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@@ -1,1274 +0,0 @@
-// © 2016 and later: Unicode, Inc. and others.
-// License & terms of use: http://www.unicode.org/copyright.html
-/*
-***************************************************************************
-* Copyright (C) 1999-2016 International Business Machines Corporation
-* and others. All rights reserved.
-***************************************************************************
-*/
-//
-// file: rbbi.cpp Contains the implementation of the rule based break iterator
-// runtime engine and the API implementation for
-// class RuleBasedBreakIterator
-//
-
-#include "utypeinfo.h" // for 'typeid' to work
-
-#include "unicode/utypes.h"
-
-#if !UCONFIG_NO_BREAK_ITERATION
-
-#include <cinttypes>
-
-#include "unicode/rbbi.h"
-#include "unicode/schriter.h"
-#include "unicode/uchriter.h"
-#include "unicode/uclean.h"
-#include "unicode/udata.h"
-
-#include "brkeng.h"
-#include "ucln_cmn.h"
-#include "cmemory.h"
-#include "cstring.h"
-#include "rbbidata.h"
-#include "rbbi_cache.h"
-#include "rbbirb.h"
-#include "uassert.h"
-#include "umutex.h"
-#include "uvectr32.h"
-
-// if U_LOCAL_SERVICE_HOOK is defined, then localsvc.cpp is expected to be included.
-#if U_LOCAL_SERVICE_HOOK
-#include "localsvc.h"
-#endif
-
-#ifdef RBBI_DEBUG
-static UBool gTrace = FALSE;
-#endif
-
-U_NAMESPACE_BEGIN
-
-// The state number of the starting state
-constexpr int32_t START_STATE = 1;
-
-// The state-transition value indicating "stop"
-constexpr int32_t STOP_STATE = 0;
-
-
-UOBJECT_DEFINE_RTTI_IMPLEMENTATION(RuleBasedBreakIterator)
-
-
-//=======================================================================
-// constructors
-//=======================================================================
-
-/**
- * Constructs a RuleBasedBreakIterator that uses the already-created
- * tables object that is passed in as a parameter.
- */
-RuleBasedBreakIterator::RuleBasedBreakIterator(RBBIDataHeader* data, UErrorCode &status)
- : fSCharIter(UnicodeString())
-{
- init(status);
- fData = new RBBIDataWrapper(data, status); // status checked in constructor
- if (U_FAILURE(status)) {return;}
- if(fData == 0) {
- status = U_MEMORY_ALLOCATION_ERROR;
- return;
- }
-}
-
-//
-// Construct from precompiled binary rules (tables). This constructor is public API,
-// taking the rules as a (const uint8_t *) to match the type produced by getBinaryRules().
-//
-RuleBasedBreakIterator::RuleBasedBreakIterator(const uint8_t *compiledRules,
- uint32_t ruleLength,
- UErrorCode &status)
- : fSCharIter(UnicodeString())
-{
- init(status);
- if (U_FAILURE(status)) {
- return;
- }
- if (compiledRules == NULL || ruleLength < sizeof(RBBIDataHeader)) {
- status = U_ILLEGAL_ARGUMENT_ERROR;
- return;
- }
- const RBBIDataHeader *data = (const RBBIDataHeader *)compiledRules;
- if (data->fLength > ruleLength) {
- status = U_ILLEGAL_ARGUMENT_ERROR;
- return;
- }
- fData = new RBBIDataWrapper(data, RBBIDataWrapper::kDontAdopt, status);
- if (U_FAILURE(status)) {return;}
- if(fData == 0) {
- status = U_MEMORY_ALLOCATION_ERROR;
- return;
- }
-}
-
-
-//-------------------------------------------------------------------------------
-//
-// Constructor from a UDataMemory handle to precompiled break rules
-// stored in an ICU data file.
-//
-//-------------------------------------------------------------------------------
-RuleBasedBreakIterator::RuleBasedBreakIterator(UDataMemory* udm, UErrorCode &status)
- : fSCharIter(UnicodeString())
-{
- init(status);
- fData = new RBBIDataWrapper(udm, status); // status checked in constructor
- if (U_FAILURE(status)) {return;}
- if(fData == 0) {
- status = U_MEMORY_ALLOCATION_ERROR;
- return;
- }
-}
-
-
-
-//-------------------------------------------------------------------------------
-//
-// Constructor from a set of rules supplied as a string.
-//
-//-------------------------------------------------------------------------------
-RuleBasedBreakIterator::RuleBasedBreakIterator( const UnicodeString &rules,
- UParseError &parseError,
- UErrorCode &status)
- : fSCharIter(UnicodeString())
-{
- init(status);
- if (U_FAILURE(status)) {return;}
- RuleBasedBreakIterator *bi = (RuleBasedBreakIterator *)
- RBBIRuleBuilder::createRuleBasedBreakIterator(rules, &parseError, status);
- // Note: This is a bit awkward. The RBBI ruleBuilder has a factory method that
- // creates and returns a complete RBBI. From here, in a constructor, we
- // can't just return the object created by the builder factory, hence
- // the assignment of the factory created object to "this".
- if (U_SUCCESS(status)) {
- *this = *bi;
- delete bi;
- }
-}
-
-
-//-------------------------------------------------------------------------------
-//
-// Default Constructor. Create an empty shell that can be set up later.
-// Used when creating a RuleBasedBreakIterator from a set
-// of rules.
-//-------------------------------------------------------------------------------
-RuleBasedBreakIterator::RuleBasedBreakIterator()
- : fSCharIter(UnicodeString())
-{
- UErrorCode status = U_ZERO_ERROR;
- init(status);
-}
-
-
-//-------------------------------------------------------------------------------
-//
-// Copy constructor. Will produce a break iterator with the same behavior,
-// and which iterates over the same text, as the one passed in.
-//
-//-------------------------------------------------------------------------------
-RuleBasedBreakIterator::RuleBasedBreakIterator(const RuleBasedBreakIterator& other)
-: BreakIterator(other),
- fSCharIter(UnicodeString())
-{
- UErrorCode status = U_ZERO_ERROR;
- this->init(status);
- *this = other;
-}
-
-
-/**
- * Destructor
- */
-RuleBasedBreakIterator::~RuleBasedBreakIterator() {
- if (fCharIter != &fSCharIter) {
- // fCharIter was adopted from the outside.
- delete fCharIter;
- }
- fCharIter = NULL;
-
- utext_close(&fText);
-
- if (fData != NULL) {
- fData->removeReference();
- fData = NULL;
- }
- delete fBreakCache;
- fBreakCache = NULL;
-
- delete fDictionaryCache;
- fDictionaryCache = NULL;
-
- delete fLanguageBreakEngines;
- fLanguageBreakEngines = NULL;
-
- delete fUnhandledBreakEngine;
- fUnhandledBreakEngine = NULL;
-}
-
-/**
- * Assignment operator. Sets this iterator to have the same behavior,
- * and iterate over the same text, as the one passed in.
- */
-RuleBasedBreakIterator&
-RuleBasedBreakIterator::operator=(const RuleBasedBreakIterator& that) {
- if (this == &that) {
- return *this;
- }
- BreakIterator::operator=(that);
-
- if (fLanguageBreakEngines != NULL) {
- delete fLanguageBreakEngines;
- fLanguageBreakEngines = NULL; // Just rebuild for now
- }
- // TODO: clone fLanguageBreakEngines from "that"
- UErrorCode status = U_ZERO_ERROR;
- utext_clone(&fText, &that.fText, FALSE, TRUE, &status);
-
- if (fCharIter != &fSCharIter) {
- delete fCharIter;
- }
- fCharIter = &fSCharIter;
-
- if (that.fCharIter != NULL && that.fCharIter != &that.fSCharIter) {
- // This is a little bit tricky - it will intially appear that
- // this->fCharIter is adopted, even if that->fCharIter was
- // not adopted. That's ok.
- fCharIter = that.fCharIter->clone();
- }
- fSCharIter = that.fSCharIter;
- if (fCharIter == NULL) {
- fCharIter = &fSCharIter;
- }
-
- if (fData != NULL) {
- fData->removeReference();
- fData = NULL;
- }
- if (that.fData != NULL) {
- fData = that.fData->addReference();
- }
-
- fPosition = that.fPosition;
- fRuleStatusIndex = that.fRuleStatusIndex;
- fDone = that.fDone;
-
- // TODO: both the dictionary and the main cache need to be copied.
- // Current position could be within a dictionary range. Trying to continue
- // the iteration without the caches present would go to the rules, with
- // the assumption that the current position is on a rule boundary.
- fBreakCache->reset(fPosition, fRuleStatusIndex);
- fDictionaryCache->reset();
-
- return *this;
-}
-
-
-
-//-----------------------------------------------------------------------------
-//
-// init() Shared initialization routine. Used by all the constructors.
-// Initializes all fields, leaving the object in a consistent state.
-//
-//-----------------------------------------------------------------------------
-void RuleBasedBreakIterator::init(UErrorCode &status) {
- fCharIter = NULL;
- fData = NULL;
- fPosition = 0;
- fRuleStatusIndex = 0;
- fDone = false;
- fDictionaryCharCount = 0;
- fLanguageBreakEngines = NULL;
- fUnhandledBreakEngine = NULL;
- fBreakCache = NULL;
- fDictionaryCache = NULL;
-
- // Note: IBM xlC is unable to assign or initialize member fText from UTEXT_INITIALIZER.
- // fText = UTEXT_INITIALIZER;
- static const UText initializedUText = UTEXT_INITIALIZER;
- uprv_memcpy(&fText, &initializedUText, sizeof(UText));
-
- if (U_FAILURE(status)) {
- return;
- }
-
- utext_openUChars(&fText, NULL, 0, &status);
- fDictionaryCache = new DictionaryCache(this, status);
- fBreakCache = new BreakCache(this, status);
- if (U_SUCCESS(status) && (fDictionaryCache == NULL || fBreakCache == NULL)) {
- status = U_MEMORY_ALLOCATION_ERROR;
- }
-
-#ifdef RBBI_DEBUG
- static UBool debugInitDone = FALSE;
- if (debugInitDone == FALSE) {
- char *debugEnv = getenv("U_RBBIDEBUG");
- if (debugEnv && uprv_strstr(debugEnv, "trace")) {
- gTrace = TRUE;
- }
- debugInitDone = TRUE;
- }
-#endif
-}
-
-
-
-//-----------------------------------------------------------------------------
-//
-// clone - Returns a newly-constructed RuleBasedBreakIterator with the same
-// behavior, and iterating over the same text, as this one.
-// Virtual function: does the right thing with subclasses.
-//
-//-----------------------------------------------------------------------------
-BreakIterator*
-RuleBasedBreakIterator::clone(void) const {
- return new RuleBasedBreakIterator(*this);
-}
-
-/**
- * Equality operator. Returns TRUE if both BreakIterators are of the
- * same class, have the same behavior, and iterate over the same text.
- */
-UBool
-RuleBasedBreakIterator::operator==(const BreakIterator& that) const {
- if (typeid(*this) != typeid(that)) {
- return FALSE;
- }
- if (this == &that) {
- return TRUE;
- }
-
- // The base class BreakIterator carries no state that participates in equality,
- // and does not implement an equality function that would otherwise be
- // checked at this point.
-
- const RuleBasedBreakIterator& that2 = (const RuleBasedBreakIterator&) that;
-
- if (!utext_equals(&fText, &that2.fText)) {
- // The two break iterators are operating on different text,
- // or have a different iteration position.
- // Note that fText's position is always the same as the break iterator's position.
- return FALSE;
- };
-
- if (!(fPosition == that2.fPosition &&
- fRuleStatusIndex == that2.fRuleStatusIndex &&
- fDone == that2.fDone)) {
- return FALSE;
- }
-
- if (that2.fData == fData ||
- (fData != NULL && that2.fData != NULL && *that2.fData == *fData)) {
- // The two break iterators are using the same rules.
- return TRUE;
- }
- return FALSE;
-}
-
-/**
- * Compute a hash code for this BreakIterator
- * @return A hash code
- */
-int32_t
-RuleBasedBreakIterator::hashCode(void) const {
- int32_t hash = 0;
- if (fData != NULL) {
- hash = fData->hashCode();
- }
- return hash;
-}
-
-
-void RuleBasedBreakIterator::setText(UText *ut, UErrorCode &status) {
- if (U_FAILURE(status)) {
- return;
- }
- fBreakCache->reset();
- fDictionaryCache->reset();
- utext_clone(&fText, ut, FALSE, TRUE, &status);
-
- // Set up a dummy CharacterIterator to be returned if anyone
- // calls getText(). With input from UText, there is no reasonable
- // way to return a characterIterator over the actual input text.
- // Return one over an empty string instead - this is the closest
- // we can come to signaling a failure.
- // (GetText() is obsolete, this failure is sort of OK)
- fSCharIter.setText(UnicodeString());
-
- if (fCharIter != &fSCharIter) {
- // existing fCharIter was adopted from the outside. Delete it now.
- delete fCharIter;
- }
- fCharIter = &fSCharIter;
-
- this->first();
-}
-
-
-UText *RuleBasedBreakIterator::getUText(UText *fillIn, UErrorCode &status) const {
- UText *result = utext_clone(fillIn, &fText, FALSE, TRUE, &status);
- return result;
-}
-
-
-//=======================================================================
-// BreakIterator overrides
-//=======================================================================
-
-/**
- * Return a CharacterIterator over the text being analyzed.
- */
-CharacterIterator&
-RuleBasedBreakIterator::getText() const {
- return *fCharIter;
-}
-
-/**
- * Set the iterator to analyze a new piece of text. This function resets
- * the current iteration position to the beginning of the text.
- * @param newText An iterator over the text to analyze.
- */
-void
-RuleBasedBreakIterator::adoptText(CharacterIterator* newText) {
- // If we are holding a CharacterIterator adopted from a
- // previous call to this function, delete it now.
- if (fCharIter != &fSCharIter) {
- delete fCharIter;
- }
-
- fCharIter = newText;
- UErrorCode status = U_ZERO_ERROR;
- fBreakCache->reset();
- fDictionaryCache->reset();
- if (newText==NULL || newText->startIndex() != 0) {
- // startIndex !=0 wants to be an error, but there's no way to report it.
- // Make the iterator text be an empty string.
- utext_openUChars(&fText, NULL, 0, &status);
- } else {
- utext_openCharacterIterator(&fText, newText, &status);
- }
- this->first();
-}
-
-/**
- * Set the iterator to analyze a new piece of text. This function resets
- * the current iteration position to the beginning of the text.
- * @param newText An iterator over the text to analyze.
- */
-void
-RuleBasedBreakIterator::setText(const UnicodeString& newText) {
- UErrorCode status = U_ZERO_ERROR;
- fBreakCache->reset();
- fDictionaryCache->reset();
- utext_openConstUnicodeString(&fText, &newText, &status);
-
- // Set up a character iterator on the string.
- // Needed in case someone calls getText().
- // Can not, unfortunately, do this lazily on the (probably never)
- // call to getText(), because getText is const.
- fSCharIter.setText(newText);
-
- if (fCharIter != &fSCharIter) {
- // old fCharIter was adopted from the outside. Delete it.
- delete fCharIter;
- }
- fCharIter = &fSCharIter;
-
- this->first();
-}
-
-
-/**
- * Provide a new UText for the input text. Must reference text with contents identical
- * to the original.
- * Intended for use with text data originating in Java (garbage collected) environments
- * where the data may be moved in memory at arbitrary times.
- */
-RuleBasedBreakIterator &RuleBasedBreakIterator::refreshInputText(UText *input, UErrorCode &status) {
- if (U_FAILURE(status)) {
- return *this;
- }
- if (input == NULL) {
- status = U_ILLEGAL_ARGUMENT_ERROR;
- return *this;
- }
- int64_t pos = utext_getNativeIndex(&fText);
- // Shallow read-only clone of the new UText into the existing input UText
- utext_clone(&fText, input, FALSE, TRUE, &status);
- if (U_FAILURE(status)) {
- return *this;
- }
- utext_setNativeIndex(&fText, pos);
- if (utext_getNativeIndex(&fText) != pos) {
- // Sanity check. The new input utext is supposed to have the exact same
- // contents as the old. If we can't set to the same position, it doesn't.
- // The contents underlying the old utext might be invalid at this point,
- // so it's not safe to check directly.
- status = U_ILLEGAL_ARGUMENT_ERROR;
- }
- return *this;
-}
-
-
-/**
- * Sets the current iteration position to the beginning of the text, position zero.
- * @return The new iterator position, which is zero.
- */
-int32_t RuleBasedBreakIterator::first(void) {
- UErrorCode status = U_ZERO_ERROR;
- if (!fBreakCache->seek(0)) {
- fBreakCache->populateNear(0, status);
- }
- fBreakCache->current();
- U_ASSERT(fPosition == 0);
- return 0;
-}
-
-/**
- * Sets the current iteration position to the end of the text.
- * @return The text's past-the-end offset.
- */
-int32_t RuleBasedBreakIterator::last(void) {
- int32_t endPos = (int32_t)utext_nativeLength(&fText);
- UBool endShouldBeBoundary = isBoundary(endPos); // Has side effect of setting iterator position.
- (void)endShouldBeBoundary;
- U_ASSERT(endShouldBeBoundary);
- U_ASSERT(fPosition == endPos);
- return endPos;
-}
-
-/**
- * Advances the iterator either forward or backward the specified number of steps.
- * Negative values move backward, and positive values move forward. This is
- * equivalent to repeatedly calling next() or previous().
- * @param n The number of steps to move. The sign indicates the direction
- * (negative is backwards, and positive is forwards).
- * @return The character offset of the boundary position n boundaries away from
- * the current one.
- */
-int32_t RuleBasedBreakIterator::next(int32_t n) {
- int32_t result = 0;
- if (n > 0) {
- for (; n > 0 && result != UBRK_DONE; --n) {
- result = next();
- }
- } else if (n < 0) {
- for (; n < 0 && result != UBRK_DONE; ++n) {
- result = previous();
- }
- } else {
- result = current();
- }
- return result;
-}
-
-/**
- * Advances the iterator to the next boundary position.
- * @return The position of the first boundary after this one.
- */
-int32_t RuleBasedBreakIterator::next(void) {
- fBreakCache->next();
- return fDone ? UBRK_DONE : fPosition;
-}
-
-/**
- * Move the iterator backwards, to the boundary preceding the current one.
- *
- * Starts from the current position within fText.
- * Starting position need not be on a boundary.
- *
- * @return The position of the boundary position immediately preceding the starting position.
- */
-int32_t RuleBasedBreakIterator::previous(void) {
- UErrorCode status = U_ZERO_ERROR;
- fBreakCache->previous(status);
- return fDone ? UBRK_DONE : fPosition;
-}
-
-/**
- * Sets the iterator to refer to the first boundary position following
- * the specified position.
- * @param startPos The position from which to begin searching for a break position.
- * @return The position of the first break after the current position.
- */
-int32_t RuleBasedBreakIterator::following(int32_t startPos) {
- // if the supplied position is before the beginning, return the
- // text's starting offset
- if (startPos < 0) {
- return first();
- }
-
- // Move requested offset to a code point start. It might be on a trail surrogate,
- // or on a trail byte if the input is UTF-8. Or it may be beyond the end of the text.
- utext_setNativeIndex(&fText, startPos);
- startPos = (int32_t)utext_getNativeIndex(&fText);
-
- UErrorCode status = U_ZERO_ERROR;
- fBreakCache->following(startPos, status);
- return fDone ? UBRK_DONE : fPosition;
-}
-
-/**
- * Sets the iterator to refer to the last boundary position before the
- * specified position.
- * @param offset The position to begin searching for a break from.
- * @return The position of the last boundary before the starting position.
- */
-int32_t RuleBasedBreakIterator::preceding(int32_t offset) {
- if (offset > utext_nativeLength(&fText)) {
- return last();
- }
-
- // Move requested offset to a code point start. It might be on a trail surrogate,
- // or on a trail byte if the input is UTF-8.
-
- utext_setNativeIndex(&fText, offset);
- int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText));
-
- UErrorCode status = U_ZERO_ERROR;
- fBreakCache->preceding(adjustedOffset, status);
- return fDone ? UBRK_DONE : fPosition;
-}
-
-/**
- * Returns true if the specfied position is a boundary position. As a side
- * effect, leaves the iterator pointing to the first boundary position at
- * or after "offset".
- *
- * @param offset the offset to check.
- * @return True if "offset" is a boundary position.
- */
-UBool RuleBasedBreakIterator::isBoundary(int32_t offset) {
- // out-of-range indexes are never boundary positions
- if (offset < 0) {
- first(); // For side effects on current position, tag values.
- return FALSE;
- }
-
- // Adjust offset to be on a code point boundary and not beyond the end of the text.
- // Note that isBoundary() is always false for offsets that are not on code point boundaries.
- // But we still need the side effect of leaving iteration at the following boundary.
-
- utext_setNativeIndex(&fText, offset);
- int32_t adjustedOffset = static_cast<int32_t>(utext_getNativeIndex(&fText));
-
- bool result = false;
- UErrorCode status = U_ZERO_ERROR;
- if (fBreakCache->seek(adjustedOffset) || fBreakCache->populateNear(adjustedOffset, status)) {
- result = (fBreakCache->current() == offset);
- }
-
- if (result && adjustedOffset < offset && utext_char32At(&fText, offset) == U_SENTINEL) {
- // Original offset is beyond the end of the text. Return FALSE, it's not a boundary,
- // but the iteration position remains set to the end of the text, which is a boundary.
- return FALSE;
- }
- if (!result) {
- // Not on a boundary. isBoundary() must leave iterator on the following boundary.
- // Cache->seek(), above, left us on the preceding boundary, so advance one.
- next();
- }
- return result;
-}
-
-
-/**
- * Returns the current iteration position.
- * @return The current iteration position.
- */
-int32_t RuleBasedBreakIterator::current(void) const {
- return fPosition;
-}
-
-
-//=======================================================================
-// implementation
-//=======================================================================
-
-//
-// RBBIRunMode - the state machine runs an extra iteration at the beginning and end
-// of user text. A variable with this enum type keeps track of where we
-// are. The state machine only fetches user input while in the RUN mode.
-//
-enum RBBIRunMode {
- RBBI_START, // state machine processing is before first char of input
- RBBI_RUN, // state machine processing is in the user text
- RBBI_END // state machine processing is after end of user text.
-};
-
-
-// Map from look-ahead break states (corresponds to rules) to boundary positions.
-// Allows multiple lookahead break rules to be in flight at the same time.
-//
-// This is a temporary approach for ICU 57. A better fix is to make the look-ahead numbers
-// in the state table be sequential, then we can just index an array. And the
-// table could also tell us in advance how big that array needs to be.
-//
-// Before ICU 57 there was just a single simple variable for a look-ahead match that
-// was in progress. Two rules at once did not work.
-
-static const int32_t kMaxLookaheads = 8;
-struct LookAheadResults {
- int32_t fUsedSlotLimit;
- int32_t fPositions[8];
- int16_t fKeys[8];
-
- LookAheadResults() : fUsedSlotLimit(0), fPositions(), fKeys() {};
-
- int32_t getPosition(int16_t key) {
- for (int32_t i=0; i<fUsedSlotLimit; ++i) {
- if (fKeys[i] == key) {
- return fPositions[i];
- }
- }
- U_ASSERT(FALSE);
- return -1;
- }
-
- void setPosition(int16_t key, int32_t position) {
- int32_t i;
- for (i=0; i<fUsedSlotLimit; ++i) {
- if (fKeys[i] == key) {
- fPositions[i] = position;
- return;
- }
- }
- if (i >= kMaxLookaheads) {
- U_ASSERT(FALSE);
- i = kMaxLookaheads - 1;
- }
- fKeys[i] = key;
- fPositions[i] = position;
- U_ASSERT(fUsedSlotLimit == i);
- fUsedSlotLimit = i + 1;
- }
-};
-
-
-//-----------------------------------------------------------------------------------
-//
-// handleNext()
-// Run the state machine to find a boundary
-//
-//-----------------------------------------------------------------------------------
-int32_t RuleBasedBreakIterator::handleNext() {
- int32_t state;
- uint16_t category = 0;
- RBBIRunMode mode;
-
- RBBIStateTableRow *row;
- UChar32 c;
- LookAheadResults lookAheadMatches;
- int32_t result = 0;
- int32_t initialPosition = 0;
- const RBBIStateTable *statetable = fData->fForwardTable;
- const char *tableData = statetable->fTableData;
- uint32_t tableRowLen = statetable->fRowLen;
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPuts("Handle Next pos char state category");
- }
- #endif
-
- // handleNext alway sets the break tag value.
- // Set the default for it.
- fRuleStatusIndex = 0;
-
- fDictionaryCharCount = 0;
-
- // if we're already at the end of the text, return DONE.
- initialPosition = fPosition;
- UTEXT_SETNATIVEINDEX(&fText, initialPosition);
- result = initialPosition;
- c = UTEXT_NEXT32(&fText);
- if (c==U_SENTINEL) {
- fDone = TRUE;
- return UBRK_DONE;
- }
-
- // Set the initial state for the state machine
- state = START_STATE;
- row = (RBBIStateTableRow *)
- //(statetable->fTableData + (statetable->fRowLen * state));
- (tableData + tableRowLen * state);
-
-
- mode = RBBI_RUN;
- if (statetable->fFlags & RBBI_BOF_REQUIRED) {
- category = 2;
- mode = RBBI_START;
- }
-
-
- // loop until we reach the end of the text or transition to state 0
- //
- for (;;) {
- if (c == U_SENTINEL) {
- // Reached end of input string.
- if (mode == RBBI_END) {
- // We have already run the loop one last time with the
- // character set to the psueudo {eof} value. Now it is time
- // to unconditionally bail out.
- break;
- }
- // Run the loop one last time with the fake end-of-input character category.
- mode = RBBI_END;
- category = 1;
- }
-
- //
- // Get the char category. An incoming category of 1 or 2 means that
- // we are preset for doing the beginning or end of input, and
- // that we shouldn't get a category from an actual text input character.
- //
- if (mode == RBBI_RUN) {
- // look up the current character's character category, which tells us
- // which column in the state table to look at.
- // Note: the 16 in UTRIE_GET16 refers to the size of the data being returned,
- // not the size of the character going in, which is a UChar32.
- //
- category = UTRIE2_GET16(fData->fTrie, c);
-
- // Check the dictionary bit in the character's category.
- // Counter is only used by dictionary based iteration.
- // Chars that need to be handled by a dictionary have a flag bit set
- // in their category values.
- //
- if ((category & 0x4000) != 0) {
- fDictionaryCharCount++;
- // And off the dictionary flag bit.
- category &= ~0x4000;
- }
- }
-
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPrintf(" %4" PRId64 " ", utext_getNativeIndex(&fText));
- if (0x20<=c && c<0x7f) {
- RBBIDebugPrintf("\"%c\" ", c);
- } else {
- RBBIDebugPrintf("%5x ", c);
- }
- RBBIDebugPrintf("%3d %3d\n", state, category);
- }
- #endif
-
- // State Transition - move machine to its next state
- //
-
- // fNextState is a variable-length array.
- U_ASSERT(category<fData->fHeader->fCatCount);
- state = row->fNextState[category]; /*Not accessing beyond memory*/
- row = (RBBIStateTableRow *)
- // (statetable->fTableData + (statetable->fRowLen * state));
- (tableData + tableRowLen * state);
-
-
- if (row->fAccepting == -1) {
- // Match found, common case.
- if (mode != RBBI_START) {
- result = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
- }
- fRuleStatusIndex = row->fTagIdx; // Remember the break status (tag) values.
- }
-
- int16_t completedRule = row->fAccepting;
- if (completedRule > 0) {
- // Lookahead match is completed.
- int32_t lookaheadResult = lookAheadMatches.getPosition(completedRule);
- if (lookaheadResult >= 0) {
- fRuleStatusIndex = row->fTagIdx;
- fPosition = lookaheadResult;
- return lookaheadResult;
- }
- }
- int16_t rule = row->fLookAhead;
- if (rule != 0) {
- // At the position of a '/' in a look-ahead match. Record it.
- int32_t pos = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
- lookAheadMatches.setPosition(rule, pos);
- }
-
- if (state == STOP_STATE) {
- // This is the normal exit from the lookup state machine.
- // We have advanced through the string until it is certain that no
- // longer match is possible, no matter what characters follow.
- break;
- }
-
- // Advance to the next character.
- // If this is a beginning-of-input loop iteration, don't advance
- // the input position. The next iteration will be processing the
- // first real input character.
- if (mode == RBBI_RUN) {
- c = UTEXT_NEXT32(&fText);
- } else {
- if (mode == RBBI_START) {
- mode = RBBI_RUN;
- }
- }
- }
-
- // The state machine is done. Check whether it found a match...
-
- // If the iterator failed to advance in the match engine, force it ahead by one.
- // (This really indicates a defect in the break rules. They should always match
- // at least one character.)
- if (result == initialPosition) {
- utext_setNativeIndex(&fText, initialPosition);
- utext_next32(&fText);
- result = (int32_t)utext_getNativeIndex(&fText);
- fRuleStatusIndex = 0;
- }
-
- // Leave the iterator at our result position.
- fPosition = result;
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPrintf("result = %d\n\n", result);
- }
- #endif
- return result;
-}
-
-
-//-----------------------------------------------------------------------------------
-//
-// handleSafePrevious()
-//
-// Iterate backwards using the safe reverse rules.
-// The logic of this function is similar to handleNext(), but simpler
-// because the safe table does not require as many options.
-//
-//-----------------------------------------------------------------------------------
-int32_t RuleBasedBreakIterator::handleSafePrevious(int32_t fromPosition) {
- int32_t state;
- uint16_t category = 0;
- RBBIStateTableRow *row;
- UChar32 c;
- int32_t result = 0;
-
- const RBBIStateTable *stateTable = fData->fReverseTable;
- UTEXT_SETNATIVEINDEX(&fText, fromPosition);
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPuts("Handle Previous pos char state category");
- }
- #endif
-
- // if we're already at the start of the text, return DONE.
- if (fData == NULL || UTEXT_GETNATIVEINDEX(&fText)==0) {
- return BreakIterator::DONE;
- }
-
- // Set the initial state for the state machine
- c = UTEXT_PREVIOUS32(&fText);
- state = START_STATE;
- row = (RBBIStateTableRow *)
- (stateTable->fTableData + (stateTable->fRowLen * state));
-
- // loop until we reach the start of the text or transition to state 0
- //
- for (; c != U_SENTINEL; c = UTEXT_PREVIOUS32(&fText)) {
-
- // look up the current character's character category, which tells us
- // which column in the state table to look at.
- // Note: the 16 in UTRIE_GET16 refers to the size of the data being returned,
- // not the size of the character going in, which is a UChar32.
- //
- // And off the dictionary flag bit. For reverse iteration it is not used.
- category = UTRIE2_GET16(fData->fTrie, c);
- category &= ~0x4000;
-
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPrintf(" %4d ", (int32_t)utext_getNativeIndex(&fText));
- if (0x20<=c && c<0x7f) {
- RBBIDebugPrintf("\"%c\" ", c);
- } else {
- RBBIDebugPrintf("%5x ", c);
- }
- RBBIDebugPrintf("%3d %3d\n", state, category);
- }
- #endif
-
- // State Transition - move machine to its next state
- //
- // fNextState is a variable-length array.
- U_ASSERT(category<fData->fHeader->fCatCount);
- state = row->fNextState[category]; /*Not accessing beyond memory*/
- row = (RBBIStateTableRow *)
- (stateTable->fTableData + (stateTable->fRowLen * state));
-
- if (state == STOP_STATE) {
- // This is the normal exit from the lookup state machine.
- // Transistion to state zero means we have found a safe point.
- break;
- }
- }
-
- // The state machine is done. Check whether it found a match...
- result = (int32_t)UTEXT_GETNATIVEINDEX(&fText);
- #ifdef RBBI_DEBUG
- if (gTrace) {
- RBBIDebugPrintf("result = %d\n\n", result);
- }
- #endif
- return result;
-}
-
-//-------------------------------------------------------------------------------
-//
-// getRuleStatus() Return the break rule tag associated with the current
-// iterator position. If the iterator arrived at its current
-// position by iterating forwards, the value will have been
-// cached by the handleNext() function.
-//
-//-------------------------------------------------------------------------------
-
-int32_t RuleBasedBreakIterator::getRuleStatus() const {
-
- // fLastRuleStatusIndex indexes to the start of the appropriate status record
- // (the number of status values.)
- // This function returns the last (largest) of the array of status values.
- int32_t idx = fRuleStatusIndex + fData->fRuleStatusTable[fRuleStatusIndex];
- int32_t tagVal = fData->fRuleStatusTable[idx];
-
- return tagVal;
-}
-
-
-int32_t RuleBasedBreakIterator::getRuleStatusVec(
- int32_t *fillInVec, int32_t capacity, UErrorCode &status) {
- if (U_FAILURE(status)) {
- return 0;
- }
-
- int32_t numVals = fData->fRuleStatusTable[fRuleStatusIndex];
- int32_t numValsToCopy = numVals;
- if (numVals > capacity) {
- status = U_BUFFER_OVERFLOW_ERROR;
- numValsToCopy = capacity;
- }
- int i;
- for (i=0; i<numValsToCopy; i++) {
- fillInVec[i] = fData->fRuleStatusTable[fRuleStatusIndex + i + 1];
- }
- return numVals;
-}
-
-
-
-//-------------------------------------------------------------------------------
-//
-// getBinaryRules Access to the compiled form of the rules,
-// for use by build system tools that save the data
-// for standard iterator types.
-//
-//-------------------------------------------------------------------------------
-const uint8_t *RuleBasedBreakIterator::getBinaryRules(uint32_t &length) {
- const uint8_t *retPtr = NULL;
- length = 0;
-
- if (fData != NULL) {
- retPtr = (const uint8_t *)fData->fHeader;
- length = fData->fHeader->fLength;
- }
- return retPtr;
-}
-
-
-BreakIterator * RuleBasedBreakIterator::createBufferClone(void * /*stackBuffer*/,
- int32_t &bufferSize,
- UErrorCode &status)
-{
- if (U_FAILURE(status)){
- return NULL;
- }
-
- if (bufferSize == 0) {
- bufferSize = 1; // preflighting for deprecated functionality
- return NULL;
- }
-
- BreakIterator *clonedBI = clone();
- if (clonedBI == NULL) {
- status = U_MEMORY_ALLOCATION_ERROR;
- } else {
- status = U_SAFECLONE_ALLOCATED_WARNING;
- }
- return (RuleBasedBreakIterator *)clonedBI;
-}
-
-U_NAMESPACE_END
-
-
-static icu::UStack *gLanguageBreakFactories = nullptr;
-static const icu::UnicodeString *gEmptyString = nullptr;
-static icu::UInitOnce gLanguageBreakFactoriesInitOnce = U_INITONCE_INITIALIZER;
-static icu::UInitOnce gRBBIInitOnce = U_INITONCE_INITIALIZER;
-
-/**
- * Release all static memory held by breakiterator.
- */
-U_CDECL_BEGIN
-static UBool U_CALLCONV rbbi_cleanup(void) {
- delete gLanguageBreakFactories;
- gLanguageBreakFactories = nullptr;
- delete gEmptyString;
- gEmptyString = nullptr;
- gLanguageBreakFactoriesInitOnce.reset();
- gRBBIInitOnce.reset();
- return TRUE;
-}
-U_CDECL_END
-
-U_CDECL_BEGIN
-static void U_CALLCONV _deleteFactory(void *obj) {
- delete (icu::LanguageBreakFactory *) obj;
-}
-U_CDECL_END
-U_NAMESPACE_BEGIN
-
-static void U_CALLCONV rbbiInit() {
- gEmptyString = new UnicodeString();
- ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup);
-}
-
-static void U_CALLCONV initLanguageFactories() {
- UErrorCode status = U_ZERO_ERROR;
- U_ASSERT(gLanguageBreakFactories == NULL);
- gLanguageBreakFactories = new UStack(_deleteFactory, NULL, status);
- if (gLanguageBreakFactories != NULL && U_SUCCESS(status)) {
- ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status);
- gLanguageBreakFactories->push(builtIn, status);
-#ifdef U_LOCAL_SERVICE_HOOK
- LanguageBreakFactory *extra = (LanguageBreakFactory *)uprv_svc_hook("languageBreakFactory", &status);
- if (extra != NULL) {
- gLanguageBreakFactories->push(extra, status);
- }
-#endif
- }
- ucln_common_registerCleanup(UCLN_COMMON_RBBI, rbbi_cleanup);
-}
-
-
-static const LanguageBreakEngine*
-getLanguageBreakEngineFromFactory(UChar32 c)
-{
- umtx_initOnce(gLanguageBreakFactoriesInitOnce, &initLanguageFactories);
- if (gLanguageBreakFactories == NULL) {
- return NULL;
- }
-
- int32_t i = gLanguageBreakFactories->size();
- const LanguageBreakEngine *lbe = NULL;
- while (--i >= 0) {
- LanguageBreakFactory *factory = (LanguageBreakFactory *)(gLanguageBreakFactories->elementAt(i));
- lbe = factory->getEngineFor(c);
- if (lbe != NULL) {
- break;
- }
- }
- return lbe;
-}
-
-
-//-------------------------------------------------------------------------------
-//
-// getLanguageBreakEngine Find an appropriate LanguageBreakEngine for the
-// the character c.
-//
-//-------------------------------------------------------------------------------
-const LanguageBreakEngine *
-RuleBasedBreakIterator::getLanguageBreakEngine(UChar32 c) {
- const LanguageBreakEngine *lbe = NULL;
- UErrorCode status = U_ZERO_ERROR;
-
- if (fLanguageBreakEngines == NULL) {
- fLanguageBreakEngines = new UStack(status);
- if (fLanguageBreakEngines == NULL || U_FAILURE(status)) {
- delete fLanguageBreakEngines;
- fLanguageBreakEngines = 0;
- return NULL;
- }
- }
-
- int32_t i = fLanguageBreakEngines->size();
- while (--i >= 0) {
- lbe = (const LanguageBreakEngine *)(fLanguageBreakEngines->elementAt(i));
- if (lbe->handles(c)) {
- return lbe;
- }
- }
-
- // No existing dictionary took the character. See if a factory wants to
- // give us a new LanguageBreakEngine for this character.
- lbe = getLanguageBreakEngineFromFactory(c);
-
- // If we got one, use it and push it on our stack.
- if (lbe != NULL) {
- fLanguageBreakEngines->push((void *)lbe, status);
- // Even if we can't remember it, we can keep looking it up, so
- // return it even if the push fails.
- return lbe;
- }
-
- // No engine is forthcoming for this character. Add it to the
- // reject set. Create the reject break engine if needed.
- if (fUnhandledBreakEngine == NULL) {
- fUnhandledBreakEngine = new UnhandledEngine(status);
- if (U_SUCCESS(status) && fUnhandledBreakEngine == NULL) {
- status = U_MEMORY_ALLOCATION_ERROR;
- return nullptr;
- }
- // Put it last so that scripts for which we have an engine get tried
- // first.
- fLanguageBreakEngines->insertElementAt(fUnhandledBreakEngine, 0, status);
- // If we can't insert it, or creation failed, get rid of it
- if (U_FAILURE(status)) {
- delete fUnhandledBreakEngine;
- fUnhandledBreakEngine = 0;
- return NULL;
- }
- }
-
- // Tell the reject engine about the character; at its discretion, it may
- // add more than just the one character.
- fUnhandledBreakEngine->handleCharacter(c);
-
- return fUnhandledBreakEngine;
-}
-
-void RuleBasedBreakIterator::dumpCache() {
- fBreakCache->dumpCache();
-}
-
-void RuleBasedBreakIterator::dumpTables() {
- fData->printData();
-}
-
-/**
- * Returns the description used to create this iterator
- */
-
-const UnicodeString&
-RuleBasedBreakIterator::getRules() const {
- if (fData != NULL) {
- return fData->getRuleSourceString();
- } else {
- umtx_initOnce(gRBBIInitOnce, &rbbiInit);
- return *gEmptyString;
- }
-}
-
-U_NAMESPACE_END
-
-#endif /* #if !UCONFIG_NO_BREAK_ITERATION */