destructor.
- */
- virtual ~TransliterationRuleSet();
-
- /**
- * Change the data object that this rule belongs to. Used
- * internally by the TransliterationRuleData copy constructor.
- * @param data the new data value to be set.
- */
- void setData(const TransliterationRuleData* data);
-
- /**
- * Return the maximum context length.
- * @return the length of the longest preceding context.
- */
- virtual int32_t getMaximumContextLength(void) const;
-
- /**
- * Add a rule to this set. Rules are added in order, and order is
- * significant. The last call to this method must be followed by
- * a call to <code>freeze()</code> before the rule set is used.
- * This method must <em>not</em> be called after freeze() has been
- * called.
- *
- * @param adoptedRule the rule to add
- */
- virtual void addRule(TransliterationRule* adoptedRule,
- UErrorCode& status);
-
- /**
- * Check this for masked rules and index it to optimize performance.
- * The sequence of operations is: (1) add rules to a set using
- * <code>addRule()</code>; (2) freeze the set using
- * <code>freeze()</code>; (3) use the rule set. If
- * <code>addRule()</code> is called after calling this method, it
- * invalidates this object, and this method must be called again.
- * That is, <code>freeze()</code> may be called multiple times,
- * although for optimal performance it shouldn't be.
- * @param parseError A pointer to UParseError to receive information about errors
- * occurred.
- * @param status Output parameter filled in with success or failure status.
- */
- virtual void freeze(UParseError& parseError, UErrorCode& status);
-
- /**
- * Transliterate the given text with the given UTransPosition
- * indices. Return TRUE if the transliteration should continue
- * or FALSE if it should halt (because of a U_PARTIAL_MATCH match).
- * Note that FALSE is only ever returned if isIncremental is TRUE.
- * @param text the text to be transliterated
- * @param index the position indices, which will be updated
- * @param isIncremental if TRUE, assume new text may be inserted
- * at index.limit, and return FALSE if thre is a partial match.
- * @return TRUE unless a U_PARTIAL_MATCH has been obtained,
- * indicating that transliteration should stop until more text
- * arrives.
- */
- UBool transliterate(Replaceable& text,
- UTransPosition& index,
- UBool isIncremental);
-
- /**
- * Create rule strings that represents this rule set.
- * @param result string to receive the rule strings. Current
- * contents will be deleted.
- * @param escapeUnprintable True, will escape the unprintable characters
- * @return A reference to 'result'.
- */
- virtual UnicodeString& toRules(UnicodeString& result,
- UBool escapeUnprintable) const;
-
- /**
- * Return the set of all characters that may be modified
- * (getTarget=false) or emitted (getTarget=true) by this set.
- */
- UnicodeSet& getSourceTargetSet(UnicodeSet& result,
- UBool getTarget) const;
-
-private:
-
- TransliterationRuleSet &operator=(const TransliterationRuleSet &other); // forbid copying of this class
-};
-
-U_NAMESPACE_END
-
-#endif /* #if !UCONFIG_NO_TRANSLITERATION */
-
-#endif